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What To Do With Tdr-5Ss


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#1 speleomaniac

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Posted 03 December 2015 - 01:29 AM

Before this patch, it was really near to Timberwolf, it was worst then Timbie but it was workable.

Now for a reason that I don't know 6 IS MPL has ghost heat, the range reduced, heat dissipation reduced....

So for MPLs Timbie has more range, more alpha, may be a tick lower heat dissipation, better hitbox, better mobility, even with structure quirks, Timbie will be more tanky because hit boxes.

so what to do with 5SS, should I just whine to all C-Bills I buried to it :(

#2 Aiden Skye

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Posted 03 December 2015 - 01:35 AM

Posted Image

Been wanting to use that one for a while. With all the nerfs to clans and buffs to IS, good that this monstrosity was dialed back.

Edited by W A R K H A N, 03 December 2015 - 01:43 AM.


#3 Fitch Buckingston

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Posted 03 December 2015 - 01:43 AM

2 LPL in the right high hardpoints, 3 MPL in the other side.
Thats 2 less alpha than before, same heat and the possibility to hillhump.

#4 The Lost Boy

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Posted 03 December 2015 - 01:46 AM

For 6 med pulse NO ghost heat. 7 or more YES. Its still fine, it just needs to close that 50m it lost in range. I personally would take a Top Dog with the 6 med pulse, std 300, endo, 11 dhs, good quirks, buffed structure, imho better hardpoints, full shield arms, cbill bonus.

#5 Paigan

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Posted 03 December 2015 - 01:47 AM

A lostech 65 tonner can no longer compete (i'd say even outmatch to a point where whole CW drops consisted of TDRs) with a high tech 75 tonner? Sad, sad day Posted Image.

Edited by Paigan, 03 December 2015 - 01:48 AM.


#6 Alistair Winter

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Posted 03 December 2015 - 01:53 AM

Give it some proper missile quirks. Give people a reason to do something besides boating lasers. An SRM machine gun would be nice.

#7 Archie4Strings

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Posted 03 December 2015 - 01:53 AM

Honestly:
You poor little thunderbolt pilot!
First: The Timberwolf is 10t heavier, so... yes: The Timberwolf is stronger!
But also the timberwolf costs twice as much as a thunderbolt! These 2 mechs are not meant to be compared!
Yes the Clantech got better ranges higher damage. But it comes at the cost of much longer burning times!

The 6 MPL Thunderbolt was a horrible Mech. You complain that 6 MPL cause Ghostheat???
I can tell you that playing a laserboat as a clanner is no much fun. You basically roast yourself after 2 alphas!
Seriously! Change your loadout and work on your skill. That allows you far more different loadouts and styles of play which also result in much more fun! And if you wanna have a game in which you run around and press just 1 key to do a lot of damage without any heat and also on a high range, then go and play some ego shooter!

#8 speleomaniac

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Posted 03 December 2015 - 01:57 AM

View PostPaigan, on 03 December 2015 - 01:47 AM, said:

A lostech 65 tonner can no longer compete (i'd say even outmatch to a point where whole CW drops consisted of TDRs) with a high tech 75 tonner? Sad, sad day Posted Image.


The reason 5SS buffed so hard was to make him compete timbie.

Before the buffs nobody used it, now if the Marauder should be used against Timbie, and nobody should use anymore the 5SS why it was buffed in the first place.

View PostW A R K H A N, on 03 December 2015 - 01:35 AM, said:

Posted Image

Been wanting to use that one for a while. With all the nerfs to clans and buffs to IS, good that this monstrosity was dialed back.



Ohhh, it was so disturbing you that much you could not stomp people that easily with your Timbie, that you have to make this post.

#9 Macster16

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Posted 03 December 2015 - 02:13 AM

View PostFitchi, on 03 December 2015 - 01:43 AM, said:

2 LPL in the right high hardpoints, 3 MPL in the other side.
Thats 2 less alpha than before, same heat and the possibility to hillhump.

This is the build I use with a STD285 engine and I've been using it for awhile now. Poke with LPLs when enemies are at range and then start alpha-bombing when the fight closes in. It's more heat efficient than the old 7mpl boat and is more versatile. It still does well even after the latest patch.

Seriously people, try to be a bit more creative than boating up on a single weapon....

#10 Jun Watarase

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Posted 03 December 2015 - 02:17 AM

The fact that a IS mech with a standard engine could run MPLs better than a 10 tons heavier clan XL engine mech could run C-MPLs was pretty silly.

#11 sycocys

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Posted 03 December 2015 - 03:11 AM

It's actually really simple what you do.

1. Learn to fire your weapons in 2 groups. This mech will fire fast and forever.
2. Learn how to maneuver your mech.

The slight loss in range isn't anything at all to worry about, especially compared to the Timberwolf which is still the easiest mech in the game to headshot (and a cakewalk if you have 7 MPL).

#12 DivineEvil

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Posted 03 December 2015 - 03:34 AM

View Postspeleomaniac, on 03 December 2015 - 01:29 AM, said:

Before this patch, it was really near to Timberwolf, it was worst then Timbie but it was workable.

Now for a reason that I don't know 6 IS MPL has ghost heat, the range reduced, heat dissipation reduced....

So for MPLs Timbie has more range, more alpha, may be a tick lower heat dissipation, better hitbox, better mobility, even with structure quirks, Timbie will be more tanky because hit boxes.

so what to do with 5SS, should I just whine to all C-Bills I buried to it Posted Image

What to do? Learn to use it for what it is good for. Don't just use it for everything. I mean, TCAF has used it as well, but we never made 2 waves made entirely out of them... that was kinda obvious bulls**t.

"all C-Bills buried into it" comment made me honestly laughing with tears. Show some respect for Clan players, who dump millions into their Timbers and Ebon Jaguars to make them work. Of all the conventional Inner Sphere CW dropdeck mechs, TDR-5SS requires the least investment.

Edited by DivineEvil, 03 December 2015 - 03:35 AM.


#13 Risen

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Posted 03 December 2015 - 04:18 AM

View PostDivineEvil, on 03 December 2015 - 03:34 AM, said:

What to do? Learn to use it for what it is good for. Don't just use it for everything. I mean, TCAF has used it as well, but we never made 2 waves made entirely out of them... that was kinda obvious bulls**t.

"all C-Bills buried into it" comment made me honestly laughing with tears. Show some respect for Clan players, who dump millions into their Timbers and Ebon Jaguars to make them work. Of all the conventional Inner Sphere CW dropdeck mechs, TDR-5SS requires the least investment.


Hey Divine, I had 3 in the deck ;)
Will be back for the event btw. send me a good drop deck via PM please ;)

The quirks tend the mech towards energy weapons, so maybe run 2 er larges + some meds?

#14 speleomaniac

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Posted 03 December 2015 - 07:55 AM

With my Timbie with 6 MPLs if you configure for max cooling, you will never OH in a normal fight.

So more alpha, more range, same heat efficiency...

This patch if again bull crap for clan cry babies, let the IS play the punchbag and let the clans play the terminators.

Yeah right, go on like this PGI, lets see how many of your customers will appreciate to be the punchbag.

#15 Kaeb Odellas

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Posted 03 December 2015 - 08:00 AM

View PostPaigan, on 03 December 2015 - 01:47 AM, said:

A lostech 65 tonner can no longer compete (i'd say even outmatch to a point where whole CW drops consisted of TDRs) with a high tech 75 tonner? Sad, sad day Posted Image.


Yeah but your 75 tonner is better than all of our Assault mechs.

#16 Monkey Lover

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Posted 03 December 2015 - 08:00 AM

Sell your 5ss and get another mech.

#17 Saint Scarlett Johan

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Posted 03 December 2015 - 08:35 AM

Wait for the BLK-KNTs to hit for CBills, they're the new best IS heavy. Also, Hoppers are damned good too.

#18 Dock Steward

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Posted 03 December 2015 - 08:43 AM

I suppose the answer will be, "because they were both considered good," but why, exactly are we comparing a 75 ton mech to a 65 ton mech?

That point aside, try other loadouts for the TDR. People have suggested some good ones.

#19 Roadbuster

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Posted 03 December 2015 - 08:46 AM

View Postspeleomaniac, on 03 December 2015 - 01:29 AM, said:

Before this patch, it was really near to Timberwolf, it was worst then Timbie but it was workable.

Now for a reason that I don't know 6 IS MPL has ghost heat, the range reduced, heat dissipation reduced....

So for MPLs Timbie has more range, more alpha, may be a tick lower heat dissipation, better hitbox, better mobility, even with structure quirks, Timbie will be more tanky because hit boxes.

so what to do with 5SS, should I just whine to all C-Bills I buried to it Posted Image

Posted Image

Be glad you had so much time abusing this overquirked mech to farm C-Bills!
Be glad you can also play other mechs now!

#20 Mister Blastman

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Posted 03 December 2015 - 08:50 AM

View PostKaeb Odellas, on 03 December 2015 - 08:00 AM, said:


Yeah but your 75 tonner is better than all of our Assault mechs.


Wubshee disagrees.





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