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Mechlab And Iic Xl Engine Glitch


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#1 Saber Avalon

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Posted 05 January 2016 - 06:20 PM

With the new IIC mechs, if you put an XL engine first and build up the mech all is fine. However, if you try to swap engines around or remove and add the engine last problems show up.

Examples:

1) Have a mech fully built up and both side torsos or one side torso with only two open spaces. The game will not let you add a CXL engine. Move things around or remove so that there are 3 open spaces in each side torso and it will then allow you to add the CXL engine. You can then move or re-add whatever you removed to make space and it'll fit/accept it.

2) Have 10 slots free or 68 out of 78 remaining. That should be enough to fit an CXL engine, but the game won't let you. Remove anything to free up 2 spaces and now the game will allow the CXL.


In these instances the game thinks a CXL engine is the size of an ISXL engine (12 slots instead of 10.) But if you make the space or add the engine first, the game behaves correctly and sees the CXL as the correct size.





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