

critical damage
#1
Posted 11 July 2012 - 09:48 AM
1) When completely losing one of two legs, will you tip over, be unable to move or just move very slowly?
2) When your left/right torso gets destroyed, will you then lose a perfectly fine arm mounted to that part of the torso, too?
3) If you've got an XL-Engine mounted and your left/right torso gets wrecked, will you instantly die, just build up heat or sth. like that or will you just move slower and have other drawbacks?
#2
Posted 11 July 2012 - 09:54 AM
Garrond, on 11 July 2012 - 09:48 AM, said:
1) When completely losing one of two legs, will you tip over, be unable to move or just move very slowly?
2) When your left/right torso gets destroyed, will you then lose a perfectly fine arm mounted to that part of the torso, too?
3) If you've got an XL-Engine mounted and your left/right torso gets wrecked, will you instantly die, just build up heat or sth. like that or will you just move slower and have other drawbacks?
Anyone with hands-on experience won't be able to answer these without breaking NDA... but I don't yet have beta access, so I will answer based on what I have seen (in pics / vids) and read:
1) "Destruction" of one leg will leave you limping - very slow movement, but still alive. Both legs will end you.
2) Not 100% sure, but it seems like this is a "no".
3) Also not 100% sure, but I think this is a "yes" - XL engine means that complete loss of a side torso will core you (it did in TT, and indications seem to be it does in MWO as well).
#3
Posted 11 July 2012 - 10:00 AM

#4
Posted 11 July 2012 - 10:01 AM

This way XL-Engines have a clear drawback. Get tonnage for more weapons and stuff but die more easily. Sounds fair.
Edited by Garrond, 11 July 2012 - 10:02 AM.
#5
Posted 11 July 2012 - 10:02 AM
Edited by CmdrSpider, 11 July 2012 - 10:04 AM.
#6
Posted 11 July 2012 - 10:04 AM
at least that's the way me and my friends play it.
Edited by Sept Wolfke, 11 July 2012 - 10:06 AM.
#7
Posted 11 July 2012 - 10:08 AM
CmdrSpider, on 11 July 2012 - 10:02 AM, said:
A while back, in a [REDACTED] video it appeared that an Atlas had its entire right torso destroyed (went black on the damage readout) but the right arm was still physically attached and appeared functional.
Now of course this is still in the beta testing, so it could change. That may have been a bug, or they may have found that taking the torso out was too easy of a way to remove enemy mech viability in the game. No way of knowing outside of direct word from a Dev.
Edited by WardenWolf, 11 July 2012 - 10:10 AM.
#8
Posted 11 July 2012 - 10:19 AM
Edited by Sept Wolfke, 11 July 2012 - 10:20 AM.
#9
Posted 11 July 2012 - 10:29 AM
Edit to add quote:
Quote
Edited by Teirdome, 11 July 2012 - 10:31 AM.
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