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Solaris tournament 120 tons your choice


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#61 Jenks

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Posted 11 July 2012 - 01:41 PM

i'll go with two that haven't been named yet but can bang with the best of them, the T-bolt (5ss), and a wolverine (7k), both are versitile enough to hang in any solaris encounter.

#62 Adm Awesome

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Posted 11 July 2012 - 01:52 PM

k I got it, 4 Duan Gung's and a flea.

#63 Elizander

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Posted 11 July 2012 - 01:56 PM

I'd probably go with a HBK-4P or 4G Hunchback (50 tons), COM-1B Commando (25 tons) and a PHX-3D, 1B, or 1C (whichever is applicable) Phoenix Hawk (45 tons).

The Phoenix Hawk and Commando can do decent rear armor damage with their Large Lasers (or PPC if applicable) and they have the mobility to get behind the enemy if the hostiles focus on the Hunchback. If the enemy chases the PHX and COM the HBK can get in close enough to wreck something. If the enemy just picks 2 mechs, 1 is free to plink rear armor if they spread out. Much more effective if there is cover.

#64 Adm Awesome

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Posted 11 July 2012 - 01:59 PM

View PostElizander, on 11 July 2012 - 01:56 PM, said:

I'd probably go with a HBK-4P or 4G Hunchback (50 tons), COM-1B Commando (25 tons) and a PHX-3D, 1B, or 1C (whichever is applicable) Phoenix Hawk (45 tons).

The Phoenix Hawk and Commando can do decent rear armor damage with their Large Lasers (or PPC if applicable) and they have the mobility to get behind the enemy if the hostiles focus on the Hunchback. If the enemy chases the PHX and COM the HBK can get in close enough to wreck something. If the enemy just picks 2 mechs, 1 is free to plink rear armor if they spread out. Much more effective if there is cover.
I love your sig btw

#65 Corran Halcyon

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Posted 11 July 2012 - 02:08 PM

I'm fuzzy on my time line, but I'd go Black Knight. with ACs.

#66 Jerot

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Posted 11 July 2012 - 02:23 PM

Going with 2 DRG 7K Grand Dragons, Outrun Outgun.

Edited by Jerot, 11 July 2012 - 02:30 PM.


#67 Jakebob

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Posted 11 July 2012 - 02:34 PM

Thunderbolt (65t)
Griffin (55t)

good ranged damage on both, plus the TDR is nasty up close and packs a fair bit of armor.

#68 Aeryk Corsaer

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Posted 11 July 2012 - 02:35 PM

How about two Wolfhounds and an Enforcer.

#69 Adm Awesome

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Posted 11 July 2012 - 02:39 PM

View PostAeryk Corsaer, on 11 July 2012 - 02:35 PM, said:

How about two Wolfhounds and an Enforcer.

ah I love it, just one recommendation, change that enforcer for a wolfhound.

#70 Elizander

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Posted 11 July 2012 - 02:41 PM

If we can mod the mechs, I'll bring in this Quad Large Laser Swayback. :)

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#71 Exilyth

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Posted 11 July 2012 - 03:05 PM

PNT-9R Panther
PNT-9R Panther
DRG-1G Dragon (or, if allowed, DRG-5K Grand Dragon)

Slow but punchy.

#72 SweetJackal

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Posted 11 July 2012 - 04:15 PM

Hmmmmm. All Fleas. 6 of them.

Under Solaris rules machine guns are practically broken for effectiveness per ton and provides a means of actually using all that machine gun ammo. Add to it that the FLE-15 actually has respectable firepower for it's size then compound it with swarm tactics to overcome it's paper armor and you'll have something terrifying.

Also, the possibility of crotch mounted flamers. IT BURNS!

Now, if we were going by C-Bill cost to field, then it would be Urbanmechs.

Edited by SuckyJack, 11 July 2012 - 04:33 PM.


#73 Solis Obscuri

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Posted 11 July 2012 - 04:22 PM

Hmmm... THG-10E and a WHT-1?
ARC-2S and a CN9-AL?
CRD-3K and a GRF-1S?
GLT-4L and a HBK-4H?
ON1-K and a PXH-1D?

Decisions, decisions...

#74 Mark of Caine

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Posted 11 July 2012 - 06:38 PM

Warhammer and a pair of Commandos

#75 Ejubjub Bu

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Posted 09 August 2012 - 04:47 PM

Crab and Grasshopper, yummy.

#76 MechDuster

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Posted 10 August 2012 - 02:19 AM

Meh?
Super Nova with 6 ER LARGE PULSE LASER and 4 ER MEDIUM LASER!
Extreme heat but i dont give a crap :rolleyes:

#77 Stormwolf

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Posted 10 August 2012 - 08:11 AM

View PostMechDuster, on 10 August 2012 - 02:19 AM, said:

Meh?
Super Nova with 6 ER LARGE PULSE LASER and 4 ER MEDIUM LASER!
Extreme heat but i dont give a crap :)


They said no Clan tech.....





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