Well, let's see:
HGN-733 is obvious missile boat. I pack LRMs on mine. STD325 engine.
HGN-732B has a sick range bonus. 25% extra range on all energy weapons. I have 2xAC5 and 3xLL on mine, but it may be worth to use this as a 3xLPL sniper, really. STD300 engine (and LRM 10, for nostalgia)
HGN-733C is supposed to carry an AC20. Mine has AC20, 2xLL and 2xSRM6+A with an XL320 engine.
HGN-732 is... unexplicably worse than all the other Highlanders right now, in terms of quirks. I run mine with UAC5, 3xLPL, STD325. (And LRM10, for nostalgia)
HGN-733P has different quirks from what I remember. I used to run this as 4xER LL + LRM15 (for nostalgia) but without any heat quirk, maybe it's better to just run this as 4xLL with either LRMs or SRMs.
So yeah, I think my recommendation for the hardcore Highlander fan, if you're using the HGN-732B, is the build I use for my HGN-732.
- One UAC5 (2 tons of ammo)
- Three LPL (25% range bonus)
- One LRM 10 (1 ton of ammo)
- STD325 (with 3 used DHS slots)
Alternatively, you can get rid of the LRMs and replace the UAC5 with a gauss or AC10, if you're a filthy casual.
With 3xLPL, range module and 25% range quirk, you have a ~500 meter range for your LPLs. That's super nifty for trading shots with enemy snipers. You have roughly half the duration of IS ERLL and Clan ERLL, while doing considerably more damage than the former and having considerably less heat than the latter. Cooldown is the same.
Edited by Alistair Winter, 05 December 2015 - 06:12 AM.