I'd really like to see a function added to the mechlab which allows you to store and name multiple loadouts for a mech rather than being limited to the current loadout only. This would save quite a bit of time in the mechlab and allow people to jump back into the fight more quickly.
I'm not sure how it could be implemented, but I would also like to suggest the ability to share those stored loadouts in the manner of smurfy-net.de's MWO Mechlab as a copy/pasteable link or through a centralised database searchable by chassis/creator/type (brawler, sniper, etc), perhaps also linking to the build's thread on the forums if one exists.
Feel free to tell me how stupid the idea is or add your own spin on it.


[Suggestion] Store/share Mech Loadouts In-Game
Started by Renee Zellbrigen, Jan 10 2017 03:50 AM
1 reply to this topic
#1
Posted 10 January 2017 - 03:50 AM
#2
Posted 10 January 2017 - 03:52 AM
Hexenritter, on 10 January 2017 - 03:50 AM, said:
I'd really like to see a function added to the mechlab which allows you to store and name multiple loadouts for a mech rather than being limited to the current loadout only. This would save quite a bit of time in the mechlab and allow people to jump back into the fight more quickly.
I'm not sure how it could be implemented, but I would also like to suggest the ability to share those stored loadouts in the manner of smurfy-net.de's MWO Mechlab as a copy/pasteable link or through a centralised database searchable by chassis/creator/type (brawler, sniper, etc), perhaps also linking to the build's thread on the forums if one exists.
Feel free to tell me how stupid the idea is or add your own spin on it.
I'm not sure how it could be implemented, but I would also like to suggest the ability to share those stored loadouts in the manner of smurfy-net.de's MWO Mechlab as a copy/pasteable link or through a centralised database searchable by chassis/creator/type (brawler, sniper, etc), perhaps also linking to the build's thread on the forums if one exists.
Feel free to tell me how stupid the idea is or add your own spin on it.
I vote this. PGI PLZ.
Will save time rebuilding loadouts I frequently use on the same mech.
Edited by NighthawK1337, 10 January 2017 - 03:55 AM.
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