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Lower Dropdeck Weight


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#41 Moldur

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Posted 07 January 2016 - 09:51 AM

I think the current drop tonnage is a reflection of how PGI accidentally the whole thing with IS v Clan balance right now.

After the next wave of rebalance, or when clans take more worlds, the tonnage will change.

#42 Sandpit

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Posted 07 January 2016 - 10:11 AM

View PostMoldur, on 07 January 2016 - 09:51 AM, said:

I think the current drop tonnage is a reflection of how PGI accidentally the whole thing with IS v Clan balance right now.

After the next wave of rebalance, or when clans take more worlds, the tonnage will change.

uhm
making "predictions" that the devs have already stated will happen isn't much of a prediction ;)
(especially when another forum user specifically stated as such in this very thread lol)

Russ stated as recently as yesterday that they will be changing.

#43 Lyoto Machida

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Posted 07 January 2016 - 12:42 PM

View PostMystere, on 06 January 2016 - 11:37 PM, said:

Reduce the maximum drop weight, eliminate the minimum weight, and remove the 4-Mech hard limit by making it a maximum instead. If someone wants to bring only 3, and all locusts at that, I'm not going to stop them.

At the same time, have different drop weights for different planets. Heck, why not make the weight differential between opponents dependent on some criteria like distance to a capital or strategic planet? I really do not understand this obsession with "same here" "same there" "same everywhere". <smh>


I love the idea but let's be realistic here...that would require programming.

#44 P H O X

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Posted 07 January 2016 - 12:56 PM

Im there with Lyoto. Nice ideas but too complicated to implement.
I would also rather see a "shared tonnage dropdeck". If i take 4 Lights, that someone has the opportunity to bring more Heavys Assaults. Because i am prefering piloting lights and i am pretty useless in an Assault, but i dont want to waste Tonnage. Also there are good assault Pilots who are bad lightpilots.

#45 Satan n stuff

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Posted 07 January 2016 - 02:02 PM

View Postadamts01, on 07 January 2016 - 04:24 AM, said:

OP stated the "anemic state of assaults," then recommended reducing drop tonnage. Are you arguing that that wouldn't reduce the number of assaults on the field?

No, I'm arguing that there are plenty of assaults on the field. My own current drop deck has a Banshee in it that is frequently one of the highest scoring mechs in the game and I'm not exactly short on tonnage for the other three slots, all three of those mechs are heavier than would be strictly necessary for their intended roles.

#46 Wintersdark

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Posted 07 January 2016 - 02:08 PM

View PostSatan n stuff, on 07 January 2016 - 02:02 PM, said:

No, I'm arguing that there are plenty of assaults on the field. My own current drop deck has a Banshee in it that is frequently one of the highest scoring mechs in the game and I'm not exactly short on tonnage for the other three slots, all three of those mechs are heavier than would be strictly necessary for their intended roles.
there are currently a decent number of assaults on the field, but at 215t? Maybe is would have a couple light assaults but certainly practically none clan side.

Really, its a horrible suggestion. It's only have a place in per-world drop weights.



#47 Lyoto Machida

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Posted 07 January 2016 - 02:36 PM

View PostSatan n stuff, on 07 January 2016 - 02:02 PM, said:

No, I'm arguing that there are plenty of assaults on the field. My own current drop deck has a Banshee in it that is frequently one of the highest scoring mechs in the game and I'm not exactly short on tonnage for the other three slots, all three of those mechs are heavier than would be strictly necessary for their intended roles.


Hah...my current deck has a Banshee with LPLs AND a BLR-1S with LPLs and the lowest mech I have to take is a 40 tonner. I'd rather see drop weights go down, as it would actually force more of a choice than how it is currently set up.

#48 Tyler Valentine

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Posted 07 January 2016 - 02:42 PM

View PostWintersdark, on 06 January 2016 - 08:20 PM, said:

yuck. Why?how is this any less lazy and uninspired? Or is it just better because it works better for you?



He suggested that we bring one of each: light, med, heavy, and assault. I merely stated that this could be done with 265 or 200. Obviously what works best FOR ME is 400 tons and everyone else at 80 tons... not particularly realistic, also I'm the OP and already stated that I'm advocating 215 tons so what are you on about?

It's less lazy to force people to make choices: take your two really good 75 tonners AT THE COST OF taking a couple of lights, than it is to say: Just take your four best mechs. Please clarify how how more drop deck tonnage makes it harder for you to choose 4 'mechs?

#49 Tyler Valentine

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Posted 07 January 2016 - 02:47 PM

View PostWintersdark, on 07 January 2016 - 02:08 PM, said:


It's only have a place in per-world drop weights.



Is this English?

#50 Wintersdark

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Posted 07 January 2016 - 03:33 PM

It's autocorrect.

It only has a place*

#51 Khobai

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Posted 07 January 2016 - 03:51 PM

The problem with 1/1/1/1 is that theres no reason to ever take mechs like the locust. Because why take a locust when you can take a firestarter?

At least now you see locusts in CW so IS players cant frontload their tonnage into their first three mechs.


drop tonnage works fine they just need to make assaults better than heavies again and lower the drop tonnages back down to like 240-250 at most.

Edited by Khobai, 07 January 2016 - 03:53 PM.


#52 DJO Maverick

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Posted 07 January 2016 - 04:45 PM

There should be no way we can all bring four heavies, all the time. Front-loading tonnage will soon mean you could bring three Warhammers, and for your 'light' mech... a Griffin. Seriously?

I do like the idea of different limits per planet, or randomly shuffled and assigned after ceasefires to active planets only.

If not that, I'd much rather trend lower for more variety and to throw us a lore bone. Medium is supposed to be far and away the most common class, so pick a number that would always let you bring any four mediums you want (220), otherwise, you have to plan some compromises.

Life's about choices! ;D

#53 Chados

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Posted 07 January 2016 - 05:02 PM

I like it because I do not like light mechs.

Do not want.

240 I can live with because I can bring four 60-tonners. I'm cool with that. 265 means I can bring four Catapults. I like that.

#54 Dead Tom Kerensky

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Posted 07 January 2016 - 05:03 PM

I agree going to 4 mediums as being the baseline is the right way to go. It allows the speed for more elaborate feints and attacks. It forces people to fight each other rather than rush turrets and gens. Assault mechs aren't special when everyone is in a heavy but if most people are in mediums they will feel more like an assault should.

#55 Wildstreak

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Posted 07 January 2016 - 05:24 PM

View PostKhobai, on 07 January 2016 - 12:04 AM, said:

the problem with dropweight limits is that they imply heavier mechs are better than lighter mechs

but assaults arnt better than heavy mechs...

in order to fix dropweight limits they first need to fix the fact assaults are worse heavies.

Heavies are a problem because they occupy the Medium Mech role, good speed with good firepower and armor.

View PostMute Lunatic, on 07 January 2016 - 05:03 PM, said:

I agree going to 4 mediums as being the baseline is the right way to go. It allows the speed for more elaborate feints and attacks. It forces people to fight each other rather than rush turrets and gens. Assault mechs aren't special when everyone is in a heavy but if most people are in mediums they will feel more like an assault should.

4 Mediums max means 4 55 tonners = 220 ton dropdeck.
Want an Atlas/King Crab/Dire Wolf? Take 3 40 tonners or less.
Clan = Drie Wolf, Cicada or less, Cicada or less, Cicada or less
IS = Atlas/King Crab, Ice Ferret or less, Ice Ferret or less, Ice Ferret or less
Modify for other Assaults.
Ooops. Posted Image
I don't like so many Assaults being out there now but there may be a limit on how low too.
I do agree with some others, perhaps a better system is needed.

#56 Homeskilit

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Posted 07 January 2016 - 06:24 PM

I would rather there be a tonnage limit for the entire drop rather then a per person basis (similar to group que).

I am not a fan of mixed drop decks. Assault pilots should bring Assaults and Light pilots should bring Lights (this would still allow people to bring mixed decks if they wish). Scoring might need to be changed though.

I think this would help promote role warfare too.

#57 adamts01

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Posted 07 January 2016 - 08:03 PM

View PostTyler Valentine, on 07 January 2016 - 02:47 PM, said:


Is this English?

Even if this wasn't typed on a phone, don't be an ***. English is a 2nd language for many people much smarter than you. My girlfriend's english is a little off, but it's her 4th language, so I give her a break.

#58 Ohmlink

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Posted 07 January 2016 - 10:55 PM

I'd rather they give every mech a "Battle Value" and instead of tonnage for a balancing change. Set a max value for your drop deck and you basically get to fill it out.

You can take as many or as few mechs as you want as long as you fill out your allotted BV.

So you can take your 2 Timberwolves but that's all you get, meanwhile the guy bringing the locusts might be able to bring 6 mechs.

But that would require a bunch of changes so that's likely not happening.

Edited by Ohmlink, 07 January 2016 - 10:57 PM.


#59 fuzzylogic01

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Posted 04 June 2017 - 12:33 PM

How about either limit on weight with ability to bring any number of mechs to fill the weight quota ( 2-6?) Or different divisions of drop decks.
Example being light assault 200 ton, heavy assault being 300 ton and say panetary reclaimation/defense being 400 ton.

Maybe even make it 3 teams, 2 light assault vs planetary defense force? 200 tons vs 200 tons vs 400 tons

#60 xXBagheeraXx

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Posted 04 June 2017 - 12:51 PM

View PostLord Creston, on 06 January 2016 - 07:43 PM, said:

I'd prefer:
You must have a mech from 3 different weight classes in your deck. This would limit any deck to a maximum of 2 of the same weight class.
Heavier pilots can favor 2xAssault, 1x Heavy, 1x Medium.
Lighter pilots can go 2xLight, 1xMedium, 1xHeavy.

That combined with a weight limit (like 280 tons) would have some good variety.


This is an excellent idea...you could bring what favors your play style, and the weight limit wouldnt even really be needed.





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