

Steam Released But Amd Processor Still Lack Support
#21
Posted 14 December 2015 - 05:47 AM
There is a flash based rpg game i play and it sends my i7 surface tab into overdrive, runs hot kills battery like nothing els.
#22
Posted 14 December 2015 - 06:18 AM
#23
Posted 14 December 2015 - 06:35 AM
nehebkau, on 13 December 2015 - 09:45 AM, said:
This is my MWO potato:
Processor: AMD FX9590 8 core @ 5Ghz (Overclocked and liquid cooled)
Graphics: 2 AMD R9290x 4Gb ram @ ~2Ghz. (Liquid cooled overclocked)
RAM: 64 Gb (so much -- for work related reasons)
HDs: Stripe set of intel SSDs.
edit:
I have gone so far as to run the game on an entirely separate SSD array with just the game and teamspeak on it (nothing else but the OS/drivers installed). It's frustrating and making me consider a new mainboard and CPU/water block for Christmas.
That's odd, I have a similar setup to you and am able to run ultra-high and get about 50FPS. I have to drop to medium settings when I run eyefinity for triple monitors but a single monitor runs very well. I don't have my CPU overclocked as high, I am at a comfortable 4.6/4.7 GHZ with watercooling and low core temps. I have dual, overclocked R9270s. I also have 16GB overclocked RAM. What motherboard are you running? I have a Crosshair V Formula-Z.
#25
Posted 14 December 2015 - 06:42 AM
Peter2k, on 14 December 2015 - 04:46 AM, said:
Still
The HUD takes quite some fps away, flash based CPU hoand the fact that mechs are kind of made like Lego's so you can blow them up big by bit is causing a good amount of draw calls (haven't the link to the comment from Karl Berg on this on hand now)
Add to this that AMD was betting on multi tasking instead of single thread performance combined with the fact that DX 9 and 11 can't multi thread that well
AMD support = DX12 or Vulcan support
Should make quite a difference in MWO
Bother Russ some more on Twitter about it
Wanted to have a talk with CryTech about it after steam release
I do hope they add support for DX12 to MWO. I've seen some of the early specs/test results and it would do wonders for the AMD chips.
#26
Posted 14 December 2015 - 07:08 AM
#27
Posted 14 December 2015 - 07:09 AM
As it stands right now, I run a mixture of very high/high/medium settings with a resolution of 1920x1200, the FPS tends to be all over the place, I can start a match after the initial mech power up and have 100+ FPS and sometimes dip down below 30 FPS, it gets even worse in CW for some reason with dips as low as 15. Most of the time it is playable but there's some situations where it just shouldn't be that bad with my system. I've seen FPS dips during combat and I've seen dips just when looking certain directions on certain maps before even meeting the enemy. Also all the new, reworked maps, Caustic, Forest Colony, River City have about an average 20 FPS lower than the other maps.
I can play pretty much any other game maxed out or nearly maxed out at 60+ FPS with my rig with no issues. I've done numerous tests with performance, temperature, and graphics settings. Over the years I've found out there is hardly any difference in performance on average between all settings on Low and all settings on Very High. The only difference is the maximum and minimum FPS is higher or lower, the average is within 10 FPS of each other. Another thing is the game pretty much doesn't use more than 65% of my CPU or GPU at any point.
System:
AMD FX-8370 8 core 4.3Ghz (just got a water cooling system for it, going to mess with overclocking it some after the new thermal compound sets)
16GB Mushkin 2133Mhz DDR3 SDRAM with 9-10-10-28 timings
ASUS M5A97 EVO AM3+ Motherboard
EVGA GTX 770 Superclocked ACX 2GB
and the game and OS are on a Samsung 840 EVO 120GB SATA III SSD
Windows 10 Pro
Edited by mariomanz28, 14 December 2015 - 07:10 AM.
#28
Posted 14 December 2015 - 07:12 AM
#29
Posted 14 December 2015 - 07:14 AM
sycocys, on 14 December 2015 - 07:12 AM, said:
I think you mean the APU, the FX is a stand alone CPU with no integrated graphics. the A10, A8, etc are the ones that have the built in video card.
#30
Posted 14 December 2015 - 07:28 AM
mariomanz28, on 14 December 2015 - 07:14 AM, said:
I think you mean the APU, the FX is a stand alone CPU with no integrated graphics. the A10, A8, etc are the ones that have the built in video card.
You are probably right, it was probably the FX he was steering me towards because I don't have onboard graphics.
#31
Posted 14 December 2015 - 07:36 AM
CPU: AMD Athlon II X4 645 3.10GHz
GPU: Radeon HD 5750
RAM: 4 gigs
64 bit
Runs at 30-50 fps on lowest settings. Pretty remarkable it even runs that well lol.
#32
Posted 14 December 2015 - 07:51 AM
Moldur, on 14 December 2015 - 07:36 AM, said:
CPU: AMD Athlon II X4 645 3.10GHz
GPU: Radeon HD 5750
RAM: 4 gigs
64 bit
Runs at 30-50 fps on lowest settings. Pretty remarkable it even runs that well lol.
Remarkable it runs at all with that video card. XD
#33
Posted 14 December 2015 - 08:13 AM
*sigh*
There is very little PGI can do to fix your third world computer. You need to ante up to get beyond minimum hardware for your suffering to end.
By the way, thanks for making me wait the additional 90 seconds while your PoC computer loads in to matches! I love waiting.
#34
Posted 14 December 2015 - 08:30 AM
Lugh, on 14 December 2015 - 08:13 AM, said:
*sigh*
There is very little PGI can do to fix your third world computer. You need to ante up to get beyond minimum hardware for your suffering to end.
By the way, thanks for making me wait the additional 90 seconds while your PoC computer loads in to matches! I love waiting.
MWO is like THE most CPU bound game on the market
I can run FarCry 4 with everything on max including hair works and TXAA and get the same fps then in MWO (~70fps in CW maps, more on normal maps) with only medium (except textures; very high) settings and no AA
MWO is a free to play game
The gamers they want to reach don't want to upgrade to i5's n i7's just to play one game that has more problems than just fps
DX 12 could bring a lot of good to this game
#35
Posted 14 December 2015 - 08:30 AM
Lugh, on 14 December 2015 - 08:13 AM, said:
*sigh*
There is very little PGI can do to fix your third world computer. You need to ante up to get beyond minimum hardware for your suffering to end.
Did you bother reading this thread or are you here to just troll?? The majority of posters in this thread have killer machines and arent any where close to the "minimum hardware" requirements for MWO.
I experience the same drops in FPS with my FX-8320 clock at 4.1ghz. It's only an issue on new maps really.
Rig:
CPU:FX-8320 @ 4.1ghz
Mem: 8gb Viper Patriot DDR3
GPU: Dual 7750s
HDD: Game loaded to WD Raptor OS on Samsung EVO SSD.
#36
Posted 14 December 2015 - 08:41 AM
#37
Posted 14 December 2015 - 08:42 AM
nehebkau, on 13 December 2015 - 09:45 AM, said:
This is my MWO potato:
Processor: AMD FX9590 8 core @ 5Ghz (Overclocked and liquid cooled)
Graphics: 2 AMD R9290x 4Gb ram @ ~2Ghz. (Liquid cooled overclocked)
RAM: 64 Gb (so much -- for work related reasons)
HDs: Stripe set of intel SSDs.
edit:
I have gone so far as to run the game on an entirely separate SSD array with just the game and teamspeak on it (nothing else but the OS/drivers installed). It's frustrating and making me consider a new mainboard and CPU/water block for Christmas.
Search for core parking on the forums here
TamCoan, on 14 December 2015 - 06:35 AM, said:
That's odd, I have a similar setup to you and am able to run ultra-high and get about 50FPS. I have to drop to medium settings when I run eyefinity for triple monitors but a single monitor runs very well. I don't have my CPU overclocked as high, I am at a comfortable 4.6/4.7 GHZ with watercooling and low core temps. I have dual, overclocked R9270s. I also have 16GB overclocked RAM. What motherboard are you running? I have a Crosshair V Formula-Z.
Could be caused by core parking or power saving settings
Some help threads get resolved with that
MWO is a fickle thing
It never runs the same on comparable systems it seems
Though there's quite some things that I can think of that could hinder performance
Overlays, capture tools, flash installed or not, hell by upgrading to Windows 10 MWO feels snappier than it did under 7, though that's only a subjective thing in the first place
#40
Posted 14 December 2015 - 09:14 AM
o0Marduk0o, on 14 December 2015 - 08:47 AM, said:
Why you put a GTX970 together with such an outdated CPU?
Best guess
In most games the GPU is the more important part fps wise
Even if you can't reach high fps if the CPU is you're bottleneck you can still enable AA n some other features that are not as CPU dependent
If you have the cash for only one thing, then the GPU might be a better choice
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users