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Mech Waiting Online?


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#21 Revis Volek

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Posted 04 December 2015 - 11:41 AM

View PostSaratov, on 04 December 2015 - 04:23 AM, said:

You talk only about the waiting time of searching the match. And I say also about the rest waiting for - you select, loading maps, animations DropShip, pending the availability of players waiting for test all components mech. Those seconds add up to minutes, and minutes into hours ... and it saddens me


hmmm, what game dont have laoding screens?

I dont know what other games you play but every single one i play has loading screen, lobbies, and other players.

Maybe try a game where you dont have to hold up your time waiting on 23 other pilots?

Edited by DarthRevis, 04 December 2015 - 11:54 AM.


#22 Mister Blastman

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Posted 04 December 2015 - 11:48 AM

View PostCoolant, on 04 December 2015 - 06:55 AM, said:


You were forced to wait at least 2 minutes in most MW4:Mercs automated servers. It's not like it was several games back in the MW franchise, and things changed later. It was the previous title.


He never sat through the nightmare that was the MSN Gaming Zone.

#23 Bishop Steiner

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Posted 04 December 2015 - 11:54 AM

View PostSaratov, on 04 December 2015 - 03:03 AM, said:

With all due respect to game developers...
We are waiting for the selection of the enemy, waiting mode games and maps, waiting for loading maps, waiting for the players ready, waiting for landing, systems waiting, engines waiting, weapons waiting ....

So much time is spent waiting. Do I wait so long? Is it possible to reduce the waiting time?
MWO = Mech Waiting Online?

Only thing I have had ANY waits on is CW, which is purely based on the queues. PGI can't force people to choose CW or which planet to go to.

PUG queues, I have had one wait over 30 seconds since the Weighted voting went live.

View PostMrJeffers, on 04 December 2015 - 11:22 AM, said:


Still takes minutes at times to save a change in your mech configuration when you have 100+ mechs. That's all back-end server work, doesn't matter how fast your computer or Internet connection are; you are waiting for the back-end database sync.

Might well be true.... but not a lot to be done about that, is there?

#24 DAYLEET

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Posted 04 December 2015 - 12:02 PM

View PostArcturusWolf, on 04 December 2015 - 03:28 AM, said:


This. I pilot lights exclusively, and my waiting times are never above 2 minutes. It's one reason why I don't touch my direwhale too often now.


Is that timed? Because 2minute is a longass time to wait with the removal of game mode choice and slacking of tier. With 75% heavy queue you wont drop faster in your 10% queue because you don't have enough people playing other class which is why you get a lot of heavy on both side sometimes up to 6. Everybody waits now.

Edited by DAYLEET, 04 December 2015 - 12:04 PM.


#25 Revis Volek

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Posted 04 December 2015 - 12:03 PM

View PostDAYLEET, on 04 December 2015 - 12:02 PM, said:


Is that timed? Because 2minute is a longass time to wait with the removal of game mode choice and slacking of tier. With 75% heavy queue you wont drop faster in your 10% queue because you don't have enough people playing other class which is why you get a lot of heavy on both side. Everybody waits now.



My longest wait since the MAD dropped was about 1 minute....

Most the time when the release a new mech they relax the MM as well.

#26 Euklides

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Posted 05 December 2015 - 07:07 AM

View PostDarthRevis, on 04 December 2015 - 11:41 AM, said:

hmmm, what game dont have laoding screens?


Shameless plug to the recently kickstarted infinity: battlescape, with one loading screen that is when you start the game, everything else is seamless. From flying in the void to the solar system and down to a celestial body (planet, asteroids, moons etc). No loading screens with other words.





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