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Clan Hero Mechs


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#1 Westonard

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Posted 13 January 2016 - 02:16 PM

So just started playing again and I have noticed a strong lack of clan hero mechs. I know that lore wise, there are two, maybe 3 if you count Grinner which is a Wolfhound llC. The two clan mechs that i can think of of course are the Direwolf Widowmaker and Timber Wolf Pryde. I personally would love to see one or both make an appearae in game

#2 Revis Volek

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Posted 13 January 2016 - 02:18 PM

Its being talked about, but there is the issue of Omnis.


What makes it a Hero? The pods? The paint? The loadout?

Being able to change the load outs and hard points makes a large grey area for those mechs. PGI says they are working on it so we will see what they end up doing.

#3 Lorian Sunrider

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Posted 13 January 2016 - 02:18 PM

Supposedly there is a Timbie hero in the pipes, but no idea on when due to complications of things like Omnipods and whatnot.

If it's Aidan Pryde's Timbie there is no way I do not buy it. That trilogy might be my favourite of all the books.

#4 Gas Guzzler

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Posted 13 January 2016 - 02:30 PM

View PostLorian Sunrider, on 13 January 2016 - 02:18 PM, said:

Supposedly there is a Timbie hero in the pipes, but no idea on when due to complications of things like Omnipods and whatnot.

If it's Aidan Pryde's Timbie there is no way I do not buy it. That trilogy might be my favourite of all the books.


Yeah except I believe his can be made by currently available Omni-pods so... Meh.

#5 Narcissistic Martyr

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Posted 13 January 2016 - 02:47 PM

Kerensky himself had a specially outfitted Orion. That could be a hero mech. It'd use the original model with clan tech weapons.

#6 Lorian Sunrider

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Posted 13 January 2016 - 03:11 PM

View PostGas Guzzler, on 13 January 2016 - 02:30 PM, said:


Yeah except I believe his can be made by currently available Omni-pods so... Meh.


True, I'm less worried about the loadout. Its like how I'm getting the Black Widow almost purely on nostalgia.

#7 Westonard

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Posted 13 January 2016 - 03:24 PM

Pryde also has Jumpjets, part of what makes it unique as well as smaller missile pods and more energy if I recall

Edited by Westonard, 13 January 2016 - 03:29 PM.


#8 Alistair Winter

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Posted 13 January 2016 - 03:27 PM

They could either go with unique quirks (e.g. +10% range, -10% cooldown) or unique hardpoints with omnipods that can't be mounted on non-hero mechs.

The only Clan hero mech I would absolutely buy would be Nicolai Malthus' Summoner. I would buy two or three of those.

#9 Hexenhammer

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Posted 13 January 2016 - 03:31 PM

View PostNarcissistic Martyr, on 13 January 2016 - 02:47 PM, said:

Kerensky himself had a specially outfitted Orion. That could be a hero mech. It'd use the original model with clan tech weapons.


^ only a matter of time. It might not be his mech but Hero mechs that allow clan yet? Yulp.

#10 Gas Guzzler

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Posted 13 January 2016 - 04:02 PM

View PostWestonard, on 13 January 2016 - 03:24 PM, said:

Pryde also has Jumpjets, part of what makes it unique as well as smaller missile pods and more energy if I recall


You could build the same loadout with Prime Arms, S torsos, and an A/C/D CT.

Pryde has 5E hardpoints and 2 Missile hardpoints, and 4 JJ, which is exactly what you get with what I described.

Pryde loadout: 2 ER LL, 2 ER ML, 1 ER SL, 2 LRM 20

#11 CycKath

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Posted 13 January 2016 - 04:18 PM

View PostNarcissistic Martyr, on 13 January 2016 - 02:47 PM, said:

Kerensky himself had a specially outfitted Orion. That could be a hero mech. It'd use the original model with clan tech weapons.


Um.... we already have it... its the Protector. The only difference was that General Kerensky's Orion featured a prototype Snub-Nose PPC where Protector uses a standard PPC, PGI dropping CASE and shaving armor to get the extra tonnage needed. He was long dead before the Clans even became the Clans too.

#12 Narcissistic Martyr

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Posted 13 January 2016 - 04:37 PM

View PostHexenhammer, on 13 January 2016 - 03:31 PM, said:


^ only a matter of time. It might not be his mech but Hero mechs that allow clan yet? Yulp.


He was both the greatest IS general and the founder of the clans so maybe his could run either tech base but not mix them. Then it could be a mech for both IS and clans.

View PostCycKath, on 13 January 2016 - 04:18 PM, said:


Um.... we already have it... its the Protector. The only difference was that General Kerensky's Orion featured a prototype Snub-Nose PPC where Protector uses a standard PPC, PGI dropping CASE and shaving armor to get the extra tonnage needed. He was long dead before the Clans even became the Clans too.


Shhh...

I want an orion with clan tech that doesn't scare small children (unlike the IIC).

Edited by Narcissistic Martyr, 13 January 2016 - 04:39 PM.


#13 Lykaon

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Posted 13 January 2016 - 05:16 PM

View PostNarcissistic Martyr, on 13 January 2016 - 04:37 PM, said:


He was both the greatest IS general and the founder of the clans so maybe his could run either tech base but not mix them. Then it could be a mech for both IS and clans.



It was Alexandyr's Son Nikolas Kerensky who founded the clans. Old Alex only issues the exodus order for the SLDF to desert their posts and screw off to the deep perifery obsconding with trillions of c-bills worth of stolen military equipment.

And Nicky...well he piloted an Atlas if I recall.

#14 CycKath

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Posted 13 January 2016 - 05:22 PM

View PostLykaon, on 13 January 2016 - 05:16 PM, said:

And Nicky...well he piloted an Atlas if I recall.


Atlas II. You can replicate the loadout though not the weapons placement with the existing Atlas.

#15 William Pryde

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Posted 13 January 2016 - 05:30 PM

I could forsee a potential solution to the quirk issue - just make all or some of the Hero quirks require all 8 of the hero 'mechs omnipods to take effect, if they swap out one of the pods none of the quirks work. Of course, that takes away the advantage of having an Omnimech...

#16 Strum Wealh

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Posted 13 January 2016 - 07:12 PM

View PostNarcissistic Martyr, on 13 January 2016 - 02:47 PM, said:

Kerensky himself had a specially outfitted Orion. That could be a hero mech. It'd use the original model with clan tech weapons.

Aleksandr Kerensky's Orion is already implemented as the "Protector" (where, to accommodate the absence of Snub-Nose PPCs in MWO, PGI dropped the CASE in the RT & shaved a bit of armor off of the arms and rear CT, and installed a standard PPC).

Additionally, it should be noted that Aleksandr Kerensky died in 2801, while Clan tech as we know it didn't start coming into being until the early 2820s, so Kerensky himself would have never seen or used any Clan tech.

Finally, from an in-universe perspective, the standard Orion IIC is already a "hero 'Mech" of sorts.
  • "Clan Wolf has jealously guarded the Orion IIC design, defending their exclusive right to it in Trials of Possession and refusing all proposed trades for other technologies, despite some generous offers. Like the Kerensky bloodheritages, Clan Wolf sees the Orion IIC as tied to their honor, as the guardians of Kerensky's legacy."
  • "Clan Wolf produces the Orion IIC in limited numbers, and uses them to reward officers in second-line Galaxies who are expected to advance soon to front-line units. This BattleMech is always sent to its recipients "with the compliments of" Clan Wolf's Kahn or saKahn. No officer has ever refused such a gift, even if it meant trading in an assault-class BattleMech, and no Wolf warrior has ever challenged anyone for the right to an Orion IIC."
Outside of duplicating the Protector's hardpoint layout & stock weapon load onto an Orion IIC, there isn't to much more to do with the Orion family, yes? Posted Image

#17 Battlemaster56

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Posted 13 January 2016 - 07:18 PM

I would rather have clan hero mechs follow ominimech rules just as kirby suggest about quirks for each omni pod would work well I just want the Bounty Hunter's Timberwolf Bounty Hunter A variant used by the infamous Bounty Hunter, it mounted a Large Pulse Laser and a Medium Pulse Laserin each arm. It also had a Medium Pulse Laser in both the left and right torso with a clan Light TAG in the center torso. A Light Active Probe, ECM suite, and a Targeting Computer provided stealth and increased accuracy. It's painted all green with credit symbols. BV (1.0) = 2,393 BV (2.0) = 2,829[22][23]

#18 Khobai

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Posted 13 January 2016 - 07:43 PM

Quote

I could forsee a potential solution to the quirk issue - just make all or some of the Hero quirks require all 8 of the hero 'mechs omnipods to take effect, if they swap out one of the pods none of the quirks work. Of course, that takes away the advantage of having an Omnimech...


That would work if timberwolves were allowed to have quirks. But theyre not.

What PGI needs to do is completely rebalance clan tech so its equal to IS tech at the base level.

Then they can give both IS and clan mechs quirks and quirks no longer need to be used to balance out the tech disparity.

Then omnipod quirks can work like "set bonuses" where the more matching omnipods you have the more quirks you get. So a hero omnimech would only get its quirks if you use all matching omnipods.

Edited by Khobai, 13 January 2016 - 07:46 PM.


#19 Moldur

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Posted 13 January 2016 - 11:33 PM

I see the difficulty in people complaining about p2w, or pay wall in general, while keeping heroes special. Better hardpoints and omnipods you can't buy with c-bills? p2w! Meh omnipods, stuff you can buy with c-bills? What's the point?! Tricky tricky.

#20 627

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Posted 13 January 2016 - 11:50 PM

why is everyone so obsessed with Aidan Pryde? I mean all his lifetime he piloted a summoner. And in that one (last) mission, he took the "haunted" timberwolf, described as death trap in the book. And it eventually was.

I know, clans and especially falcons don't have many famous mechwarriors, but is it really neccessary to take the mech of a cheater as hero, a mech he never piloted before and died in?



By the way, wouldn't the steam performance pack Timberwolf count as Hero with its 30% cbill boost?

Edited by 627, 13 January 2016 - 11:51 PM.






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