

Are Direstars Still Doable?
#1
Posted 21 January 2016 - 07:43 AM
Alphad once on Tourmaline, didn't wake up anymore. Just blew out and died.
#2
Posted 21 January 2016 - 07:52 AM
GreyNovember, on 21 January 2016 - 07:43 AM, said:
Alphad once on Tourmaline, didn't wake up anymore. Just blew out and died.
Oh, they are VERY doable still (Presuming you mean Dire Wolves)... Just not with a 9 CERPPC setup...
You've been here since 2012, so I'd assume you'd have know about how heat functions on the game. I'd also assume you would know about Ghost Heat, which PPCs have that extra ghost heat after 2 are fired with 0.5 seconds (I believe). Also, Clan DHS had a capacity nerf, but a cooling buff. So they cool you off faster, but it takes less to overheat yourself.
Considering you are also T2, I'm going to take your post as some kinda joke post. By T2 you should know about how hot CERPPCs are, and should know that shooing 9 of them is death to your machine.
Edited by Tesunie, 21 January 2016 - 08:01 AM.
#3
Posted 21 January 2016 - 08:08 AM
Btw, why 9 when you could boat 11?
Deathstar Extravaganzia
#4
Posted 21 January 2016 - 08:30 AM
#5
Posted 21 January 2016 - 08:49 AM
Gave the 11 PPC build a go.
Made someone's Warhammer evaporate from fresh.
That aside, can confirm it's only good for one alpha now. No matter what map you're on, you're not waking up after taking the kill shot.
#6
Posted 21 January 2016 - 08:54 AM
Tesunie, on 21 January 2016 - 07:52 AM, said:
The Direstar was a specific 11 C-ERPPC build that The B33f did.
it was prior to the last rebalance that nerfed Clan heat sinks, but post Ghost heat I believe.
Even the build video admits that you are lucky to get a 3rd alpha before dying and sometimes the 1st will kill you unless you are specifically on a super cold map. It also admits that (like many of B33f's build on YouTube) it is more about sending a message to your opponents than being a good build. Still, a 165 pin point alpha (especially from behind) will kill pretty much anything in the game even if you die along with it.
If you aren't familiar with it, look up the couple Direstar videos that B33f did on YouTube, just for a good laugh.
Edited by LadyDanams, 21 January 2016 - 08:55 AM.
#7
Posted 21 January 2016 - 09:56 AM
LadyDanams, on 21 January 2016 - 08:54 AM, said:
The Direstar was a specific 11 C-ERPPC build that The B33f did.
it was prior to the last rebalance that nerfed Clan heat sinks, but post Ghost heat I believe.
Even the build video admits that you are lucky to get a 3rd alpha before dying and sometimes the 1st will kill you unless you are specifically on a super cold map. It also admits that (like many of B33f's build on YouTube) it is more about sending a message to your opponents than being a good build. Still, a 165 pin point alpha (especially from behind) will kill pretty much anything in the game even if you die along with it.
If you aren't familiar with it, look up the couple Direstar videos that B33f did on YouTube, just for a good laugh.
It's not a B33ftm build per se,people have done it the day the dire was released. The build is only about lolz, totally useless but fun for the one shot.
Btw, it's not 165 pinpoint, it's 110 pinpoint and 27,5+27,5 splash if you're lucky, or just 27,5 splash if you're unlucky.
#8
Posted 21 January 2016 - 11:27 AM
On the spectrum of "meta comp pr0 leet" (ie. Metacrows) and "totally unviable borderline poor sportsmanship build" (ie. stock urbie), I'd say it leans toward the latter, but at least you will probably kill something haha.
#9
Posted 21 January 2016 - 11:32 AM
I was kind of wondering the viability of this myself since I still don't own a direwolf, but I can understand why you melt down after 1 alpha as opposed to 3 now.
Edited by Sylonce, 21 January 2016 - 11:33 AM.
#11
Posted 21 January 2016 - 06:38 PM
LadyDanams, on 21 January 2016 - 08:54 AM, said:
Is that message "I'd rather throw myself into an oven and die than keep playing with the PUGs on my team"?
#12
Posted 21 January 2016 - 08:42 PM
#13
Posted 22 January 2016 - 09:35 AM
Edited by NRP, 22 January 2016 - 09:36 AM.
#14
Posted 22 January 2016 - 09:42 AM
NRP, on 22 January 2016 - 09:35 AM, said:
Back in the day, the 6 PPC Stalker WAS viable. One shot, basically kill a mech by hitting their toe. Shut down, no internal damage from the heat.
I do miss my 4 PPC Stalker, which is actually still kinda viable, but the 6 PPC version needed to go.
#15
Posted 22 January 2016 - 09:55 AM
#16
Posted 22 January 2016 - 10:01 AM
NRP, on 22 January 2016 - 09:55 AM, said:
If your light mechs didn't get tapped in the shoulder by one...
#17
Posted 22 January 2016 - 11:22 PM
It's fixed now and you get ALL of the 1207 heat, which would be something like 5 minutes shut down if you didn't die from CT damage.
Edit: http://mwo.smurfy-net.de/equipment
Edited by John1352, 22 January 2016 - 11:22 PM.
#18
Posted 23 January 2016 - 08:59 AM
John1352, on 22 January 2016 - 11:22 PM, said:
It's fixed now and you get ALL of the 1207 heat, which would be something like 5 minutes shut down if you didn't die from CT damage.
Edit: http://mwo.smurfy-net.de/equipment
Really? Ouch... That explains a lot now though actually...

#19
Posted 23 January 2016 - 09:09 AM
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