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9 Lrm5 Archer


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#1 Champion of Khorne Lord of Blood

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Posted 16 December 2015 - 04:41 PM

We all know its going to happen. LRM5 boats, now with 50% more rain. Bring your umbrellas.

We might actually have people running AMS frequently if those things become common.

#2 TWIAFU

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Posted 16 December 2015 - 04:56 PM

View PostDakota1000, on 16 December 2015 - 04:41 PM, said:

We all know its going to happen. LRM5 boats, now with 50% more rain. Bring your umbrellas.

We might actually have people running AMS frequently if those things become common.


My missiles will blot out the sun and you will be forced to fight in the shade.

Or something like that.

#3 Navid A1

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Posted 16 December 2015 - 05:08 PM

i'm thinking of 2 fire groups.. on asynchronous chain fire.

5x LRM5s on group 1
4x LRM5s on group 2


profit!

#4 DAYLEET

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Posted 16 December 2015 - 05:10 PM

As long as they fire them unchained like a bunch of... permiting me to spread the damage evenly while i chose where to take cover.

#5 Deathlike

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Posted 16 December 2015 - 05:13 PM

Ghost Heat goes up to 11.

#6 Otto Cannon

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Posted 16 December 2015 - 05:30 PM

I don't think I'd ever build a mech with no close range backup weapons. I'd probably use 4 SRMs for defence with 5 LRM5.

#7 Gas Guzzler

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Posted 16 December 2015 - 05:31 PM

I think I'm gonna take a CT NARC and 8 LRM 5s or something.

#8 Johny Rocket

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Posted 16 December 2015 - 05:33 PM

I beat you to it
http://mwomercs.com/...ck-price-alone/

View PostNavid A1, on 16 December 2015 - 05:08 PM, said:

i'm thinking of 2 fire groups.. on asynchronous chain fire.

5x LRM5s on group 1
4x LRM5s on group 2


profit!

My thought was a srm6 in the CT and 2 fire groups of 4 lrm5

Edit or 9 srm6 ftw

Edited by Tractor Joe, 16 December 2015 - 05:36 PM.


#9 sycocys

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Posted 16 December 2015 - 05:33 PM

"Get Locks, have 9 nearly useless LRM launchers."

#10 Karl Marlow

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Posted 16 December 2015 - 05:34 PM

Its been my experience that Marc is best used for spotters while tag is superior for Mechs carrying missile loadouts. Not possible on this particular mech I know but Marc just doesn't have the range to be useful on a mech this slow.

#11 Johny Rocket

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Posted 16 December 2015 - 05:58 PM

View Postsycocys, on 16 December 2015 - 05:33 PM, said:

"Get Locks, have 9 nearly useless LRM launchers."

Says a guy behind a rock

#12 El Bandito

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Posted 16 December 2015 - 06:01 PM

9 SSRM2s, chain-firing them 5 and 4, and go Arctic Cheetah hunting in CW. :P

#13 Johny Rocket

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Posted 16 December 2015 - 06:05 PM

View PostEl Bandito, on 16 December 2015 - 06:01 PM, said:

9 SSRM2s, chain-firing them 5 and 4, and go Arctic Cheetah hunting in CW. Posted Image

You sir are a Bad Man. I like how you think, I hate them so much.

#14 Madcap72

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Posted 16 December 2015 - 06:09 PM

View Postsycocys, on 16 December 2015 - 05:33 PM, said:

"Get Locks, have 9 nearly useless LRM launchers."


LRM5's useless? Have you seen how much more effective they are than the equivalent singe launcher of equal tubes?


LOL.

View PostEl Bandito, on 16 December 2015 - 06:01 PM, said:

9 SSRM2s, chain-firing them 5 and 4, and go Arctic Cheetah hunting in CW. Posted Image

I've been dorking off with the old streak cat and getting between 4-500 damage and a few kills a game with it.


9 SSRM's would work pretty darn good.

#15 Escef

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Posted 16 December 2015 - 06:12 PM

View PostOtto Cannon, on 16 December 2015 - 05:30 PM, said:

I don't think I'd ever build a mech with no close range backup weapons. I'd probably use 4 SRMs for defence with 5 LRM5.


Was thinking that as well.

#16 Metus regem

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Posted 16 December 2015 - 08:19 PM

View PostTractor Joe, on 16 December 2015 - 06:05 PM, said:

You sir are a Bad Man. I like how you think, I hate them so much.


If you ever want to watch something funny, get a cSSRM36 Mad Dog, and go Article Cheater hunting, they run for the hills once they clue in to what you're packing.

Edited by Metus regem, 16 December 2015 - 08:20 PM.


#17 cazidin

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Posted 16 December 2015 - 08:32 PM

How much ammo will these 6+ LRM or SRM builds have?

#18 Troutmonkey

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Posted 16 December 2015 - 09:10 PM

View PostEl Bandito, on 16 December 2015 - 06:01 PM, said:

9 SSRM2s, chain-firing them 5 and 4, and go Arctic Cheetah hunting in CW. Posted Image

That, or 9 SRM2 for that super fast cool down.

#19 Chuck Jager

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Posted 16 December 2015 - 09:49 PM

View PostTractor Joe, on 16 December 2015 - 05:58 PM, said:

Says a guy behind a rock

My feeling exactly if I see lrm boats at 95% and the rest of the team below 70% and we are down by 3-5. I recommend that we all go behind that person. It is not my job to help someone double the direct fire mechs damage in a loosing game.

I have played with lrm heavy mechs who stay upfront and rotate in and out of the firing line, and they are always welcome to be on my team.

#20 Skoll

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Posted 16 December 2015 - 09:57 PM

Should have made the Warhammer a Yorinaga Kurita mech instead of the Black Widow since they're going with Morgan Kell's Archer instead of Jaime Wolf.





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