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Honor The Deal!


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#1 Vellron2005

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Posted 08 December 2015 - 12:56 AM

Ladies and Gentlemen, Clan Warriors and Honored Inner Sphere Dignitaries, Bondsmen, Blooded, and Mercenaries, I bid you all a huge CONGRATULATIONS on a great battle!

Tukayyid is ONCE AGAIN solidly in the hands of Clan Wolf, thanks to the 5 most valuable units (Mercstar, 228, StarWolves, Clan Wolf International and EPSI), and as such, we have once again WON THE RIGHT TO TERRA!

I hereby formally request the current holders of Terra, Comstar's Piranha Warriors (PGI) to hand over what is ours by blood and skill, and place our tags on the birthplace of Humanity.

We have proven our Skill, Bravery and Honor, and now, we expect you do the same.

The Battle of Tukayyid was a hard-fought and hard-won victory, and we, THE CLANS, now expect you honor the deal.

In truth, ALL THE CLANS, and many many units of Jade Falcon, Wolf, Smoke Jaguar and Ghost Bear have poured their blood and endo steel into this great Victory, and it is by this honor we demand our due.

PGI, Honor the deal.

Terra is OURS.

P.S.

I congratulate everyone on a well-fought display of skill. The warring sides are more even than I have ever seen them, and it was truly a challenge to compete against some of you.

Special congratulations are due to Liao's TCAF - They have proven themselves as warriors worthy of note and recognition by anyone's standard, and have lectured us on some advanced combat strategies by royally handing our rear torsos to us on at least two separate occasions.

Warriors of TCAF - I salute you good sirs o7

#2 Zibmo

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Posted 08 December 2015 - 12:48 PM

Nothing like having most, if not all, the competitive teams on your side.

Hope it doesn't end up biting you in the posterior. Because, aside from "those few, those special few" there was a whole lot of vitriol aimed at both PGI and CW. It would surprise me if the next event was anywhere near as populated.

Hard fought and hard won indeed.

Here's a thought: next time 228 and Mercstar have to pick different sides to play on. Then "hard fought and hard won" will mean something besides "big teams stomp pugs and lesser teams." News and weather at the top of the hour.

Edited by Zibmo, 08 December 2015 - 12:49 PM.


#3 Dawnstealer

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Posted 08 December 2015 - 12:56 PM

I do find it ironic that the Clans are arguing for honoring a deal while hiring mercs...

#4 Void Angel

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Posted 08 December 2015 - 01:01 PM



#5 Tesunie

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Posted 08 December 2015 - 01:07 PM

I actually wouldn't be opposed, in seriousness, to Terra being in Clan Wolf's colors until the next Turrikayd event. Would be a good way to honor the event each time. Considering we already know this event will continue to come up from time to time for map resets.

#6 Commander A9

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Posted 08 December 2015 - 03:47 PM

We hired mercs, that's true.

But it's also irrelevant.

The planet has fallen to Wolf. The objective has been accomplished. Clans have won.

Now give us Terra, or we will forcibly take it from you.

Oh wait! We already surround and own it! :D

Treat it like my Star capturing your base on Assault: Next time, protect your base.

#7 Khereg

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Posted 10 December 2015 - 07:52 AM

View PostZibmo, on 08 December 2015 - 12:48 PM, said:


Here's a thought: next time 228 and Mercstar have to pick different sides to play on.


We played on opposite sides in Tukkayid I. We were Wolf and they were Kurita:
http://mwomercs.com/...yyid-unit-stats

Thought we'd try it this way for round 2. Round 3? Who knows...

#8 fbj

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Posted 10 December 2015 - 02:25 PM

MWO Universe has its own time line.

In this one, Clans can hire Mercs.

IS have modules and quirks.

Clans give themselves longer burn time on laser and nerf their own lasers to give the IS a chance.

This is the Universe we have created and are expected to play in.

We are creating our own new lore.

Stop going back to the books and tabletop. It won't help, but make you sound like you are crying.

Edited by fbj, 10 December 2015 - 02:26 PM.


#9 Sandpit

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Posted 10 December 2015 - 03:19 PM

View PostVellron2005, on 08 December 2015 - 12:56 AM, said:

Ladies and Gentlemen, Clan Warriors and Honored Inner Sphere Dignitaries, Bondsmen, Blooded, and Mercenaries, I bid you all a huge CONGRATULATIONS on a great battle!

Tukayyid is ONCE AGAIN solidly in the hands of Clan Wolf, thanks to the 5 most valuable units (Mercstar, 228, StarWolves, Clan Wolf International and EPSI), and as such, we have once again WON THE RIGHT TO TERRA!

I hereby formally request the current holders of Terra, Comstar's Piranha Warriors (PGI) to hand over what is ours by blood and skill, and place our tags on the birthplace of Humanity.

We have proven our Skill, Bravery and Honor, and now, we expect you do the same.

The Battle of Tukayyid was a hard-fought and hard-won victory, and we, THE CLANS, now expect you honor the deal.

In truth, ALL THE CLANS, and many many units of Jade Falcon, Wolf, Smoke Jaguar and Ghost Bear have poured their blood and endo steel into this great Victory, and it is by this honor we demand our due.

PGI, Honor the deal.

Terra is OURS.

P.S.

I congratulate everyone on a well-fought display of skill. The warring sides are more even than I have ever seen them, and it was truly a challenge to compete against some of you.

Special congratulations are due to Liao's TCAF - They have proven themselves as warriors worthy of note and recognition by anyone's standard, and have lectured us on some advanced combat strategies by royally handing our rear torsos to us on at least two separate occasions.

Warriors of TCAF - I salute you good sirs o7

I've proposed that they do exactly that here
http://mwomercs.com/...ross-the-board/

#10 DaFrog

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Posted 11 December 2015 - 09:02 AM

No, Tuk is in the hands of MS. You clanners are all solahnna for letting filthy mercs beat you.

#11 Dr Marie Delacroix

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Posted 11 December 2015 - 12:00 PM

Rawr.

#12 Mechsniper

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Posted 12 December 2015 - 09:02 PM

The problem is Tukkayid should be IS better 12 mans vs the Clan better 12 mans. This was seal clubbing at its finest. Our units win ratio was great as were many other IS units, but when a clan unit clubs 3 drops of skittles for each real team they face its no great feat. ESPECIALLY with 3 times the premades, I'm shocked you didn't win it by more. Comstar units were no chump seal crews like what lost it here.

Edited by Mechsniper, 12 December 2015 - 09:03 PM.


#13 Ihasa

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Posted 13 December 2015 - 12:44 AM

View PostMechsniper, on 12 December 2015 - 09:02 PM, said:

The problem is Tukkayid should be IS better 12 mans vs the Clan better 12 mans. This was seal clubbing at its finest. Our units win ratio was great as were many other IS units, but when a clan unit clubs 3 drops of skittles for each real team they face its no great feat. ESPECIALLY with 3 times the premades, I'm shocked you didn't win it by more. Comstar units were no chump seal crews like what lost it here.


I'm going to cut in and say this, which is probably not PC of me, but whatever. For all but 3 of my 14 matches that weekend, the max group of -MS- I happened to be with was 6. We won all but one match against a Steiner 12-man. 2 of those matches were against other full unit 12's, 2 against confirmed Faction TS 12-man teams, mix and match a few more and skittles the rest.

let me repeat, my at most six man lost only once in those 11 less than 12-man games. The 3 times I was full 12, we didn't lose. There can be no doubt full -MS- drops had even better records. So because we won more, and won more more times, I read that you are saying all those wins are worth less, simply because there are more active -MS- than CI? That sir is not the fault of -MS-. In fact it is also not necessarily the fault of CI either, and this is not an argument I haven't made before from the CI side many times. The fault is at PGI for not making the event, or even the game mode compelling enough to energize anyone who doesn't give a frack or two about this game, or that planet, or their unit, or their c-bills or any other objective, a reason to give more than a frack or two.

That -MS- can summon 100+ active players to continuously contribute throughout the weekend is exceptionally noteworthy, and also something CI strived to, and sometimes achieved, themselves. That the game can't hold certain people's interest is not an -MS- problem. -MS- found a work around. Their player numbers, win rates and games played per player will say they found a solution, if only temporary. Having been a strategic partner of -MS- while I was amongst the leaders of CI at that time and having had the second most amount of planets (to -MS-) at that point demonstrates something worked that -MS- continued and continues to engage.

That more loosely affiliated units that can't maintain a steady 8-man (or less even) went IS, and that all of puglandia decided to go IS is not the fault of -MS-, or 228, or -SC-, -DW-, BMMU, KCom, or PL, all noteworthy units with exceptional records.

CI finished second for Kurita behind NS. That's great! You know why? Because last time it was NS that had that exact distinction.

One thing I don't necessarily like about being competitive is that nothing is ever good enough, ever. But I choose that judgement because I like to compete. I'm no participation trophy advocate, but I have to say, if (person, team, whatever) does even just a little better than they did before, or learned something they never knew how to do, that's accomplishment, and cause for some pride.

CI is coming back. CI got second in a notable, competitive faction of Tuk2, and that's an accomplishment. And I am both happy for and proud of you guys for doing so. Don't cheapen that by trying to cheapen the accomplishment of others with baseless assumptions.

#14 El Bandito

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Posted 13 December 2015 - 12:48 AM

View Postfbj, on 10 December 2015 - 02:25 PM, said:

IS have modules and quirks.


Clans have just as many modules as the IS.

#15 Ihasa

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Posted 13 December 2015 - 12:56 AM

View PostEl Bandito, on 13 December 2015 - 12:48 AM, said:


Clans have just as many modules as the IS.


But absolutely nowhere near as many quirks.

#16 El Bandito

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Posted 13 December 2015 - 12:56 AM

View PostIhasa, on 13 December 2015 - 12:56 AM, said:

But absolutely nowhere near as many quirks.


The thing is, I would trade all of my Battlemaster quirks just to get a Clan XL engine. ;)

#17 Ihasa

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Posted 13 December 2015 - 01:00 AM

And I would trade my Clan XL for some of those sweet. sweet IS quirks.

There, we're even. Look, balance!

#18 LeeNTien

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Posted 13 December 2015 - 02:43 AM

Esp. now. Losing a torso sucks now. Not only the speed drops, but also the turn-rate of the torso, cutting further ability to absorb damage... Aaand there is NO way to avoid it, like with IS standard engines.
Asymmetric build don't work as well fro clans now.

Edited by LeeNTien, 13 December 2015 - 02:49 AM.


#19 Tesunie

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Posted 13 December 2015 - 04:59 PM

View PostLeeNTien, on 13 December 2015 - 02:43 AM, said:

Esp. now. Losing a torso sucks now. Not only the speed drops, but also the turn-rate of the torso, cutting further ability to absorb damage... Aaand there is NO way to avoid it, like with IS standard engines.
Asymmetric build don't work as well fro clans now.


I still would take a Clan XL over an IS XL. I'd happily take those penalties instead of death, and take the weight savings on top of it to make my mechs (such as my Stalker, Battlemaster or Atlas) faster and carry more weapons than what they have because I play them only with Std engines....

#20 Czarr

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Posted 13 December 2015 - 09:38 PM

technically they won Terra, but PGI went "Word of Blake" on the entire universe and killed every planet. So they got Terra till PGI blew the entire universe up, so now we start over again





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