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Monitor 4K And 3440X1440(21:9)
#1
Posted 18 December 2015 - 06:12 AM
When solve this problem for those monitors 4k or 21 : 9 ?
#2
Posted 18 December 2015 - 10:32 AM
#3
Posted 19 December 2015 - 02:20 PM
But the UI does not scale
I tried DSR with my GTX and couldn't see a thing any more
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What you could do is play in a window with lower resolution
Like 2560x1080, still 21:9
#4
Posted 21 December 2015 - 10:49 PM
Peter2k, on 19 December 2015 - 02:20 PM, said:
But the UI does not scale
I tried DSR with my GTX and couldn't see a thing any more
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What you could do is play in a window with lower resolution
Like 2560x1080, still 21:9
2560x1080 is very very small window on my uhd tv.
thanks.
#5
Posted 22 December 2015 - 01:13 AM
#6
Posted 22 December 2015 - 01:35 AM
alfri, on 21 December 2015 - 10:49 PM, said:
thanks.
if you force another resolution in fullscreen then the picture will look more blurry
but
it's borderline ok I guess if you can keep a resolution that is 21:9 as well
if you can let the GPU do the scaling (well for me it does a better job in the rare cases I have to)
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#7
Posted 22 December 2015 - 01:54 AM
I can play in 4k in 16/9 , but everything is very small in the menu .
I saw that the only resolution supported is 2560 * 1440 .menu is ok with this resolution.
but once you try the 21 : 9 can not go back more .
if you want the 21 : 9 I have to play in windnow..e the only supported is the 21 : 9 1080p.ma too small on a 40 TV monitor in the window .
i use 3440x1440 and i use binoculars for mechlab.
Edited by alfri, 22 December 2015 - 02:03 AM.
#8
Posted 22 December 2015 - 09:56 AM
alfri, on 22 December 2015 - 01:54 AM, said:
alfri, on 18 December 2015 - 06:12 AM, said:
didn't see the or in between
at the moment no real solution
sadly it's also not unique to MWO
Edited by Peter2k, 22 December 2015 - 10:00 AM.
#9
Posted 22 December 2015 - 10:16 AM
Now I wouldn't want to go back.
#10
Posted 21 April 2016 - 10:12 PM
in-game fighting it is all fine scaling
in the mechlab it's so tiny...
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#11
Posted 03 May 2016 - 02:03 PM
Now the lack of 4K-worthy textures is quite another issue altogether, but also very irritating. In some cockpits, it's like looking at RAGE-worthy textures all over again ...
Edited by Rykiel, 03 May 2016 - 02:03 PM.
#12
Posted 04 May 2016 - 04:47 AM
During their next town hall, people should HAMMER Russ about it repeatedly.
Edited by xWiredx, 04 May 2016 - 04:48 AM.
#14
Posted 04 October 2016 - 05:54 PM
#15
Posted 04 October 2016 - 07:03 PM
Edited by YourSaviorLegion, 04 October 2016 - 07:11 PM.
#16
Posted 31 October 2016 - 06:52 AM
1900x1200-900 works alright on my gtx950M 4GB. about 50FPS+ with a few medium settings on and such.
#17
Posted 04 November 2016 - 09:14 AM
Scout Derek, on 31 October 2016 - 06:52 AM, said:
1900x1200-900 works alright on my gtx950M 4GB. about 50FPS+ with a few medium settings on and such.
Fulscreen or window
If it's full screen still then I have usually better results image quality wise to let the gpu do the conversion instead of the display
I think you had a Nvidia
So under the Nvidia settings for resolutions/display I think (me thinks where you can set custom resolution pofiles)
#18
Posted 12 November 2016 - 09:52 PM
YourSaviorLegion, on 04 October 2016 - 07:03 PM, said:
How is gaming on a 4K TV a bad choice? (aka what kind of gamer plays on a 4K TV) Please, do tell ...
#19
Posted 13 November 2016 - 04:34 PM
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