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Internals Destroyed/damaged Before Armor Removed


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#1 Melcaleb

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Posted 13 January 2016 - 05:32 PM

This has happened on two occasions now. Armor is in the yellow and internals are red or destroyed. Is this working as intended?

http://imgur.com/a/jJiYL

#2 Koniving

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Posted 13 January 2016 - 05:38 PM

View PostMelcaleb, on 13 January 2016 - 05:32 PM, said:

This has happened on two occasions now. Armor is in the yellow and internals are red or destroyed. Is this working as intended?

http://imgur.com/a/jJiYL

Welcome to the forums.
It appears to be death by overheating. You're getting too hot.

Are you using standard heatsinks or doubles? Are you using "Override"?

Here is a way to see damage being received by overheating.

Mind you this is barely incurring the wrath of heat... while using standard heatsinks.

Edited by Koniving, 13 January 2016 - 05:41 PM.


#3 Koniving

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Posted 13 January 2016 - 05:45 PM

Actually, FAR better way to see it.

This was when the overheat penalties were really soft.
36 PPCs fired in 18 seconds for 288 heat (8 heat per ppc, 3 seconds recycle time, macro to make it look cool).

#4 Not A Real RAbbi

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Posted 13 January 2016 - 06:27 PM

So yes, working as intended. Three ways to cause internal damage without destroying armor:

1- overheat and shut down: Causes damage to CT structure only

2- overheat with override: Causes damage to structure of random components

3- MASC use beyond threshhold: Causes damage to structure of both legs


From the OP's image, it appears the mech was overheated while override was engaged. Fun!

#5 Fox With A Shotgun

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Posted 13 January 2016 - 06:31 PM

Yeah that looks like overheat damage to me. Did you overheat-shutdown in the middle of a lava flow? That would cause extra heat damage because your mech is effectively still gaining heat above 100%.

#6 Fiona Marshe

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Posted 14 January 2016 - 03:51 PM

In Closed Beta, the Catapult 'ears' were vulnerable to 'through armour crits' with the doors open (lost the launcher twice to LRM5 hits). It has since been fixed.





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