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Origins Iic Countdown!1 Day To Release!


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#141 Antares102

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Posted 10 December 2015 - 10:16 AM

My 2 cents:
The Jenner IIC with 6xSRM6 will break MWO so hard it wont even be funny.
A light with an Alpha of 72 combined with its hitboxes and recent SRM buffs.

Behold Direwhales and other immobile assaults.

Edited by Antares102, 10 December 2015 - 10:16 AM.


#142 raven3415

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Posted 10 December 2015 - 02:45 PM

Day 5 please?

#143 Wildstreak

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Posted 10 December 2015 - 02:47 PM

Hunchbacks with no side cockpit view blockage, as someone getting these and owning IS ones, this is wrong. Either both sides need blockage like a Shadow Hawk or the 4G, 4H and 4P need revision. Just isn't right.

Orions/Highlanders bigger than IS Orions/Highlanders, knew it.
Jenner and Hunchback do not look bigger except for the second hunch.
2 tons SRM ammo is not enough for 3 SRM6.

Third Person is for cheaters? Then.....

Hunchback-IICs may do very well also especially the A with 4 cockpit level high Energy mounts.

#144 raven3415

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Posted 10 December 2015 - 06:42 PM

Is day 5 going to come out today

#145 Jaspbo1

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Posted 10 December 2015 - 07:32 PM

Day 5 a No-No?

#146 Wildstreak

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Posted 10 December 2015 - 08:05 PM

View PostAntares102, on 10 December 2015 - 10:16 AM, said:

My 2 cents:
The Jenner IIC with 6xSRM6 will break MWO so hard it wont even be funny.
A light with an Alpha of 72 combined with its hitboxes and recent SRM buffs.

Behold Direwhales and other immobile assaults.

And a Ghost Heat issue. Once you group fire 5+ IS SRM4s or 6s, you hit GH.

#147 Nightshade24

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Posted 10 December 2015 - 08:09 PM

View PostJuodas Varnas, on 10 December 2015 - 07:57 AM, said:

I still prefer humanoid legs on the IS Jenner.

It's unique and iconic, slapping vanilla chicken legs on it, makes it so... Boring.

The only issue i have with the IS Jenner's legs is that the animations are terrible (but that's true for a lot of mechs.)

But isn't the Clan Jenner unique and iconic for it's chicken legs which makes it not boring? ^^;

View PostAntares102, on 10 December 2015 - 10:16 AM, said:

My 2 cents:
The Jenner IIC with 6xSRM6 will break MWO so hard it wont even be funny.
A light with an Alpha of 72 combined with its hitboxes and recent SRM buffs.

Behold Direwhales and other immobile assaults.

Yes and how much ammo and how fast you go? It's just as OP as a 2 LRM 20 raven. It's funny while you still have armour, and ammo. but as soon as someone shoots you or you are running low on ammo the gig is up.

View PostWildstreak, on 10 December 2015 - 02:47 PM, said:

Hunchbacks with no side cockpit view blockage, as someone getting these and owning IS ones, this is wrong. Either both sides need blockage like a Shadow Hawk or the 4G, 4H and 4P need revision. Just isn't right.

Orions/Highlanders bigger than IS Orions/Highlanders, knew it.
Jenner and Hunchback do not look bigger except for the second hunch.
2 tons SRM ammo is not enough for 3 SRM6.

Third Person is for cheaters? Then.....

Hunchback-IICs may do very well also especially the A with 4 cockpit level high Energy mounts.


This is true to the point- but than you forget if you got ballistics in those hunch- your screen will be quite covered in flashes... Dragon Fang (or was it flame?), Locust Pirates Bane, etc suffers with this. Now imagine the flash coming from two sides...

#148 Nightshade24

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Posted 10 December 2015 - 10:02 PM

View PostWildstreak, on 10 December 2015 - 08:05 PM, said:

And a Ghost Heat issue. Once you group fire 5+ IS SRM4s or 6s, you hit GH.

I thought it was 3+?

#149 Hawk819

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Posted 10 December 2015 - 10:26 PM

View Postraven3415, on 10 December 2015 - 02:45 PM, said:

Day 5 please?


I'm with you. However, its looking like we won't get it soon enough. Must be busy with the Party favors.

#150 Inflatable Fish

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Posted 10 December 2015 - 11:06 PM

View PostNightshade24, on 10 December 2015 - 10:02 PM, said:

I thought it was 3+?


as of Dec 1, you can fire up to four SRM launchers without paying ghost heat.

#151 Nightshade24

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Posted 10 December 2015 - 11:08 PM

View PostInflatable Fish, on 10 December 2015 - 11:06 PM, said:


as of Dec 1, you can fire up to four SRM launchers without paying ghost heat.

Oh really? Well that's news to me! Explains why my random panic attacks of 6 SRM 6 alpha in my mad dog didn't result in my death

#152 Mcgral18

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Posted 10 December 2015 - 11:10 PM

View PostAntares102, on 10 December 2015 - 10:16 AM, said:

My 2 cents:
The Jenner IIC with 6xSRM6 will break MWO so hard it wont even be funny.
A light with an Alpha of 72 combined with its hitboxes and recent SRM buffs.

Behold Direwhales and other immobile assaults.


Unlikely.

The Huggin with 6 effective SRM4s+A didn't break it.
That could constantly fire for half a minute? Maybe longer...it can't anymore (well, it can, because it fires so slowly in comparison).

The IIC Jenner with 6SRM6s could get roughly 3 Alphas out before being at the cap, with ~400 rounds? Enough, certainly, but not a lot. I don't believe that included a JJ, but did have an XL280.



The 6SPL one is the one you should look out for. SRMs are still a very mediocre weapon system, while the cSPL is the best brawling weapon out there.

#153 Prof RJ Gumby

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Posted 11 December 2015 - 12:02 AM

The missle jenner have also another issue worth mentioning... unless PGI will break some common rules in its favour, it's gonna have bad hitboxes. Just look at those launchers above the head - aren't they both centre torso?

AC20 hunchies without any view obstruction are just wrong. Wrong, wrong, wrong.

Hopefully they'll give IIC next to no quirks. If any (or god forbid many) IIC turn out to be OP, that may very well kill the steam release. This is the worst time possible to make people bring up the P2W argument.

Be smarter than this PGI. You won't get another chance.

Edited by Prof RJ Gumby, 11 December 2015 - 12:03 AM.


#154 raven3415

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Posted 11 December 2015 - 06:39 AM

Even though they did not show us day 5 yesterday at least we should get day 5 and 4 today

#155 Widowmaker1981

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Posted 11 December 2015 - 07:59 AM

View PostMarack Drock, on 11 December 2015 - 07:54 AM, said:

Russ uses armlock


on mechs with all torso weapons.. so what? So do i.. whats the point of having a separated arm crosshair when you have no weapons in there?

#156 Scanz

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Posted 11 December 2015 - 08:02 AM

View PostInflatable Fish, on 10 December 2015 - 11:06 PM, said:


as of Dec 1, you can fire up to four SRM launchers without paying ghost heat.


gost heat start from 5.
4 without it
read dec1 patchnotes

#157 MovinTarget

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Posted 11 December 2015 - 08:06 AM

AND ON THE FIFTH DAY....






















Nothin

#158 TheSilken

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Posted 11 December 2015 - 08:37 AM

View PostScanz, on 11 December 2015 - 08:02 AM, said:

gost heat start from 5.
4 without it
read dec1 patchnotes

That's what he said dude. Do you not read? He said you can use 4 without Ghost Heat. Reading comprehension helps bro.

View PostInflatable Fish, on 10 December 2015 - 11:06 PM, said:

as of Dec 1, you can fire up to four SRM launchers without paying ghost heat.

See?

#159 DrGauss

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Posted 11 December 2015 - 09:14 AM

View PostMovinTarget, on 11 December 2015 - 08:06 AM, said:

AND ON THE FIFTH DAY....

Nothin


I can't figure out why... Posted Image

#160 DrnkJawa

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Posted 11 December 2015 - 09:16 AM

View PostDrGauss, on 11 December 2015 - 09:14 AM, said:


I can't figure out why... Posted Image

Due to increased serverload members of the staff are taking turns on the hamsterwheel





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