

Grab Bag = Salvage In Cw
#1
Posted 01 November 2014 - 12:09 PM
Idea goes to Lord Skippy.
Semper FI
#2
Posted 01 November 2014 - 12:13 PM
Make any item in destroyed components salvageable, unless the weapon was destroyed before the component was. Then slap a small modifier onto it and require a player to actually kill the mech in question in order to be eligible for the salvage.
I'm not sure about Crosstech salvage, though. Maybe just for private matches.
Edited by Rebas Kradd, 01 November 2014 - 01:57 PM.
#4
Posted 01 November 2014 - 12:51 PM

-1 for the Crosstech idea
#5
Posted 01 November 2014 - 12:51 PM
Semper Fi, on 01 November 2014 - 12:09 PM, said:
Idea goes to Lord Skippy.
Semper FI
Does clan get to use IS tech as well then? because BALANCE.
#6
Posted 01 November 2014 - 12:56 PM
#7
Posted 01 November 2014 - 01:03 PM
DocBach, on 01 November 2014 - 12:56 PM, said:
The only thing though... is rather than like, straight up just salvage and stuff all teh time, id like the ability to get camo specs, and one use colors and such.
And deckles when that system is released.
#8
Posted 01 November 2014 - 01:16 PM
Yeah, that would not be broken...at all.
#9
Posted 01 November 2014 - 01:17 PM
#11
Posted 01 November 2014 - 01:46 PM
Semper Fi, on 01 November 2014 - 12:09 PM, said:
Idea goes to Lord Skippy.
Semper FI
Official word is there will be NO mixing of Clan and IS tech. Each side will use only its own tech.
#12
Posted 01 November 2014 - 01:50 PM
DocBach, on 01 November 2014 - 01:20 PM, said:
I was pretty drunk when we talked about it, but I think Russ said that it would be hard to do a salvage system for money because of Canadian gambling laws.
Just avoid giving out actual money to avoid that...though, they're already giving out MC so I don't see what the problem would be in giving people virtual items in CW.
#13
Posted 01 November 2014 - 02:06 PM
the format is too refined for a simple weekend event if you ask me.
also...if they do this, it will get more people to come to forums to check their salvage.
#15
Posted 01 November 2014 - 07:57 PM
Giving IS mechs clan weapons and equipment basically dooms this system. IS mechs will get to bring a ton of fire power, customize their engines, and have a ton of armor, there is no restrictions or giving up anything!
The weakness of Clan mechs is they are stuck with the engine they have, they cannot run any faster or slower than the base speed (speed tweak doesnt really count since all mechs get it) this means they have hardwired restricted equipment that cannot be gotten rid of. Giving IS mechs Clan equipment means they suffer no disadvantages and with the new quirk pass coming up very shortly, it would completely destroy the balance of clan vs is mechs.
#16
Posted 01 November 2014 - 08:06 PM
Same idea could be used for solo players.
You will need to make sure you have spare mech bay and if you can only use parts from the same chassis to make the same mech. So, if you want to build a specific mech variant you need to hunt such variant.
I am sure the above contains issues that may make it impossible to implement anyway

Cheers,
Eboli.
#17
Posted 01 November 2014 - 08:45 PM
IS are w/e and Clans are omnis that hard wire stuff in......it would seem the electrical system and internals wouldnt really work well without serious modification and absurd amounts of cbills and w/e else...
#18
Posted 01 November 2014 - 08:50 PM
#19
Posted 01 November 2014 - 09:01 PM
LordKnightFandragon, on 01 November 2014 - 08:45 PM, said:
IS are w/e and Clans are omnis that hard wire stuff in......it would seem the electrical system and internals wouldnt really work well without serious modification and absurd amounts of cbills and w/e else...
The only lore possible way to have mix tech would be IS omni mechs mounting Clan weapons. The lore states that the omnipod system was reverse engineered so the pod weapons can be used on both IS and Clan weapons. I would not see a big issue with allowing that if IS omni mechs had the same restrictions in regards to fixed internals/engines.
#20
Posted 01 November 2014 - 09:07 PM
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