Prof RJ Gumby, on 15 January 2016 - 01:01 AM, said:
1. Having or not having a unit tag is no indicator of player skill or ability to play as a team.
2. This will enable griefers to drop tags and go sealclubbing.
3. Longer wait times with no guarantee of increased match quality (see above)
and finally...
4. I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>, I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>,I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>,I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>,I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>,I wanna play with my friends from a unit - <gets a tag>, I wanna play with my friends without a unit - <drops a tag>
This i couldnt let go..
Point 1. You are absolutely correct..
Point2. Pugs are already being seal clubed by units wholesale, and most units are telling you they dont want to, they have no choice.
Point 3. Wait times i will probably agree with you,altho PGI is telling you population is at an all time high, so that should mean that wait times wont be a problem, who knows. But providing groups to play groups should and will improve match quality, that is if you beleive that fighting vs another organised group is quality rather than playing vs pugs.
The rest of your post is just well bable, but i will respond to it like you guys have responded previously, use the group Q.

























