The current system creates a matchmaking instance by searching against ALL players, so search times go seriously down. This is much better than having to search within small subqueues (where people use the old check box system) that only have a fraction of the current active players in them.
There is one small problem with he current voting system, though. This problem causes the Voting Metagame to screw things up...
We need to remove the vote percentage indicators. If we remove the percent indicators, then people will stop trying to game the system since they will have no idea if their attempt to farm multipliers will work or not. A blind vote is the best vote.
If we remove the vote percentage indicators, then voting will be more honest and fewer people will vote for a map/mode they do not want in some attempt to exploit the multiplier system.
Edited by Prosperity Park, 21 December 2015 - 11:55 AM.
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