But Im seeing the volleys range from 3 and 2 and sometimes even just one round being fired. Its a different volley number every time its being fired, and depending on how many rounds are fired seems to have an impact on the damage being dealt with a Volley of 1 round being hardly any damage.
Although I may be mistaken, but it sure does look that way to me.
I dont think this is intended because I can not replicate the change in volley fire on any of the Testing Grounds.
Any input would be apreciated
Jax
Edited by JaxRiot, 09 December 2015 - 09:00 AM.






















