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Does Pgi Encourage Cowardice?


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#1 Parkensis

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Posted 30 December 2015 - 06:00 AM

Strange topic I know!

But true nonetheless, where are the brawlers arenas? Where are the game modes that will put some fun in the game, like capture the flag, king of the mountain, multiple teams and death match?

So in my opinion PGI is encouraging cowardice among player to stay in groups, hide behind better players etc...

What is your point of view on coward player and is it their fault PGI is so bad at making this game fun?

Thanks Park.

#2 Piney II

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Posted 30 December 2015 - 06:06 AM

PGI doesn't encourage cowardice.

The players do that to themselves.

#3 Bishop Steiner

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Posted 30 December 2015 - 06:07 AM

View PostParkensis, on 30 December 2015 - 06:00 AM, said:

Strange topic I know!

But true nonetheless, where are the brawlers arenas? Where are the game modes that will put some fun in the game, like capture the flag, king of the mountain, multiple teams and death match?

So in my opinion PGI is encouraging cowardice among player to stay in groups, hide behind better players etc...

What is your point of view on coward player and is it their fault PGI is so bad at making this game fun?

Thanks Park.

every mode IS Death Match atm.

#4 Hit the Deck

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Posted 30 December 2015 - 06:10 AM

Brawling has to be facilitated and encouraged because in our current situation, it's just inferior to "ranged" shoot-from-cover (like how it should be IRL). Or just change the values and make short ranged weapons really really scary at close range (except cSPL and cERSL perhaps - don't touch them yet).

EDIT: shamefur grammar

Edited by Hit the Deck, 30 December 2015 - 07:50 AM.


#5 Scar Glamour

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Posted 30 December 2015 - 06:15 AM

I have a real difficulty imagining capture the flag mode in MWO. Not only is it going to be ridiculous, but also you just grab the flag thing with a 150 kmph light and beeline for the base. There is no stopping you. Where is the fun in that? Not to mention that you can just as well camp for the other team in a hope to take them all out when they come for your flag. We already have all that with current game modes.

And brawling won't be more prominent unless brawling weapons are considerably overpowered compared to everything that does damage at 300+ meters. Now you hazard a guess what a shitestorm that balance change would create.

#6 Dodger79

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Posted 30 December 2015 - 06:16 AM

King of the hill is already ingame and is called "Alpine Peaks".

#7 Ken Harkin

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Posted 30 December 2015 - 06:22 AM

There is a time for all things. There is certainly a time to brawl and I do so regularly. My two favorite builds are my Marauder 3r with AC20 and 4mpl and my Atlas DDC with 2 LBX10, 3SRM6 and 2 sl. Those are true brawling mechs that regularly put up large damage numbers (each had over 1,000 in matches last night).

The key is to manuever behind cover and engage when and where it is to your advantage. Too many players charge straight at the enemy only to be cut to pieces by focused fire from 3-4 enemy mechs. That isn't PGI's fault, that is Darwin at work.

#8 WarPickle

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Posted 30 December 2015 - 06:22 AM

They could add all of those modes and more but everyone would still death ball and complain there isn't enough variety..

I was in a match earlier on Conquest... teams were dishing it out pretty even... we were dominating on caps though and it was clear we were going to win that way (sweet conquest bonus) anywho someone actually got on chat from our team and started complaining how we were gonna win on caps and that conquest is stupid blah blah blah...

There are all ways gonna be facehuggin rambos who are gonna complain there isn't enough variety.

I'd love a match mode, lights vs lights... meds vs meds etc...

#9 Lostdragon

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Posted 30 December 2015 - 06:23 AM

View PostWinterburn, on 30 December 2015 - 06:15 AM, said:

I have a real difficulty imagining capture the flag mode in MWO. Not only is it going to be ridiculous, but also you just grab the flag thing with a 150 kmph light and beeline for the base. There is no stopping you. Where is the fun in that? Not to mention that you can just as well camp for the other team in a hope to take them all out when they come for your flag. We already have all that with current game modes.

And brawling won't be more prominent unless brawling weapons are considerably overpowered compared to everything that does damage at 300+ meters. Now you hazard a guess what a shitestorm that balance change would create.


Maybe the flag slows you down to 40 kph... There are a lot of ways to do king of the hill or capture the flag modes. The new 4 man mode they showed in the CW looks like a capture the flag mode to me. Get the information from the nodes then escape to the dropship.

#10 Dread Render

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Posted 30 December 2015 - 06:49 AM

it makes me very angry... all my builds are short range brawler builds.
I'm usually the first person to die trying to lead the team.
I will admit sometimes it works and its so fun it makes the crappy games worth playing.

I just hope that peeps learn to step up cause its really allot more fun to play assertively.

#11 Piney II

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Posted 30 December 2015 - 06:54 AM

The long range peek and poke bores me to tears.

When the planets align, it's great to push in with some bruiser brawling team mates and get into a face wrecking brawl.

#12 Almond Brown

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Posted 30 December 2015 - 07:51 AM

View PostBishop Steiner, on 30 December 2015 - 06:07 AM, said:

every mode IS Death Match atm.


And Alpine Skirmish is "King of the Hill" mode apparently. ;)

#13 Bishop Steiner

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Posted 30 December 2015 - 07:52 AM

View PostAlmond Brown, on 30 December 2015 - 07:51 AM, said:


And Alpine Skirmish is "King of the Hill" mode apparently. Posted Image

Posted Image

#14 VinJade

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Posted 30 December 2015 - 07:52 AM

hiding behind the better players?
I never hid behind better players, now if you mean sticking with good players who are in assaults then I am guilty most of the time.

#15 Almond Brown

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Posted 30 December 2015 - 07:57 AM

View PostRender, on 30 December 2015 - 06:49 AM, said:

it makes me very angry... all my builds are short range brawler builds.
I'm usually the first person to die trying to lead the team.
I will admit sometimes it works and its so fun it makes the crappy games worth playing.

I just hope that peeps learn to step up cause its really allot more fun to play assertively.


LOL! An "assertive" Rambo is still a Rambo. The game is Team and Rambo's are usually the first person(s) to die. Try being "assertive" while staying in range of the Team and see how that works. Posted Image

View PostBishop Steiner, on 30 December 2015 - 07:52 AM, said:

Posted Image


But, but, a cool new game mode right? "King of the Hill" will have to be more Funner right? right? Or a Capture the Flag where when you finally get the Flag you are suddenly considered "Legged"... Fun times for sure. Right? right? Posted Image

Edited by Almond Brown, 30 December 2015 - 07:58 AM.


#16 Hit the Deck

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Posted 30 December 2015 - 07:59 AM

View PostPiney, on 30 December 2015 - 06:54 AM, said:

The long range peek and poke bores me to tears.

When the planets align, it's great to push in with some bruiser brawling team mates and get into a face wrecking brawl.

That's the question - how to make the supposedly more stupid thing a.k.a. brawling to be a legit alternative to the sensible thing to do, i.e. shoot from cover like what you do IRL? I think the answer is to make short ranged weapons FAR deadlier than their long ranged siblings. Or introduce melee!

#17 s0da72

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Posted 30 December 2015 - 08:00 AM

View PostBishop Steiner, on 30 December 2015 - 06:07 AM, said:

every mode IS Death Match atm.


I really wish they would do something about this.

skirmish 'death mode'
assault 'death mode'
conquest 8 out of 10 times death mode..

lol

#18 Zolaz

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Posted 30 December 2015 - 08:01 AM

The only thing PGI encourages you to do is open your wallet. PGI also seems to like masochistic tournaments and events that are either super grindy in the queues or wants you to get beaten up in lopsided CW matches.

#19 The Basilisk

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Posted 30 December 2015 - 08:01 AM

View PostParkensis, on 30 December 2015 - 06:00 AM, said:

Strange topic I know!

But true nonetheless, where are the brawlers arenas? Where are the game modes that will put some fun in the game, like capture the flag, king of the mountain, multiple teams and death match?

So in my opinion PGI is encouraging cowardice among player to stay in groups, hide behind better players etc...

What is your point of view on coward player and is it their fault PGI is so bad at making this game fun?

Thanks Park.


You are sitting in a 18m walking deathmachiene of doom....and you want to brawl....

Yea....while there is a sad tendencie that all PuG gamemodes are handled like deathmatch by the players and this could be done better, I seriously hope devs at pgi read your post, fall of their chair loughing and loose conciousness as well as any rememberance concerning your post.

No seriously. This is NOT Counterstrike or any other sh...pile of game.

KI assisted missions even pvp missions yes but please, oh please I beg all creatures of heaven and hell no further King of the Hill, CTF and other childish army sports like game modes.

Just get CW in a working condition and add some singleplayer missions.

And it seriosly seems like they are doing exactly this.
And I love them for it.

Edited by The Basilisk, 30 December 2015 - 08:06 AM.


#20 Mystere

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Posted 30 December 2015 - 08:39 AM

View PostParkensis, on 30 December 2015 - 06:00 AM, said:

But true nonetheless, where are the brawlers arenas? Where are the game modes that will put some fun in the game, like capture the flag, king of the mountain, multiple teams and death match?


Which part of PGI's "minimally viable product" goal did you not understand?





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