Jump to content

Crybabies Cried Again, And Gauss Got Nerfed


29 replies to this topic

#21 Idealsuspect

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,127 posts

Posted 11 December 2015 - 05:11 AM

View Postwfischer, on 10 December 2015 - 05:39 PM, said:


The reason clans won Tukayyid is because MS, 228, and KCom were playing clans that weekend.


The reason why MS, 228, and KCom or any others goods mercs unit were playing clan its becoze of how IS loyalists good are Posted Image

Edited by Idealsuspect, 11 December 2015 - 05:11 AM.


#22 X T R E M E

    Member

  • PipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 204 posts

Posted 12 December 2015 - 10:38 AM

To improve Clan !!!

#23 VorpalAnvil

    Member

  • PipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 724 posts
  • LocationThe Cantillon Brewery

Posted 13 December 2015 - 02:26 PM

I've come to a conclusion after taking my unit (DERP) IS last night. It was apparent to me before that this new "balance" was anything but, it was simply a wish list fulfilled for all the terribad cryhards who can't manage 250 damage across 4 mechs in CW. So why the extreme change, as before the Dec 1st patch there seemed to be pretty solid balance, as evidenced by the fact that both sides felt they were getting the short end of the stick. Last night in match after match my unit required almost no strategy of any kind beyond "kill that mech in front of you". And the stomps were ones like I had not experienced in long time; 16-48 was common and as I said, we were literally just rushing the clanners and not taking the matches seriously at all. I think this is just another money grab by PGI. Force clans to buy IIC's ( presuming they prove to be competitive ) to be able to compete and keep the new flood of Steam players alive and interested long enough in over structure quirked IS mechs to milk them for all they are worth until they too realise the sad truth about what PGI are; money grubbing hucksters. IS mechs are ludicrously OP right now, and this simply highlights how poor the average IS pug and Loyalist is. Not that they will ever admit this cold truth. They absolutely rely on the myth of "Clan OP" to maintain their fragile ego's at this point because admitting otherwise at this time would shatter the glass house that they have painstakingly built for themselves this past year. I really hate ******** on all the progress made on this game per the past few months, but recall Aesop's fable about the scorpion and the frog. Why does a scorpion sting? Because that's what a scorpion does. Why does PGI lie and wreck balance? To line their own pockets at our expense.

Edited by VorpalAnvil, 13 December 2015 - 02:31 PM.


#24 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 13 December 2015 - 03:55 PM

Lol...

So, to clarify the OP's ranting, once we strip out the usual "everyone is a noob but me because I had enough time to waste to get to Tier 1" arguments, it is impossible to play Clans now (which is why they won the latest CW event), and the pre-nerf Gauss Rifle was "hard to use" - and thus not over-powered, which I guess explains why every competitive mech that could carry a Gauss or 2 did so. Right... sure... tell me another one... Posted Image

Edited by oldradagast, 13 December 2015 - 03:57 PM.


#25 M T

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 351 posts
  • LocationGouda, South Holland

Posted 13 December 2015 - 04:34 PM

+1 for Gauss unnerf!

Also, IS = OP! Unnerf Clan heat/range!

Plz pgi look at what he did! :(

Edited by MTs Cavia Porcellus, 13 December 2015 - 04:40 PM.


#26 MaV3rick737

    Member

  • PipPip
  • Rage
  • Rage
  • 24 posts

Posted 13 December 2015 - 08:00 PM

Everyone needs a scapegoat!!Posted Image Don't get me wrong, gauss can be annoying when you're getting slapped around with it, but that's only if the person using it is skilled enough to land their shots (and you're dumb enough to stay exposed and LET him). Making it EVEN HARDER to use is just plain old "it's ok baby, mommy will make everything aaaaalll better" on PGI's part. Just flat pandering to the "OP whiners". Sickening.

Edited by MaV3rick737, 13 December 2015 - 08:02 PM.


#27 Pat Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,187 posts
  • LocationSol, NA, Iowa

Posted 14 December 2015 - 02:35 AM

KCom did play against ilmechwarrior in a match recently and he put up 3300+ damage. We won the match but he spent most of the match on boreal sitting on top of sniper hill by the dropzone. We simply ignored him, recked his teammates and killed him once we were in range. He can do very well when he is using his teammates as meat shields...but then again, that can be said of any player that can aim and brings a dropdeck full of sniping loadouts.

#28 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 14 December 2015 - 02:42 AM

View PostPat Kell, on 14 December 2015 - 02:35 AM, said:

KCom did play against ilmechwarrior in a match recently and he put up 3300+ damage. We won the match but he spent most of the match on boreal sitting on top of sniper hill by the dropzone. We simply ignored him, recked his teammates and killed him once we were in range. He can do very well when he is using his teammates as meat shields...but then again, that can be said of any player that can aim and brings a dropdeck full of sniping loadouts.


Have you seen his kills and his damage mate? Have you seen how consistent he is? And I'm not just talking screenshots, but actually playing with/against him and seeing his performance game after game. He's not the type of player you can really ignore - he gets shjt done. If a few more guys on his team played like him, it would probably be ggclose2ez.

#29 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 14 December 2015 - 06:46 AM

View PostVorpalAnvil, on 13 December 2015 - 02:26 PM, said:

I've come to a conclusion after taking my unit (DERP) IS last night. It was apparent to me before that this new "balance" was anything but, it was simply a wish list fulfilled for all the terribad cryhards who can't manage 250 damage across 4 mechs in CW. So why the extreme change, as before the Dec 1st patch there seemed to be pretty solid balance, as evidenced by the fact that both sides felt they were getting the short end of the stick. Last night in match after match my unit required almost no strategy of any kind beyond "kill that mech in front of you". And the stomps were ones like I had not experienced in long time; 16-48 was common and as I said, we were literally just rushing the clanners and not taking the matches seriously at all. I think this is just another money grab by PGI. Force clans to buy IIC's ( presuming they prove to be competitive ) to be able to compete and keep the new flood of Steam players alive and interested long enough in over structure quirked IS mechs to milk them for all they are worth until they too realise the sad truth about what PGI are; money grubbing hucksters. IS mechs are ludicrously OP right now, and this simply highlights how poor the average IS pug and Loyalist is. Not that they will ever admit this cold truth. They absolutely rely on the myth of "Clan OP" to maintain their fragile ego's at this point because admitting otherwise at this time would shatter the glass house that they have painstakingly built for themselves this past year. I really hate ******** on all the progress made on this game per the past few months, but recall Aesop's fable about the scorpion and the frog. Why does a scorpion sting? Because that's what a scorpion does. Why does PGI lie and wreck balance? To line their own pockets at our expense.

Some of us told you your 'proof' is invalid and why, ignoring what we said doesn't make you right, ignoring other detials of your matches also invalidates your 'point.' DERP proved nothing about IS being OP.

#30 Peter Overheater

    Member

  • PipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 119 posts
  • LocationGazorpazorp

Posted 14 December 2015 - 07:12 AM

View PostPat Kell, on 14 December 2015 - 02:35 AM, said:

KCom did play against ilmechwarrior in a match recently and he put up 3300+ damage. We won the match but he spent most of the match on boreal sitting on top of sniper hill by the dropzone. We simply ignored him, recked his teammates and killed him once we were in range. He can do very well when he is using his teammates as meat shields...but then again, that can be said of any player that can aim and brings a dropdeck full of sniping loadouts.



We had a different match with IL MECHWARRIOR on sunday, he has always been close to the enemy team (us) and did perform very well.

Posted Image

For the topic, i am also voting for a Gauss un-nerf, or enabling some "secialist" Clan Mechs with Chassis-bound quirks, either structure, agility or weapon cooldown.





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users