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Patch Hype: It's The Little Things In Life!


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#21 Lugh

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Posted 01 December 2015 - 07:52 AM

View Post627, on 01 December 2015 - 06:10 AM, said:

overall a good patch, at least from the notes.

The thing I don't like is the increase in waiting voting time, again. I think 15 seconds is already a bit of a stretch but now 20 seconds?

When it is so hard for players to click two big images within 5 seconds how do they even hit a mech in the actual game?
It takes forever to get into a game, people playing on their potatoes which needs forever to load the map, people incapable to press the ready button and now the voting time as little extra.

At least we can play the "troll everyone with mordor" minigame.

I even made it to level 8 before we got that map :ph34r:

Alt tabbed out and looking at other things, whether it's smurphy's, team speak or whatever else doesn't matter.

The audio queue will help for those of us multi tasking.

#22 LordKnightFandragon

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Posted 01 December 2015 - 09:17 AM

The cockpit monitors will add a little bit of immersion back into the game. That will be nice.

I still await their first actual PVE mission, even if it is just a small, "live fire" academy thing.

#23 Kyle Travis

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Posted 01 December 2015 - 09:25 AM

Good patch but some great ideas on here :)

#24 Sarlic

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Posted 01 December 2015 - 11:34 AM

View PostLordKnightFandragon, on 01 December 2015 - 09:17 AM, said:

The cockpit monitors will add a little bit of immersion back into the game. That will be nice.

I still await their first actual PVE mission, even if it is just a small, "live fire" academy thing.

The little bit is the exact problem! Well.. It's how i think about. We get 'finally' cockpit monitors and this is all we get? Apart from more 'dynamic' cockpit monitors in the future.

If i were you and i'm completely honest i wouldnt expect much from PVE.

View PostKyle Travis, on 01 December 2015 - 09:25 AM, said:

Good patch but some great ideas on here :)


Would love to have it seen it better!

#25 Kh0rn

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Posted 01 December 2015 - 11:51 AM

I like the mock up Sarlic something like that would help a lot with immersion but sadly PGI is gonna need to make some huge changes to bring me back I officially, took my Atlas to the furthest planet on the edge of known space and locked her away.

#26 Raggedyman

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Posted 01 December 2015 - 01:52 PM

View PostSarlic, on 01 December 2015 - 11:34 AM, said:

If i were you and i'm completely honest i wouldnt expect much from PVE.


I doubt it will be that great to begin with, but I think that with time it'll turn out quite well.





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