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Non-Canonical Weaponry For Fun And Profit.


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#1 Kaeb Odellas

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Posted 08 December 2015 - 12:19 PM

I know this will ruffle some grognard feathers, but I wouldn't mind seeing weapons that don't necessarily exist in the lore to help introduce more variety to the game.

For instance, how about:

-Snub nose AC/2: Take a standard AC/2 and cut down the barrel, reducing weight by one ton, but reducing its range to 540m and velocity to 1500 m/s.

-Snub nose AC/5: Same as above, but with range reduced to 450m and velocity to 1000 m/s.

-Caseless ammunition: Not really a weapon, but an ammo type. Removing the metal casing reduces the weight of each round, increasing ammo/ton. However, removing the casing increases heat per shot by an appropriate amount. Applies to all autocannons except maybe LBX? These would require a modification to the weapon's inner workings, making them incompatible with standard cased ammo.

None of these would be particularly lore-unfriendly. It's not like sawing off a bit of a weapon barrel is particularly difficult work. Caseless ammo already exists today.



#2 Malleus011

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Posted 08 December 2015 - 12:22 PM

As one of the old grognards - make an unlimited Solaris mode, and you guys can do whatever you like there.

#3 Kaeb Odellas

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Posted 08 December 2015 - 12:28 PM

View PostMalleus011, on 08 December 2015 - 12:22 PM, said:

As one of the old grognards - make an unlimited Solaris mode, and you guys can do whatever you like there.


I don't think the game has enough of a playerbase to support another separate gamemode like that. CW participation is bad enough already.

#4 CDLord HHGD

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Posted 08 December 2015 - 12:29 PM

Technically PGI already cut all the barrels.... Posted Image

Also....



#5 martian

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Posted 08 December 2015 - 12:33 PM

View PostKaeb Odellas, on 08 December 2015 - 12:19 PM, said:

I know this will ruffle some grognard feathers, but I wouldn't mind seeing weapons that don't necessarily exist in the lore to help introduce more variety to the game.

For instance, how about:

-Snub nose AC/2: Take a standard AC/2 and cut down the barrel, reducing weight by one ton, but reducing its range to 540m and velocity to 1500 m/s.

-Snub nose AC/5: Same as above, but with range reduced to 450m and velocity to 1000 m/s.

-Caseless ammunition: Not really a weapon, but an ammo type. Removing the metal casing reduces the weight of each round, increasing ammo/ton. However, removing the casing increases heat per shot by an appropriate amount. Applies to all autocannons except maybe LBX? These would require a modification to the weapon's inner workings, making them incompatible with standard cased ammo.

None of these would be particularly lore-unfriendly. It's not like sawing off a bit of a weapon barrel is particularly difficult work. Caseless ammo already exists today.


All three things already exist in the BattleTech Universe:

Light AC-2
Light AC-5
- they have shorter range, but they weigh less

Caseless Ammo
- you can fill your ammo bins with the double amount of ammo
- misfire can destroy your AC

#6 Metus regem

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Posted 08 December 2015 - 12:34 PM

Caseless ammo does exsist in TT, it gives double ammo per ton, with the drawback of any to hit roll of 2 with that weapon, causes a brake in the ammo feed, rendering that weapon useless. On top of that you cannot use other special ammo types with that weapon.

#7 CDLord HHGD

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Posted 08 December 2015 - 12:34 PM

View PostKaeb Odellas, on 08 December 2015 - 12:28 PM, said:

I don't think the game has enough of a playerbase to support another separate gamemode like that. CW participation is bad enough already.

CW participation is bad because the mode is bad. Make a good mode and people will play it.

#8 Kaeb Odellas

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Posted 08 December 2015 - 12:35 PM

View Postcdlord, on 08 December 2015 - 12:29 PM, said:

Technically PGI already cut all the barrels.... Posted Image

Also....



I'm not Dutch...

I'd really just like the snub nose AC2 so I can have a decent light-friendly autocannon.

#9 sycocys

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Posted 08 December 2015 - 12:37 PM

View Postcdlord, on 08 December 2015 - 12:34 PM, said:

CW participation is bad because the mode is bad. Make a good mode and people will play it.

This is the CW issue.

I have 0 problems adding more weapon tech, or info tech if they want to fix ecm/angel/null sig into seperate units.

#10 Kaeb Odellas

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Posted 08 December 2015 - 12:39 PM

Wow, I completely forgot about Light autocannons!

Still, there's no reason a tech can't take a giant hacksaw to some autocannon barrels to try to make the weapons lighter...





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