Bishop Steiner, on 13 January 2016 - 10:26 AM, said:
I think all "general" quirks should be "Chassis Global" but any specific named weapon quirks absolutely should be tied to the hardpoint location.
Agree with that.
If it were me, the way I'd handle the general quirks would be to give a rating A-F for Firepower, Mobility and Structure. Each grade increment would be very small, say 2%. For firepower quirks, it would be non-weapon specific, so might be something like +2% range, +2% rate of fire, +2% cooldown all at once, to all weapons, per grade (e.g. Firepower B would be +10%range, +10% RoF, +10% cooldown)
This keeps the quirks much more transparent, decouples the balancing of weapons types from the chaotic effect of extreme specific weapon quirks on mech variants, and makes PGI's job of live tuning quirks very simple.
As an example of how a quirk-stat might look:
AS7-DDC
Firepower - D
Mobility - F
Structure - B
Signature weapon: AC20 (Right ST)
Edited by 5LeafClover, 13 January 2016 - 11:23 AM.