Like A Champion - Mark Iii - Update (Event Fixed!)
#1
Posted 13 January 2016 - 11:50 AM
#2
Posted 13 January 2016 - 11:55 AM
contest!
#3
Posted 13 January 2016 - 12:02 PM
#4
Posted 13 January 2016 - 12:04 PM
It's hard to project the ETA of how much effort you would need to put into this.
"Kill most damage dealt" usually means one of two things...
1) You did direct fire, and you put a lot of work into one target (going CT, legs, etc.).
2) You are doing missiles (or lots of spread damage), and you pretty much milk the target to death.
#1 is more effective than #2 though...
Instead of requiring a specific damage #, it requires you to put in some level of competence in your damage effort to any/all targets.
Kill stealing is less of a problem (because it doesn't actually do anything negative for you), but you'd have to essentially "do work" on one target at a time.
It'll suck more if you aren't consistently being effective vs any target (usually a newer player)... so there may be bouts of selfishness involved (more team damage in attempted overkills).
We'll see how it will work out.
Realistically, you'll have to do approximately 40 matches to get them all (assuming on average, you get 1 "most damage dealt" per match). It'll be more or less depending on how good you are at this.
Edited by Deathlike, 13 January 2016 - 12:07 PM.
#5
Posted 13 January 2016 - 12:12 PM
#6
Posted 13 January 2016 - 12:16 PM
1. Folks doing a lot of one on ones and standing still shooting at a single target (even face tanking) all in hopes of getting a single "most damage done" notice.
2. Stat padpers who go AFK and/or shut down most of the match waiting for the folks of group 1. to maximize their damage on one another, who then can come in and clean house.
Fun for all!
#7
Posted 13 January 2016 - 12:30 PM
The thing that I truly enjoy about it is that everyone has a chance, not just the uber comp players but even the casual players. It is a win win.
Thanks,
Fulgar
#8
Posted 13 January 2016 - 12:30 PM
It will be fun to see how quickly some people can complete this event.
#9
Posted 13 January 2016 - 12:40 PM
More teamwork and less heroes is required, just what we need.
#10
Posted 13 January 2016 - 12:46 PM
#12
Posted 13 January 2016 - 12:55 PM
Question though as I forget - do we have to KILL the target to get "Kill Most Damage Dealt" or merely have done the most damage to a killed opponent?
#13
Posted 13 January 2016 - 01:01 PM
#14
Posted 13 January 2016 - 01:09 PM
TheStrider, on 13 January 2016 - 12:55 PM, said:
Question though as I forget - do we have to KILL the target to get "Kill Most Damage Dealt" or merely have done the most damage to a killed opponent?
That would be a "solo kill"... which is not required, only most damage.
Though It would be nice if a solo kill gave an extra point I think...
#15
Posted 13 January 2016 - 01:16 PM
I know, that.. you know that.. The only question is.. Why PGI doesn't know that?
Edited by Sky Hawk, 13 January 2016 - 01:18 PM.
#16
Posted 13 January 2016 - 01:17 PM
Kiahoga, on 13 January 2016 - 01:01 PM, said:
Nice! Makes the event seem a bit more attainable than prior iterations. Do good, get points... With a little more target focus rather than 'spread the love' focus.
Don't disconnect this weekend! I'm sure all the lights will be on "Disconnect" cleanup duty.
#17
Posted 13 January 2016 - 01:33 PM
Sky Hawk, on 13 January 2016 - 01:16 PM, said:
I know, that.. you know that.. The only question is.. Why PGI doesn't know that?
No, no, no. The only question is why you still use a LRM-Boat. Especially when an event like this is around the corner. My Dakka-Dire wants a word with you.
#18
Posted 13 January 2016 - 01:42 PM
a thursday morning to tuesday morning event!
#19
Posted 13 January 2016 - 01:56 PM
#20
Posted 13 January 2016 - 01:56 PM
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