Jump to content

Pgi Why The Tonnage Nerf?


63 replies to this topic

#61 MechB Kotare

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 720 posts
  • LocationHuntress

Posted 06 December 2015 - 02:31 AM

View PostMystere, on 05 December 2015 - 06:52 PM, said:


Then the Clans are doomed. They'll be nerfed until the only thing they can shoot are marshmallows ... and it might not even end there.


Ok i've got a question. How would you balance/Implement 10v12 in a mixed tech pug drops? Unless clan are nerfed, there will be no balance. Desire of few hardcore IS players will prevent newbies and vets to play IS tech.

Some weapons (cERML, cLPL, cERLL) are still unnessesarily stronger than IS lasers. They are the most abused weapons in the game. They need to be tuned down. "Superiority" of clan tech should be only symbolic.

If you want to play OP clan mechs, go back to MW2/MW3/MW4, or MC, or make a petition to make a BT lore friendly MW5.

Edited by MechB Kotare, 06 December 2015 - 02:31 AM.


#62 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 06 December 2015 - 07:08 AM

View PostMechB Kotare, on 06 December 2015 - 02:31 AM, said:

Ok i've got a question. How would you balance/Implement 10v12 in a mixed tech pug drops? Unless clan are nerfed, there will be no balance. Desire of few hardcore IS players will prevent newbies and vets to play IS tech.

Some weapons (cERML, cLPL, cERLL) are still unnessesarily stronger than IS lasers. They are the most abused weapons in the game. They need to be tuned down. "Superiority" of clan tech should be only symbolic.


First, get rid of mixed-tech drops. Then:

View PostMystere, on 04 December 2015 - 04:26 AM, said:

The general problem I am seeing is that almost everybody, PGI and players alike, are only looking at gear for balance, for an IP that is inherently asymmetrical. It has already failed several times, miserably, and yet people still insist on repeatedly doing the exact same thing -- the definition of insanity.

So why not stop this insanity? Why not have a real balancing system based on more than just gear? Use all of the following:
  • lore formations
  • game modes
  • drop weight
  • respawn size (as reinforcements)
  • victory conditions
  • Mech construction rules
  • weapon attributes and mechanics
  • equipment attributes and mechanics
  • reward system
  • etc. etc. etc.


View PostMechB Kotare, on 06 December 2015 - 02:31 AM, said:

If you want to play OP clan mechs, go back to MW2/MW3/MW4, or MC, or make a petition to make a BT lore friendly MW5.


So, if you want to play a generic robot shooter, there's always Hawken.

Posted Image

#63 MechB Kotare

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 720 posts
  • LocationHuntress

Posted 06 December 2015 - 07:24 AM

View PostMystere, on 06 December 2015 - 07:08 AM, said:


First, get rid of mixed-tech drops. Then:



This is not a solution. Increased wait times for clan teams (considering the overwhelming majority of players playing better (clan tech). Not only in a CW, but Pug queue as well.




Quote

So, if you want to play a generic robot shooter, there's always Hawken.

Posted Image


No, i never said a thing about wanting to play genering robot shooter. I fail to see how would a proper balance between IS-C make this game a boring FPS bullcrap such as Hawken is.

You might want to accept the fact, that Clans are gonna get nerfed even more. Their Lasers are way too powerfull. If getting rid of mixtech was a solution, PGI would've gotten there by now. PGI representatives clearly explained, that favouring one tech over another (performance wise) isnt a option.

Sure, clan noobies wanting to play OP Clan tech would get what they wanted. Except for few hardcore IS players though, majority of their player base would eventually go for clan, competitive factor of this game would be limited to clans, Pgi would face accusation of introducing a Pay to win game.

Sorry to be so straight, but you are simply crying over a spilled milk here.

Edited by MechB Kotare, 06 December 2015 - 07:25 AM.


#64 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 06 December 2015 - 07:33 AM

View PostMechB Kotare, on 06 December 2015 - 07:24 AM, said:

This is not a solution. Increased wait times for clan teams (considering the overwhelming majority of players playing better (clan tech). Not only in a CW, but Pug queue as well.


Implied in my list are:
  • IS vs. IS, Clan vs. Clan, IS vs. Clan battles
  • CW-centric
  • Retooling of the public queues into a "training-only" mode

Edited by Mystere, 06 December 2015 - 07:34 AM.






24 user(s) are reading this topic

0 members, 24 guests, 0 anonymous users