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To All My Qkd Friends


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#1 cSand

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Posted 31 December 2015 - 09:52 AM

So, I was joking about this earlier this year, and last year.. everyone made fun of us QKD pilots. And here I am eating my words, it finally became meta-ized.

This goes out to all my brothers and sisters of the 'draw:
Alienized, SecretMantis, PizzaDog, 627, Crobat, Jodi von Jedi, Nightmare1.. a handful of others I missed. We kept it real. People told us it sucked yet we rolled out and crushed the naysayers in one of the toughest chassis to play a regular basis. Being an effective QKD pilot was an art form, and there is nobetter evidence of that than watching some of you guys/gals at work over the years.

Well now the greasy hand of meta has reached out and tainted this noble chassis. OUR noble chassis. With the usual atrocities such as stripping the armor off one side and getting rid of it's weapons in place of your cookie-cutter armlocked-alpha button punter builds. 1 JJ. 1 single goddamn JJ. No back armor. The usual stench of the quirk followers and alpha warriors.

Stay strong people, and ride out this ugly wave with the proud knowledge that you were here first, you made this chassis, and we'll still be here long after the punters are gone and moved onto the next flavour of the month.

Quickdraw friends unite!

Yes, I'm a Quickdraw hipster. I was driving that thing before it was cool.

Posted Image

Edited by cSand, 31 December 2015 - 09:56 AM.


#2 Captain Stiffy

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Posted 31 December 2015 - 09:54 AM

my friend says theres this movie about a quickdraw that if you watch it you die

#3 CygnusX7

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Posted 31 December 2015 - 10:03 AM

Don't say quickdraw 3 times in a mirror!

#4 Kubernetes

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Posted 31 December 2015 - 10:03 AM

Put me in old-timer 5K club. I'm just glad the legs don't simply fall off anymore.

#5 Juodas Varnas

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Posted 31 December 2015 - 10:07 AM

As a 4G pilot, i'm genuinely pissed off at how popular they become. Why?
Because every time i see someone in a Quickdraw i get reminded of how cool the Concept art was and how shite the translation is!
At least when i'm the one piloting it, i don't have to look at how botched the model is Posted Image

#6 Captain Stiffy

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Posted 31 December 2015 - 10:57 AM

View PostJuodas Varnas, on 31 December 2015 - 10:07 AM, said:

As a 4G pilot, i'm genuinely pissed off at how popular they become. Why?
Because every time i see someone in a Quickdraw i get reminded of how cool the Concept art was and how shite the translation is!
At least when i'm the one piloting it, i don't have to look at how botched the model is Posted Image


yeah but we've tried to deal with this before, art gripes basically go into a black hole and are deleted from spacetime

(see sig)

#7 Barantor

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Posted 31 December 2015 - 11:31 AM

As someone who mastered them well before they became "cool" I agree with the OP.

#8 Juodas Varnas

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Posted 31 December 2015 - 11:36 AM

View PostCaptain Stiffy, on 31 December 2015 - 10:57 AM, said:


yeah but we've tried to deal with this before, art gripes basically go into a black hole and are deleted from spacetime

(see sig)

Well, at least the Catapult was confirmed to be in process of being fixed! Posted Image

#9 Ghogiel

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Posted 31 December 2015 - 11:44 AM

I have over 500k xp sitting on my 4G.

#10 Bud Crue

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Posted 31 December 2015 - 11:52 AM

What I don't get is the Quickdraws always had massive buffs just to.make them playable. Is an extra 7 pts of structure really that significant to make what was once called "the fail mech" now a T1 meta machine? Yes, I acknowledge that the iv-4 got some nice armor buffs, but I don't get the sudden love for the others...or as discussed elsewhere the disproportionate love of the 4g's extra 5% heat gen over the others.

#11 Captain Stiffy

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Posted 31 December 2015 - 12:00 PM

View PostJuodas Varnas, on 31 December 2015 - 11:36 AM, said:

Well, at least the Catapult was confirmed to be in process of being fixed! Posted Image


filing under 'believe it when I see it'

#12 Sandpit

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Posted 31 December 2015 - 12:03 PM

View PostcSand, on 31 December 2015 - 09:52 AM, said:

So, I was joking about this earlier this year, and last year.. everyone made fun of us QKD pilots. And here I am eating my words, it finally became meta-ized.

This goes out to all my brothers and sisters of the 'draw:
Alienized, SecretMantis, PizzaDog, 627, Crobat, Jodi von Jedi, Nightmare1.. a handful of others I missed. We kept it real. People told us it sucked yet we rolled out and crushed the naysayers in one of the toughest chassis to play a regular basis. Being an effective QKD pilot was an art form, and there is nobetter evidence of that than watching some of you guys/gals at work over the years.

Well now the greasy hand of meta has reached out and tainted this noble chassis. OUR noble chassis. With the usual atrocities such as stripping the armor off one side and getting rid of it's weapons in place of your cookie-cutter armlocked-alpha button punter builds. 1 JJ. 1 single goddamn JJ. No back armor. The usual stench of the quirk followers and alpha warriors.

Stay strong people, and ride out this ugly wave with the proud knowledge that you were here first, you made this chassis, and we'll still be here long after the punters are gone and moved onto the next flavour of the month.

Quickdraw friends unite!

Yes, I'm a Quickdraw hipster. I was driving that thing before it was cool.

Posted Image

Keep it real yo!

I was large laser meta before large lasers were meta

#13 Ghogiel

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Posted 31 December 2015 - 12:05 PM

View PostBud Crue, on 31 December 2015 - 11:52 AM, said:

What I don't get is the Quickdraws always had massive buffs just to.make them playable. Is an extra 7 pts of structure really that significant to make what was once called "the fail mech" now a T1 meta machine? Yes, I acknowledge that the iv-4 got some nice armor buffs, but I don't get the sudden love for the others...or as discussed elsewhere the disproportionate love of the 4g's extra 5% heat gen over the others.

No they didn't. The QKDs died for a long time after ghost heat. They couldn't maintain viablilty the ac5 ppc meta with just ppcs. They stayed like that for what a year and a half? until quirks were put in.

Then not very long after Le0 and Ring from CSJx started using the 5K in comp ages ago, and since then it has become a staple n most comp teams arsenal. The 4G is only a recent quirk pass thing.

#14 Juodas Varnas

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Posted 31 December 2015 - 12:11 PM

View PostCaptain Stiffy, on 31 December 2015 - 12:00 PM, said:


filing under 'believe it when I see it'

Fair enough.

#15 Deathlike

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Posted 31 December 2015 - 12:19 PM

I had good times with it since the beginning. http://mwomercs.com/...s?t=201306heavy

The difference is that despite its terribad sizing and whatnot... it's the willing to spread the damage like crazy is what separates the wheat from the chaff.

It doesn't matter though.. I run other things all the time.

#16 Bud Crue

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Posted 31 December 2015 - 12:57 PM

View PostGhogiel, on 31 December 2015 - 12:05 PM, said:

No they didn't. The QKDs died for a long time after ghost heat. They couldn't maintain viablilty the ac5 ppc meta with just ppcs. They stayed like that for what a year and a half? until quirks were put in.

Then not very long after Le0 and Ring from CSJx started using the 5K in comp ages ago, and since then it has become a staple n most comp teams arsenal. The 4G is only a recent quirk pass thing.


Maybe for the comp teams it was a staple, but looking at from the perspective of the rest of us...at least reflected in these forums...the Quickdraw was ridiculed (for the most part) pretty consistently both before and after the introduction of quirks. I rarely if ever saw it in pugs and even less so in CW. Its only since the most recent nerf/buff pass that I have been seeing consistent commentary about how great they are; and spotting them more frequently in matches.

But since you bring it up... what is it that makes it a staple to the comp teams vs say a thunderbolt vs a grasshopper, etc.? Is it really just the quirks? Lots of mechs have quirks. Do the historically (for about the last year) great quirks of the Quickdraw vs its large profile (the most common complaint) really warrant it as a T1 metamech? Do those quirks (and presumably its high mounts) really set it above and beyond most (if not all) other mechs?! Some of us were wondering about this on a different thread. I am sincerely interested in how a competitive player views this.

#17 Aresye

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Posted 31 December 2015 - 01:34 PM

View PostBud Crue, on 31 December 2015 - 12:57 PM, said:

But since you bring it up... what is it that makes it a staple to the comp teams vs say a thunderbolt vs a grasshopper, etc.? Is it really just the quirks? Lots of mechs have quirks. Do the historically (for about the last year) great quirks of the Quickdraw vs its large profile (the most common complaint) really warrant it as a T1 metamech? Do those quirks (and presumably its high mounts) really set it above and beyond most (if not all) other mechs?! Some of us were wondering about this on a different thread. I am sincerely interested in how a competitive player views this.


High mounts, good quirks, and a buggy jump jet animation that reminds us that PGI only fixed the bunny hopping animations on "some" of the mechs.

#18 Ghogiel

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Posted 31 December 2015 - 01:38 PM

View PostBud Crue, on 31 December 2015 - 12:57 PM, said:


Maybe for the comp teams it was a staple, but looking at from the perspective of the rest of us...at least reflected in these forums...the Quickdraw was ridiculed (for the most part) pretty consistently both before and after the introduction of quirks. I rarely if ever saw it in pugs and even less so in CW. Its only since the most recent nerf/buff pass that I have been seeing consistent commentary about how great they are; and spotting them more frequently in matches.

But since you bring it up... what is it that makes it a staple to the comp teams vs say a thunderbolt vs a grasshopper, etc.? Is it really just the quirks? Lots of mechs have quirks. Do the historically (for about the last year) great quirks of the Quickdraw vs its large profile (the most common complaint) really warrant it as a T1 metamech? Do those quirks (and presumably its high mounts) really set it above and beyond most (if not all) other mechs?! Some of us were wondering about this on a different thread. I am sincerely interested in how a competitive player views this.

To start with it's speed mostly. It kinda came out of CSJx trying to replace the TBR 4x CERLL after CERLL were nerfed and not really the best for comp. The orginal way was a kiting laser vomit style that could stay with the SCRs, but it evolved into a really decent supression mech, also good for lonewolf long range flanks. but also in comp there are things like tonnage limits where you might not want to cut 15 tons elsewhere to upgrade to a tbr.

#19 Votanin FleshRender

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Posted 31 December 2015 - 01:39 PM

I feel the same way about Thunderbolts. One of my favorite mechs in tabletop back in the 80's, and when they gave one out in a challenge a year and half ago I bought them all, and KEPT PLAYING THEM after mastering them long before quirks made them cool. Never saw anyone else piloting them until suddenly everyone was.

Edited by Votanin FleshRender, 31 December 2015 - 01:41 PM.


#20 Deathlike

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Posted 31 December 2015 - 01:50 PM

View PostBud Crue, on 31 December 2015 - 12:57 PM, said:

Maybe for the comp teams it was a staple, but looking at from the perspective of the rest of us...at least reflected in these forums...the Quickdraw was ridiculed (for the most part) pretty consistently both before and after the introduction of quirks. I rarely if ever saw it in pugs and even less so in CW. Its only since the most recent nerf/buff pass that I have been seeing consistent commentary about how great they are; and spotting them more frequently in matches.

But since you bring it up... what is it that makes it a staple to the comp teams vs say a thunderbolt vs a grasshopper, etc.? Is it really just the quirks? Lots of mechs have quirks. Do the historically (for about the last year) great quirks of the Quickdraw vs its large profile (the most common complaint) really warrant it as a T1 metamech? Do those quirks (and presumably its high mounts) really set it above and beyond most (if not all) other mechs?! Some of us were wondering about this on a different thread. I am sincerely interested in how a competitive player views this.


Without spending too much time... usually if you look @ the quirks on a "spreadsheet level", it is actually easy to identify (assuming some people play their own game) which mechs are underquirked or overquirked based on mutually notable characteristics.

If you see a certain PPC mech, is it because it has great heat quirks, great velocity, or some combination of both? To know what mechs are used, you simply have to see what its deficiencies are and see if the quirks help or mitigate it. It could be argued with the current set of quirks that the BJ-3 is the best PPC mech in the game. I'm not totally sure of that, but it's certainly a top tier one for that purpose.

In the case of Quickdraw... particularly the Quickdraw-5K, it's always been a plus to have torso mounted weapons... and the arms have always been capable shields, so for the average player that had dealt with it when it had no quirks... it would be "too hard" aka not easy mode and also "required effort"... the things a better player can do stuff with it.

It's not appreciable for those who don't "try to get better" by intentionally handicapping themselves... learn to play an "OK" chassis at best AND then translate this back to more optimal chassis that fit their playstyle.

Then again, these things don't really translate to chassis like the Vindicator (it's a PPC mech, but the deficiencies sorely outweigh many of the quirks/benefits).

View PostVotanin FleshRender, on 31 December 2015 - 01:39 PM, said:

I feel the same way about Thunderbolts. One of my favorite mechs in tabletop back in the 80's, and when they gave one out in a challenge a year and half ago I bought them all, and KEPT PLAYING THEM after mastering them long before quirks made them cool. Never saw anyone else piloting them until suddenly everyone was.


Thunderbolts were solid (I got them when they came out on the first day, including the 9S that was released later in the game's lifetime). The thing was that compared to a lot of mechs BEFORE quirks was it was rather meddling. Other mechs could more or less do its job (Cataphract was the mech in the heyday). After quirks and other meta-related changes (particularly Hoverjets™), it became the goto mech staple for the IS because everything else DUE TO QUIRKS were practically garbage.


A lot of meta-choices are all RELATIVE to changes made... and it's not a coincidence that some mechs get played over others (and that's besides the obvious limited choices that Clans have for their dropdecks).





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