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Tiers And Advancement

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#1 John Archer

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Posted 17 December 2015 - 04:45 PM

I have been wondering how tiers are calculated and how does one advance to the next tier?

I also am curious if one can fall back to a lower tier?

I ask because I have been stuck in dead center of the tier 4 advancement bar since they implemented tiers.

Any thoughts, advice, suggestions, feedback?

#2 pwnface

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Posted 17 December 2015 - 04:48 PM

The search function is your friend.

http://mwomercs.com/...-tiers-and-psr/

#3 Aresye

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Posted 17 December 2015 - 04:49 PM

It's pretty simple really.

It's practically impossible to go down in PSR on a win, and pulling a moderately good carry on a loss will cause you to go up in PSR.

Simply put, there are more opportunities to go up in tier than there are opportunities to stay the same or go down in tier. If you play enough games, you WILL eventually reach Tier 1, regardless if you truly belong there at that point or not.

#4 John Archer

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Posted 17 December 2015 - 04:52 PM

View Postpwnface, on 17 December 2015 - 04:48 PM, said:

The search function is your friend.

http://mwomercs.com/...-tiers-and-psr/



I read that, he only states a few examples of how one can get a higher match score.

What I am confused about is, more often than not, I see an PSR increase for myself at the end of the match. My tier has not changed though. In fact, it has not budged from mid point on the advancement bar.

#5 pwnface

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Posted 17 December 2015 - 04:53 PM

Basically, just win a lot and get high match scores and you'll advance in Tiers more quickly. If you aren't getting high match scores when you win, your PSR meter will not go up as quickly.

#6 Burktross

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Posted 17 December 2015 - 04:55 PM

The bar moves imperceptibly slowly.

#7 John Archer

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Posted 17 December 2015 - 04:55 PM

Re: winning

So if one does well in a match, but the team loses, it effects PSR?

#8 jss78

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Posted 17 December 2015 - 05:02 PM

View PostJohn Archer, on 17 December 2015 - 04:55 PM, said:

Re: winning

So if one does well in a match, but the team loses, it effects PSR?


It's possible to have your PSR go up, down or stay level, in both wins and losses.

However, the match score requirement for staying level or going up is different in wins and losses. In a win you only need VERY little to stay level, and even a mediocre game will see you go up. However, in a loss you you need a very good match score to stay level, and a truly exceptional game to go up.

Maybe someone will show up to give the actual match score thresholds -- I don't remember them.

In practice, I feel like the PSR is mainly determined by win/lose. In most games I go up in a win and down in a loss. But occasionally I stay level or rise in losses, and this is what's for me causing an upward PSR creep.

Edited by jss78, 17 December 2015 - 05:04 PM.


#9 Deathlike

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Posted 17 December 2015 - 05:03 PM

View PostJohn Archer, on 17 December 2015 - 04:55 PM, said:

Re: winning

So if one does well in a match, but the team loses, it effects PSR?


It depends how you did match-score wise.

You can still gain some PSR, but you'd have to do some uber carrying.


Ultimately, it's an XP bar... I mean, I'm a Tier 1 scrub. :(

#10 CycKath

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Posted 17 December 2015 - 06:31 PM

As for the question if you can go down in Tiers, yes you can but it takes lots of matches with minimal damage, win or lose. Grinding three Locusts (LCT-3V, LCT-1M, LCT-1E) basic to master resulted in my barely Tier 2 much to my horror dropping back to Tier 3, but as soon as I started playing 'Mechs able to pump out much higher damage it rapidly jumped again.

#11 -Natural Selection-

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Posted 17 December 2015 - 06:39 PM

Isnt like an grind type thing. If it isnt moving, then you might be right where you need to be with your current skill level.

#12 John Archer

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Posted 17 December 2015 - 06:47 PM

View PostMickey Knoxx, on 17 December 2015 - 06:39 PM, said:

Isnt like an grind type thing. If it isnt moving, then you might be right where you need to be with your current skill level.


That is what I am starting to believe. It kind of sucks to have the game point this out to me. :)

#13 Nightmare1

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Posted 17 December 2015 - 06:59 PM

Short answer: Check the Command Chair Posts for a breakdown of how PSR works.

Slightly longer answer: Yes, you can decrease in PSR, but it's heavily stacked in such manner as to primarily drive you upwards through the tiers. In this manner, it acts more like an XP bar with skill having the effect of an XP accrual booster.

#14 Roadkill

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Posted 17 December 2015 - 09:31 PM

View PostJohn Archer, on 17 December 2015 - 04:55 PM, said:

Re: winning

So if one does well in a match, but the team loses, it effects PSR?

Win
match score < 100 = no change to PSR
match score 100-250 = slight increase
match score 250-400 = moderate increase
match score > 400 = largest possible increase

Loss
match score < 100 = largest possible decrease
match score 100-250 = moderate decrease
match score 250-400 = no change
match score > 400 = slight increase

If you can score > 250 match score in a loss, and a 400+ match score in a win, then your PSR will go up pretty quickly. It still takes a LOT of games to progress through an entire Tier (I believe Paul said 225 or 250?), but you'll be climbing.

But if you typically score < 250 in a loss and between 250 and 400 in a win then (assuming your win-loss ratio is 50-50) your PSR will stay roughly the same.

Your tier can drop if you're never breaking 250 match score, win or lose. That's at best a slight increase in a win, but it's a moderate or large decrease in a loss.

#15 Doman Hugin

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Posted 18 December 2015 - 06:20 AM

As you get better you will progress, but you will reach a level when your average game scores drop enough that you do not raise higher in tier.

Someone posted a Query a while ago asking for teir 1 solo only players to reply, noone did. So i assume the 'teamwork is OP' saying is very true, and if you are looking to get into teir 1 you'll need to join a company to get there.

If there are any solo only tier 1 pilots, please speak up as things might have changed since that time.

#16 John Archer

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Posted 18 December 2015 - 07:19 AM

I want to thank all of you that typed in your feedback. Players like myself (who are not mathematicians and fall into the casual gamer area) really appreciate your help.

All of you have literally given the best and UNDERSTANDABLE explanations that I have seen regarding PSR and Tier advancement.

<insert the handing out of lots of kudos here>

Now with that being said: It appears, based on my several months of casual play, that I will probably never see tier 3. :P

Anyway, IMHO, PGI really needs to ask the community to write up HOWTO's. You guys explain things in the way that the casual gamer understands. The game needs this.

#17 Tarogato

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Posted 18 December 2015 - 07:30 AM

View PostJohn Archer, on 18 December 2015 - 07:19 AM, said:

Now with that being said: It appears, based on my several months of casual play, that I will probably never see tier 3. Posted Image

Anyway, IMHO, PGI really needs to ask the community to write up HOWTO's. You guys explain things in the way that the casual gamer understands. The game needs this.


The biggest contributor to your match score is your damage output - in fact, 75% of the average player's matchscore is damage. If you having trouble putting out good numbers in your builds, seek out the community for advice on better builds. Metamechs is a good place to start and get ideas from. If you are already running good builds, then you're either a potato which refuses to self-evaluate and improve (which... they exist but I doubt you are one of them because you're already here talking to us) or you just need some pointers to improve your survivability and positioning and aiming. We can help you with the latter. =]

#18 Bilbo

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Posted 18 December 2015 - 07:35 AM

View PostJohn Archer, on 18 December 2015 - 07:19 AM, said:

...
Anyway, IMHO, PGI really needs to ask the community to write up HOWTO's. You guys explain things in the way that the casual gamer understands. The game needs this.

You can find a whole lot of them in the subforums here: http://mwomercs.com/...aining-grounds/

#19 RussianWolf

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Posted 18 December 2015 - 07:43 AM

View PostCycKath, on 17 December 2015 - 06:31 PM, said:

As for the question if you can go down in Tiers, yes you can but it takes lots of matches with minimal damage, win or lose. Grinding three Locusts (LCT-3V, LCT-1M, LCT-1E) basic to master resulted in my barely Tier 2 much to my horror dropping back to Tier 3, but as soon as I started playing 'Mechs able to pump out much higher damage it rapidly jumped again.

ditto for mastering the urbies in stock configs.

#20 John Archer

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Posted 18 December 2015 - 07:44 AM

View PostTarogato, on 18 December 2015 - 07:30 AM, said:

The biggest contributor to your match score is your damage output - in fact, 75% of the average player's matchscore is damage. If you having trouble putting out good numbers in your builds, seek out the community for advice on better builds. Metamechs is a good place to start and get ideas from. If you are already running good builds, then you're either a potato which refuses to self-evaluate and improve (which... they exist but I doubt you are one of them because you're already here talking to us) or you just need some pointers to improve your survivability and positioning and aiming. We can help you with the latter. =]



Alas, it is moi. I have a highly aggressive playing attitude. I am one of those, 'Lead, follow or get out of the way' kind of players. When I notice the majority of the team hiding because they are afraid of, heaven forbid, getting shot!, I am the one who will take matters into my own hands and get out there and fight.

My damage averages 250 per match. I run XL engines. My survivability rate is somewhat low. :D

Thanks to all the above suggestions and input, yes, I do need to change my play style. It is a hard bullet to bite though. I feel like I falling into the 'let's hide and poke' mold.

Thank you for your feedback!





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