Problem: Slow growling player base and lack of cohesiveness in games.
Problem: META mix of only specific weapons.
Solution: Implement AI to fill/ shape/ improve combat. Improve weapon diversity.
Format:
AI should take forms such as:
MECHS (house faction specific AI) in addition to player drops:
Example: Reduce live players back to 8 versus 8. Add 8 AI bots to each side. The game then becomes 16 versus 16. The clutch is will the 8 players on each side support their AI or not. AI mechs in addition can be more role specific designs, as they are to be effective not enjoyable (because AI pilots).
Vehicles
Aerospace
AI can be used to player shape, as in perform tactics. Etc etc.
Perform weapons balance etc.
Fill in tier difficulty balances.
AI should not be commanded by players, but by AI itself.
Edited by ManDaisy, 06 December 2015 - 09:38 PM.