So are there any plans to fix those invisible corners or edges, which are really annoying?
Could not find something in the near past on the forums. Maybe also those LOD Bugs, where there is terrain suddenly popping in or out blocking Line of sight only for one side?
Screnshot added.
http://postimg.org/image/ethq2ey69/
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2 replies to this topic
#1
Posted 07 January 2016 - 01:03 PM
#2
Posted 07 January 2016 - 01:05 PM
Polarphox, on 07 January 2016 - 01:03 PM, said:
So are there any plans to fix those invisible corners or edges, which are really annoying?
Could not find something in the near past on the forums. Maybe also those LOD Bugs, where there is terrain suddenly popping in or out blocking Line of sight only for one side?
Screnshot added.
http://postimg.org/image/ethq2ey69/
Could not find something in the near past on the forums. Maybe also those LOD Bugs, where there is terrain suddenly popping in or out blocking Line of sight only for one side?
Screnshot added.
http://postimg.org/image/ethq2ey69/
Send the screenshots to support@mwomercs.com . They will eventually be fixed.
#3
Posted 07 January 2016 - 05:18 PM
Soon.
Seriously though, the progress with respect to this is god forsaken slow. This and the ramp on Vitric that hates the worst movement archetype (anti-Atlas/Direwolf w/o JJs) and the OOB on the beta-gate wall on Grim Portico.
I'll just aim for next year on a realistic ETA for some of this.
Seriously though, the progress with respect to this is god forsaken slow. This and the ramp on Vitric that hates the worst movement archetype (anti-Atlas/Direwolf w/o JJs) and the OOB on the beta-gate wall on Grim Portico.
I'll just aim for next year on a realistic ETA for some of this.
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