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#1 SleepyF

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Posted 14 December 2015 - 03:13 PM

Well here I am after about 2 hours of searching.

Hi there, i have a problem^^
After farming about 16k C-Bills i now want to buy a mech and ascend from my trial mech time... so now comes the problem, which mech makes sense? I think it would most likely be best if I write some stuff down what i like about MWO and hope somebody helps :o


Weapons:
Lasers, I think i like the hitscan accuracy + avoiding the frustration of a last second turning from an enemy.

Range:
Up till now i played lots of mechs at about 400m-500m range max efficiency, and I think thats the place i wanna be.

Toughness:
Well the range i would like not to be shot down in half a second


If someone could help me I would really appreciate it, and criticism is welcome, because well I think i got some game mechanics (turning aso.) down, but I still consider myself a beginner.

#2 Revis Volek

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Posted 14 December 2015 - 03:16 PM

Do you want an IS mech or a Clan mech?

Do you want the options the IS mechs bring more then the options the Clan mechs bring? Clans use Omni pods and can change the hardpoints on the mech but have locked engines, DHS (some in some mechs), jj;s and equipment.

IS have NO locked equipment but dont have the tough XL engines the Clan has. They also have no way of changing hardpoints or the location of them. You are locked with the hardpoints the mech gets from the get go.

Also what class do you enjoy most? Wanna go fast? Wanna be tough? Or want the best of both worlds?

Depding on the mechs you choose will then force you to play that side for CW which is whyi bring it up now. If you choose to go CLAN you will want to sign up with CLAN FACTIONS if you ever get to CW and vice versa for IS.

You also need 3 mechs of each chassis to open up greater efficiency with your mechs. So you will have to buy 3 of a chassis in order to MASTER the mech which open up greater mobility, heat caps and Speed. Its a bit of a haul and grind to master a mech but if you pick one your really like it wont seem bad at all.

Edited by DarthRevis, 14 December 2015 - 03:19 PM.


#3 SleepyF

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Posted 14 December 2015 - 03:22 PM

From what i heard, I think i would prefer Clan mechs But I'm not set for a specific faction yet, so thats still free to decide.

View PostDarthRevis, on 14 December 2015 - 03:16 PM, said:

Also what class do you enjoy most? Wanna go fast? Wanna be tough? Or want the best of both worlds?


Mhh about that I think i prefer the middle ground, leaning a bit more towards toughness

#4 Bishop Steiner

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Posted 14 December 2015 - 03:24 PM

View PostSleepyF, on 14 December 2015 - 03:22 PM, said:

From what i heard, I think i would prefer Clan mechs But I'm not set for a specific faction yet, so thats still free to decide.



Mhh about that I think i prefer the middle ground, leaning a bit more towards toughness

Stormcrow it is, then.

#5 Sandpit

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Posted 14 December 2015 - 03:34 PM

View PostSleepyF, on 14 December 2015 - 03:13 PM, said:

Well here I am after about 2 hours of searching.

Hi there, i have a problem^^
After farming about 16k C-Bills i now want to buy a mech and ascend from my trial mech time... so now comes the problem, which mech makes sense? I think it would most likely be best if I write some stuff down what i like about MWO and hope somebody helps Posted Image


Weapons:
Lasers, I think i like the hitscan accuracy + avoiding the frustration of a last second turning from an enemy.

Range:
Up till now i played lots of mechs at about 400m-500m range max efficiency, and I think thats the place i wanna be.

Toughness:
Well the range i would like not to be shot down in half a second


If someone could help me I would really appreciate it, and criticism is welcome, because well I think i got some game mechanics (turning aso.) down, but I still consider myself a beginner.

If you want a solid LL mech that can tank really well, the Stalker. Pound for pound, best assault in the game in my opinion.

#6 zagibu

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Posted 14 December 2015 - 03:35 PM

If you decide against clan scum and stay with us valiant Inner Sphere warriors, Thunderbolts might be an option. The TDR-9SE with LPL quirks fits your description well (hitscan, short burn time, about the range you were mentioning, mech is reasonably fast while still tough enough to eat some damage). There's another one quirked for MPLs, which is a mean brawler, and you can also do some mixed builds with missiles and ballistics (I run a TDR-5S with 2xAC/5, 3xML and an SRM6, and I have both positive W/L and K/D with it).

Edited by zagibu, 14 December 2015 - 03:36 PM.


#7 Tyler Valentine

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Posted 14 December 2015 - 03:37 PM

Yeah, definitely start with a Stormcrow. It was the first clan mech I bought and I certainly wasn't disappointed, immediately saved up and bought two more. Great all-around 'mech. Fast, decent armor with the ability to spread damage like a boss and a born Laser boat. Judging from your range preference you'll love the Large Pulse Laser / ER Medium Laser meta Posted Image

Welcome to the Clans Mechwarrior <o

MUHAHAHAHAHAHAHA!!!

#8 Revis Volek

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Posted 14 December 2015 - 03:50 PM

I suggest these mechs for a first timer...

Inner Smears

Stalker (Assault) or Battlemaster (Assault)
Thunderbolt (Heavy)
Blackjacks (Medium)
Firestarters (light)

Clams

Executioner (Assault)
Timberwolf (Heavy)
Stormcrow (Medium)
Arctic Cheetah (light)


Any of those mechs will fit your desires very well. Being both tank and capable of going rather fast. Stalker are best with STD engines but Battlemaster can be ok with XL's if you play it right. Thunderbolts should always be STD and your Mediums and light of course will need XL engines to fit the payload to be worth while.

The Clans are a bit easier to build as engines are set, all will go decently fast and the Executioner even has MASC if you want to give that a go. (its fun to use and play with IMO) But you will be able to configure them into much more niche laodouts as the Omni pod construction rules allow you to change limbs. Just make sure when you BUY CLAM mechs you get ones with CT hardpoints and stuff first before getting boring ones with no special CT weapons or anything.

LIke the TBR, there are variants with CT laser or DWF's with Missile hardpoints, buy them first as the CT is not an Omni pod and cannot be changed but these variants offer something over the other ones and like i said cannot be swapped later.

#9 Novakaine

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Posted 14 December 2015 - 03:57 PM

My Best advice go for the Orion's
All around good mech.
Like Dakka we got it.
Like Missiles we got it.
Like Laser's we got it.
Oh and have some decency and go Inner Sphere of course.
Clanner's just aint Cool.
Drop by and see us HHOD.
Posted Image

Edited by Novakaine, 14 December 2015 - 03:59 PM.


#10 Troutmonkey

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Posted 14 December 2015 - 04:02 PM

View PostSandpit, on 14 December 2015 - 03:34 PM, said:

If you want a solid LL mech that can tank really well, the Stalker. Pound for pound, best assault in the game in my opinion.

Tough, long ranged, hits hard, peaks well and while it goes slow, it's never feels "too" slow like an Atlas or Dire.
It was my first mech and I still love the chassis to this day.

View Postzagibu, on 14 December 2015 - 03:35 PM, said:

The TDR-9SE with LPL quirks fits your description well


Never buy a mech for it's quirks alone. Many have and many are disappointed when they find they're changed and they're left with a sub-par mech

View PostNovakaine, on 14 December 2015 - 03:57 PM, said:

My Best advice go for the Orion's


Don't get an Orion as your first mech. They "can" be good, but require lots of skill, patience and experience. It's suffers from odd hard points and low slung arms. It's a newbie trap in the same way that the Atlas is.

View PostBishop Steiner, on 14 December 2015 - 03:24 PM, said:

Stormcrow it is, then.

Can't go wrong with Stormcrows. Good damage, good mobility, great hit boxes. The damn things tank like heavy mechs.
Only thing wrong with them, is that as with all Clam mechs is that they run hot and require good trigger discipline.

Edited by Troutmonkey, 14 December 2015 - 04:01 PM.


#11 LORD ORION

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Posted 14 December 2015 - 04:04 PM

http://metamechs.com...ists/clan-list/

http://metamechs.com...-lists/is-list/

#12 Kraftwerkedup

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Posted 14 December 2015 - 04:04 PM

You want a Wubshee.

#13 Jun Watarase

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Posted 14 December 2015 - 04:07 PM

For a new player i would suggest :

IS : Jagermech or Cataphract. Dont jump on the tbolt bandwagon, because boating LPL/MPL is not going to help you improve much and you wont get to use a variety of weapons. Jagermech and Cataphract have plenty of laser/ballistic options. LRMs are a bad idea and SRMs are tricky to use for a new player, but both mechs have variants that can mount them if you want to try them.

Clans : Ebon jaguar, largely for the same reason as the above.

Mediums rely a lot on positioning to be effective, which is tricky for a new player as they need experience to grasp the flow of the battle and position themselves correctly. With something like a stormcrow for example, it is very tempting to push too far, too fast with all that speed. Heavies have just the right mix of speed, firepower and armor IMHO.

Note that clan mechs will be very expensive to kit out as the clan weapons are VERY expensive, and you HAVE to buy mechs with stock loadouts (which include a lot of weapons you wont use).

#14 Haike

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Posted 14 December 2015 - 04:08 PM

I suggest buying a heavy or assault for your first mech. Newbies have a tendency to stand still and trade fire, heavies/assaults have the armor for that.

Clans:

You can't go wrong with timberwolf. Buy the C variant first IMO.
Assaults: DWF. Firepower. Nuff said.

IS:

Thunderbolts are good, their both tanky and have good hard point placement. Grasshoppers are actually pretty good now you can give them a go.

Like what people said, don't buy based solely on quirks, those things get changed every now and then, buy according to the mech hitbox design and weapon placements.

Assault wise: banshee and battlemasters are the well known good laser boats


#15 Bishop Steiner

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Posted 14 December 2015 - 04:14 PM

View PostJun Watarase, on 14 December 2015 - 04:07 PM, said:

For a new player i would suggest :

IS : Jagermech or Cataphract. Dont jump on the tbolt bandwagon, because boating LPL/MPL is not going to help you improve much and you wont get to use a variety of weapons. Jagermech and Cataphract have plenty of laser/ballistic options. LRMs are a bad idea and SRMs are tricky to use for a new player, but both mechs have variants that can mount them if you want to try them.

Clans : Ebon jaguar, largely for the same reason as the above.

Mediums rely a lot on positioning to be effective, which is tricky for a new player as they need experience to grasp the flow of the battle and position themselves correctly. With something like a stormcrow for example, it is very tempting to push too far, too fast with all that speed. Heavies have just the right mix of speed, firepower and armor IMHO.

Note that clan mechs will be very expensive to kit out as the clan weapons are VERY expensive, and you HAVE to buy mechs with stock loadouts (which include a lot of weapons you wont use).

except EBJs, Jagers and Cataphracts are the opposite of Tanky.

Edited by Bishop Steiner, 14 December 2015 - 04:15 PM.


#16 LightningStorm

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Posted 14 December 2015 - 04:14 PM

If you choose clan then pick either Timber Wolf or Stormcrow, TBR has more armor and able to equip 3 high placed energy weapons and jumpjets; SCR has more mobility and better damage spread but not really good at vertical peeking. Also Hellbringer is another good option because of its ability to equip ECM, which will save you from lots of LRM trouble, and being able to move without getting detected is pretty good, and lowers your chance to get ambushed and also helps those who are within 90m of you.

#17 Bishop Steiner

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Posted 14 December 2015 - 04:16 PM

View PostLightningStorm, on 14 December 2015 - 04:14 PM, said:

If you choose clan then pick either Timber Wolf or Stormcrow, TBR has more armor and able to equip 3 high placed energy weapons and jumpjets; SCR has more mobility and better damage spread but not really good at vertical peeking. Also Hellbringer is another good option because of its ability to equip ECM, which will save you from lots of LRM trouble, and being able to move without getting detected is pretty good, and lowers your chance to get ambushed and also helps those who are within 90m of you.

just remember that that triple laser mount, amongst other facets, really increases your Beam Duration, exposing you to a lot more return fire.

#18 Jun Watarase

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Posted 14 December 2015 - 04:20 PM

View PostLightningStorm, on 14 December 2015 - 04:14 PM, said:

If you choose clan then pick either Timber Wolf or Stormcrow, TBR has more armor and able to equip 3 high placed energy weapons and jumpjets; SCR has more mobility and better damage spread but not really good at vertical peeking. Also Hellbringer is another good option because of its ability to equip ECM, which will save you from lots of LRM trouble, and being able to move without getting detected is pretty good, and lowers your chance to get ambushed and also helps those who are within 90m of you.


Theres one downside to picking the timberwolf, the TBR is 10 tons heavier than the EBJ, and the EBJ can do most of the loadouts that the TBR can. Its not a factor in the solo queue, but when making CW dropdecks the extra tonnage will matter.

#19 LightningStorm

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Posted 14 December 2015 - 04:22 PM

View PostBishop Steiner, on 14 December 2015 - 04:16 PM, said:

just remember that that triple laser mount, amongst other facets, really increases your Beam Duration, exposing you to a lot more return fire.

yeah but just 8% and still they are barely above cockpit and stay just left to it so, you can peek both vertically and horizontally without hitting rocks and stuff.

Edit:

View PostJun Watarase, on 14 December 2015 - 04:20 PM, said:


Theres one downside to picking the timberwolf, the TBR is 10 tons heavier than the EBJ, and the EBJ can do most of the loadouts that the TBR can. Its not a factor in the solo queue, but when making CW dropdecks the extra tonnage will matter.

Yeah you might be right about tonnage. Still, jumpjets are fun Posted Image

Edited by LightningStorm, 14 December 2015 - 04:26 PM.


#20 Bishop Steiner

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Posted 14 December 2015 - 04:24 PM

View PostJun Watarase, on 14 December 2015 - 04:20 PM, said:


Theres one downside to picking the timberwolf, the TBR is 10 tons heavier than the EBJ, and the EBJ can do most of the loadouts that the TBR can. Its not a factor in the solo queue, but when making CW dropdecks the extra tonnage will matter.

and TBR tends to tank better, whilst the EBJ is more hardpoint friendly.





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