

Marauder Tank Op
#1
Posted 10 December 2015 - 01:38 PM
And before i get trolls telling me i suck at the game and just need to learn how to play
I am full tier 1 and have over 30 screen shots of 1700 + damage games in game modes other than CW
#2
Posted 10 December 2015 - 01:39 PM
#3
Posted 10 December 2015 - 01:41 PM
#4
Posted 10 December 2015 - 01:43 PM
mogs01gt, on 10 December 2015 - 01:39 PM, said:
Eh, same tonnage of weapons as a timbie with the stock engine.
Besides who cares what you DPS is if you can't focus it where you want it.
#6
Posted 10 December 2015 - 01:44 PM
They do spread damage pretty well, similar to stalkers. A little torso wiggle tends to work better than a full twist against long burn clan lasers.
Maybe that's the problem? I see you have a clan wolf tag. Maybe test with an IS mech running ac 20 and report back. It is pretty easy to spread that long burn clan laser if you know what you're doing. Good luck. Don't get discouraged. <o
#7
Posted 10 December 2015 - 01:46 PM
Narcissistic Martyr, on 10 December 2015 - 01:43 PM, said:
Clan weapons weigh less so I dont get your point..
Quote
Then you are stuck in Tier5 and everything is "tanky" then...
Edited by mogs01gt, 10 December 2015 - 01:51 PM.
#8
Posted 10 December 2015 - 01:48 PM
Narcissistic Martyr, on 10 December 2015 - 01:43 PM, said:
Eh, same tonnage of weapons as a timbie with the stock engine.
Besides who cares what you DPS is if you can't focus it where you want it.
Yeah, but 30 kph slower and less maneuverable with IS weapons, which are worse (unless quirked to hell and back).
#9
Posted 10 December 2015 - 01:49 PM
It has decent hitboxes, but that a$$ is huge and easily shot at. If you're worried about Marauders, what do you think of Timberwolves? lol
Think you just gotta man up son
#10
Posted 10 December 2015 - 01:50 PM
#12
Posted 10 December 2015 - 01:53 PM
This magical tanking ability everyone speaks of... I'd like to have that, too.
Now here comes the joke, you can make yourself a stick in this mech with ease, just twist. but you'll be ct only faster than lightning with this, even good ol facetanking is better than that.
#13
Posted 10 December 2015 - 01:56 PM
The Marauder seems to have a tighter CT hit box than say, a timber wolf, but it's weakness will be in it's side torsos. Particularly XL-engine marauders, I have seen many of those things (and even myself) get practically one-shot killed.
#14
Posted 10 December 2015 - 01:56 PM
What you are seeing is a slim CT... that's all
and I took out the XL engine in any that had them so...
oops, have to go back t work
#15
Posted 10 December 2015 - 01:58 PM
It's about as good as I would expect a new, iconic mech to be and they'll NERF it soon. Cheeto was worse when it dropped. Nothing to see here.
#16
Posted 10 December 2015 - 01:59 PM
DPS quirks are meh.. dont take away its tankyness.
I HATE to fight Marauders but still I think it NEEDs to stay as it is.
Edited by Antares102, 10 December 2015 - 02:10 PM.
#17
Posted 10 December 2015 - 02:01 PM
Legging is fastest way to take out a marauder. Not the safest btw, as it's still shooting at you. My unit has a standing order where to aim on units. marauders? legs.
ST killing is safest way to take out a marauder. Pretty much all MADs are weapon heavy on 1 side. Kill that ST.
Edited by Haike, 10 December 2015 - 02:02 PM.
#18
Posted 10 December 2015 - 02:01 PM
http://webm.host/5bcd2/
Open CT marauder takes 36 SRMs to the CT and lives. Probably the only other mech that can do this is the stalker.
#19
Posted 10 December 2015 - 02:02 PM
Edited by LordNothing, 10 December 2015 - 02:03 PM.
#20
Posted 10 December 2015 - 02:02 PM
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