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#1 duccio

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Posted 03 December 2015 - 09:52 AM

Raven huggin
See you next nerf, my Little friend.

#2 ThisOneDiesALot

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Posted 07 December 2015 - 05:45 AM

wait, you wanna nerf it even more? i mean i used to make fun of "lurm huginns". right now, i feel like pgi wants us to go exactly into this direction :D

#3 Rushin Roulette

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Posted 07 December 2015 - 05:59 AM

Hmm. yes it has been hit by the nerfbat, but it is deffinitely still alive and kicking. Now it takes 10 seconds to open up and core a standign target insted of 5 seconds.... still has great mobility and most light and medium mech still run away from you. when they see you nearing.

“A man's greatest joy is crushing his enemies.”
Genghis Khan

Edited by Rushin Roulette, 07 December 2015 - 06:00 AM.


#4 ThisOneDiesALot

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Posted 07 December 2015 - 06:41 AM

View PostRushin Roulette, on 07 December 2015 - 05:59 AM, said:

Hmm. yes it has been hit by the nerfbat, but it is deffinitely still alive and kicking. Now it takes 10 seconds to open up and core a standign target insted of 5 seconds.... still has great mobility and most light and medium mech still run away from you. when they see you nearing.

“A man's greatest joy is crushing his enemies.”
Genghis Khan

well i definetly agree that the srm quirks were op imho. i mean that think PUKED those srms as hell. so making them a little bit slower wouldn't have hurt. kinda think they made it too slow. so instead of just surprise attack and vomiting till the enemy is dead you need to adjust your approach. and here is where the new agility nerfs just being stupid: since i can't just vomit the srms anymore i need to play more harrasing. like try to get a shot between buildings then quick go somewhere left/right to the building, shooting once more, torsotwist like crazy if the enemy lasers wants to hurt you, bail out, come back in after 2 secs and so on. all this is almost GONE with the patch. its sluggish and isn't fun at all.

#5 Lily from animove

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Posted 07 December 2015 - 08:36 AM

Why? ravens were quite "op" when they had hitreg issues which was just a technical issue instead of a balance issue. Seems fine atm for me. The high % quirks they had were chosen a bit too high but they are fine now.





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