cdlord, on 15 December 2015 - 08:55 AM, said:
Yes it does... Situational awareness, be it a cool down or map bug, is important. You're tier 1, adapt! Hopefully the invisible walls will someday be fixed (and I contend HPG is much worse in this regard than the Bog).
Nope, it is not my job to learn where the dev of a game screws up. it is the job of that dev to fix his screw ups.
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On a different note, you want to adapt with re. to maps?
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Hey, PGI, make the maps procedurally generated.
No pre-defined approach routes.
No pre-known strong positions.
No nothing.
Read the map, adapt and overcome!
Now _there_ would be a challenge where you can show your "situational awareness" and your skill in map reading.