


The Disparity Between...
Started by nitra, Jan 05 2016 06:52 PM
26 replies to this topic
#21
Posted 06 January 2016 - 05:31 AM
No one held locks for that poor Catapult!

#22
Posted 06 January 2016 - 06:17 AM
LOL it does not need to be resolved. Every mech has its place.
I play an Oxide. My job is NOT to charge in first and shoot my load. I have limited ammo usually 500 rounds. I let the big boys play and then when the fight is good and going, I pick on the one that I can do the most damage to and remove from the enemy team.
yes you will see me in a corner, watching. I am gauging the battle field to see where my best approach will be in relation to where the enemy is.
This is how I play most of my Jenners. I do not charge into battle. That is not my role.
I play an Oxide. My job is NOT to charge in first and shoot my load. I have limited ammo usually 500 rounds. I let the big boys play and then when the fight is good and going, I pick on the one that I can do the most damage to and remove from the enemy team.
yes you will see me in a corner, watching. I am gauging the battle field to see where my best approach will be in relation to where the enemy is.
This is how I play most of my Jenners. I do not charge into battle. That is not my role.
#24
Posted 06 January 2016 - 04:59 PM
Not everyone not engaging is a "coward." Some of them have shorter range weapons and are intelligently waiting out the early poking game to soften up the enemy, think like arty preparing the way for a major push in WW1, with less of the slaughter when you get into the open hopefully. Some of them just took a nasty hit during their last trade and are waiting because they don't want to expose that red internals shoulder while someone is still expecting them to pop back out. Some have "incoming missiles" screaming in their ear and are trying to keep out of the rain. Some have gotten used to the solo queue and realize even if they work their way into brawling range they will be left alone out there at best, and at worst nailed repeatedly by friendlies trying to "Help" and so are waiting for an obvious group movement.
The problem is this game is pretty much played like WW1, two sides face each other and pop shots when they see a head peak up. Once one side feels they might have an advantage they swarm across to the other side and lay waste to the enemy, or if they figured wrong, get wasted. But in WW1 you had clear commanders and trained soldiers who would push when told. In the solo queue, you have that rambo that already pushed two minutes into the fighting because "Coward team poking all game," the guy who the last three times he pushed tonight resulted in his direwolf standing alone in the middle of a firing line because the guy who yelled push was the LRM support not a fellow assault pilot, and a half dozen or so guys with long range lasers and gauss rifles who want to pop enemies from cover for a bit longer. This often results in failed pushes, or late pushes, or straglers pushing one by one into death, and so on.
The problem is this game is pretty much played like WW1, two sides face each other and pop shots when they see a head peak up. Once one side feels they might have an advantage they swarm across to the other side and lay waste to the enemy, or if they figured wrong, get wasted. But in WW1 you had clear commanders and trained soldiers who would push when told. In the solo queue, you have that rambo that already pushed two minutes into the fighting because "Coward team poking all game," the guy who the last three times he pushed tonight resulted in his direwolf standing alone in the middle of a firing line because the guy who yelled push was the LRM support not a fellow assault pilot, and a half dozen or so guys with long range lasers and gauss rifles who want to pop enemies from cover for a bit longer. This often results in failed pushes, or late pushes, or straglers pushing one by one into death, and so on.
#25
Posted 06 January 2016 - 05:22 PM
YES PLZ to more engagement. What we have predominately is Nascar.
Nascar is all about avoiding the fight when you really look at it, otherwise those poor assaults getting left behind wouldn't have anything to complain about because they can simply turn when they are at favorable terrain, and establish an anvil. Delay and do as much damage while the rest of the team finishes the run. Doesn't 4 assaults focusing a mech instantly vaporize it according to the forums? Oh right, that's only when they're not running away.
If Nascar was about facing the enemy we would Nascar towards each other then, not away.
Nascar is all about avoiding the fight when you really look at it, otherwise those poor assaults getting left behind wouldn't have anything to complain about because they can simply turn when they are at favorable terrain, and establish an anvil. Delay and do as much damage while the rest of the team finishes the run. Doesn't 4 assaults focusing a mech instantly vaporize it according to the forums? Oh right, that's only when they're not running away.
If Nascar was about facing the enemy we would Nascar towards each other then, not away.
Edited by AlphaToaster, 06 January 2016 - 05:29 PM.
#26
Posted 06 January 2016 - 05:47 PM
AlphaToaster, on 06 January 2016 - 05:22 PM, said:
YES PLZ to more engagement. What we have predominately is Nascar.
Stop voting for skirmish and pilot something faster than a bathtub.
As for the Nascar thing, amazingly enough, that's what two forces circling each other trying for a flank tends to look like. You see it all the way down to the individual level, as two mechs engaged in single combat will generally circle one another rather than stand still and try to slug it out. You see it in martial arts and boxing, the two fighters circling each other.
#27
Posted 06 January 2016 - 06:16 PM
Oh I prefer conquest in a medium like a GRF-2N or SCR personally for ranking up.
What I'm talking about is when the UAV goes up, or the intel from a scout comes in that the enemy is "over there" and the group circles away, with their back to where the enemy is.
Not as majestic as 2 fighters circling, heck no.
What I'm talking about is when the UAV goes up, or the intel from a scout comes in that the enemy is "over there" and the group circles away, with their back to where the enemy is.
Not as majestic as 2 fighters circling, heck no.
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