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Buying the game


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#1 Fenexs

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Posted 12 July 2012 - 10:47 AM

Im having to make a decision over here. I want to buy the Legendary founders pack, but I feel like that's going to take allot of fun out of the game, money isn't an issue though. I mean getting your name in the credits and having all the starter mechs, 80$ worth of in game cash sounds great. But not actually seeing the game itself yet im not sure if that's just going to make it so I can buy any thing I want without having to work to hard for it, I have all the mech I wanted to start with, isn't the fun of the game leveling and saving up for those? Also if you already buy one founder title are you able to upgrade?

#2 DraigUK

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Posted 12 July 2012 - 10:51 AM

Only you can answer that first part.

Yes you can upgrade if you buy a lower level - up to August 7th.

#3 Fenexs

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Posted 12 July 2012 - 10:53 AM

I was just wondering if someone who has played that game yet has seen if 80$ worth of in game cash is enough and if there's enough mechs to need more then just 4

#4 Endless Ike

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Posted 12 July 2012 - 10:56 AM

View PostFenexs, on 12 July 2012 - 10:53 AM, said:

I was just wondering if someone who has played that game yet has seen if 80$ worth of in game cash is enough and if there's enough mechs to need more then just 4


No one who's played can talk about it...A condition to the Beta is signing a Non-Disclosure Agreement ("NDA")

#5 DraigUK

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Posted 12 July 2012 - 10:56 AM

Anyone who is playing the game right now can't answer you as they will break NDA.

If your paying $60 and get $80 plus a free mech and free garage slot, and guaranteed early access on 7th August...well, like I said, only you can make that decision.

#6 Soulvoid

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Posted 12 July 2012 - 10:57 AM

View PostFenexs, on 12 July 2012 - 10:53 AM, said:

I was just wondering if someone who has played that game yet has seen if 80$ worth of in game cash is enough and if there's enough mechs to need more then just 4

Well, if you look on the forum, you can see the mechs that are publicly known to be in. Is it enough? that is a question you have to answer yourself. Will they add more all the time, you bet!

#7 Fenexs

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Posted 12 July 2012 - 10:58 AM

Damn NDA

#8 Corpsecandle

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Posted 12 July 2012 - 11:02 AM

View PostSoulvoid, on 12 July 2012 - 10:57 AM, said:

Well, if you look on the forum, you can see the mechs that are publicly known to be in. Is it enough? that is a question you have to answer yourself. Will they add more all the time, you bet!


We know what mechs will be in eventually, they've said a few times that all mechs announced so far will probably not to be in launch. Just thought I'd throw in the note.

#9 Sept Wolfke

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Posted 12 July 2012 - 11:02 AM

I'm kinda with the original poster about getting all the mechs I want to start with and having nothing to work for and achieve as far as building my mech bay is concerned. that's why I went with the elite founder's package - give me one mech that I'm gonna buy anyway in a free mech bay slot - that seems like a good deal, and I'll still have to work for the other mechs I want to fill my bay.

#10 Fenexs

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Posted 12 July 2012 - 11:07 AM

View PostSept Wolfke, on 12 July 2012 - 11:02 AM, said:

I'm kinda with the original poster about getting all the mechs I want to start with and having nothing to work for and achieve as far as building my mech bay is concerned. that's why I went with the elite founder's package - give me one mech that I'm gonna buy anyway in a free mech bay slot - that seems like a good deal, and I'll still have to work for the other mechs I want to fill my bay.


You know what your right, Im not going to pay 120$ for a free game, (especially when the steam summer sale just started) Thanks for all the help guys.

#11 Otto Cannon

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Posted 12 July 2012 - 11:38 AM

I'm looking at it long-term. I can keep the money until all the other mechs are released later on, and I will be wanting to collect as many as I'm allowed to have mechbays for.

To me the Legendary Founder pack just gives me a headstart so I won't have to buy those 4 mechs and mechbays later as well as all the others I want. If there's a maximum number of bays then I have the most possible so there's less chance of not being able to house a mech I really want. Remember there are variants for each mech as well as the different prime ones.

#12 Wolfclaw

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Posted 12 July 2012 - 11:44 AM

View PostFenexs, on 12 July 2012 - 10:53 AM, said:

I was just wondering if someone who has played that game yet has seen if 80$ worth of in game cash is enough and if there's enough mechs to need more then just 4

No one is allowed to answer that due to NDA

#13 Redshift2k5

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Posted 12 July 2012 - 12:21 PM

Even if you start with four founders mechs, you still have a lot to do

earn C-bills to buy cool new weapons/equipment (XL engines ain't cheap)
design new builds (SRM catapult vs LRM catapult)
earn XP on your mechs
buy more variants
earn XP on all the variants
buy modules
buy new mechs that are added to the game (a dozen announced so far, founders only get 1or 4, lots left to buy)
repeat steps 1-6 for a new mech chassis

#14 Name48928

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Posted 12 July 2012 - 12:29 PM

Sidenote: End users haven't been able to "buy" software since the Copyright Act of 1976 made software copyrightable.

When you "buy a game", be it by retail box or digital distribution, you are not actually buying the game. You're buying a software license that allows you to use the game within the restrictions set by the developer.

Plus, MWO is Free-to-Play.

:)

#15 FSlSlayer

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Posted 12 July 2012 - 12:30 PM

You will never have enough c-bill in this game. Too many things to "customize".

#16 CmdrSpider

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Posted 12 July 2012 - 12:49 PM

I see your looking for some input on value so here's my 2 C-Bill's worth. The value would be dependant on several factors. First off will you be playing just one class of mech such as Light because your only going to work as a scout? If that were the case you might not want to have those extra mechs you would never use. However if your not sure what you like, the Legendary Founders pack will give you a chance to try each class of mech to get a better feel for what direction you would like to go. This would save you some time and hard earned CB's purchasing mech's you later have no real interest in.

As to how far will $80 of cash go in this game, well that depends on your spending habits. If I remember correctly I read in one of the devs forums that the $80 would purchase about 10 to 12 medium sized mechs. Now on the surface that might seem like a lot, but let's take a look at some old school Battletech prices (which should make a good comparsion for us):

50 ton Hunchback 3.5 Million C-Bills
70 ton Archer 6.4 Million C-Bills
90 ton Cyclops 9.2 Million C-Bills

If we use basic math and buy 10 Hunchbacks the cost is 35 million C-Bills, which means for the same amount of C-Bills I could only buy three Cyclops, though I would have little cash left over. Thats not to mention the all the weapons and equipment that your going to want to buy for each mech you decide to outfit.

Of course we're all expecting to earn some CBs along the way but don't expect that all the shiny mechs and equipment that come along aren't going to be looking pretty good. After all some of us just have to have the latest and greatest. Good luck and if you need anything else drop me a line.





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