

Archer 5W Worth The Pack Price Alone
#1
Posted 16 December 2015 - 03:27 PM
1 srm6 in the torso and 8 lrm5 split on 2 weapons groups.
This I must have.
#2
Posted 16 December 2015 - 03:31 PM

#3
Posted 16 December 2015 - 03:32 PM
Edited by Khobai, 16 December 2015 - 03:34 PM.
#4
Posted 16 December 2015 - 03:32 PM

#5
Posted 16 December 2015 - 03:39 PM
BigBenn, on 16 December 2015 - 03:31 PM, said:

A forum myth. It's probably true when you look at elite competitive play and it's probably true when you look at the best units and most organized units involved in CW, who have refined the art of laservomit over months and months of stagnant metagame, but it's simply not true in most public matches.
If LRMs are broken, it's only in the same sense as Clan streaks. Hideously overpowered relative to the skill needed to fire them, in some situations (e.g. any noob can do 800+ dmg in the right situations).
In other situations, absolutely useless. (This is less of an issue after the Magic Jesus Box was nerfed)
Edited by Alistair Winter, 16 December 2015 - 04:03 PM.
#6
Posted 16 December 2015 - 03:39 PM
Khobai, on 16 December 2015 - 03:32 PM, said:
With any decent quirks + module they should have only a slight pause after 4 on a group roll thru and Thanks to the MX90 I've gotten pretty good at staggering the trigger pulls to overlap the groups.
My KTO 18 and GRf 2N are already jealous.
9 Srm6 5 on chain and 4 not.
Beware the Ides of March
Edited by Tractor Joe, 16 December 2015 - 03:41 PM.
#8
Posted 16 December 2015 - 03:44 PM
#9
Posted 16 December 2015 - 03:48 PM
IMO, it would play like a slower Goldenboy SRM brawler, pretty fragile but OMGSMASH if you made a SRM boat.
With so many points, IMO it would do well as a combo mech of LRM and SRM, like the (C) Catapult A1, except prolly better.
I think it is going to be like running a Jager, except the arms will be lower(except that tippy top laser in the CT on a couple variants, ERLL?) and will prolly suffer from some combo of Dragon/Mad Dog type torso hitbox. So, prolly pretty dang mediocre in a smashface brawl(like a SRM boat Mad Dog, all punch and no defense) but could be wicked in a more stand off-ish hit and fade type role.
I haven't bought any of the unseens besides the Marauder on preorder, but this one is tempting me.
#10
Posted 16 December 2015 - 05:37 PM
Elizander, on 16 December 2015 - 03:32 PM, said:

4 SRM4 + 5 SRM2 - no lost missiles.
Or it looked like it had bay doors - put whatever is in there as streaks because you don't want those things always open.
Edited by sycocys, 16 December 2015 - 05:38 PM.
#11
Posted 16 December 2015 - 06:09 PM
#13
Posted 16 December 2015 - 07:17 PM
#15
Posted 16 December 2015 - 07:48 PM
'Poke again, I dare you.'
#16
Posted 16 December 2015 - 07:57 PM

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