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There is a huge difference to holding a reticule over a component while you and target are moving and risking return fire, than just holding a big red box over the entire target + area around it and holding LMB down spamming LRMs while someone else does the dirty work of spotting a target.
You're right. The first one puts dozens of points of damage into one component near instantly, the other one takes two people working together to scatter dozens of points of damage over the entire 'Mech.
Also, I prefer to spot my own targets. Better clustering, better tracking, and I know if my target's just decided to duck. IDF mode is for giving people outside my nominal firing arcs a hand and the one good thing about LRMs- you can assist at ranges and locations nothing else in the game can.
Being able to swap from plastering a King Crab 400m away to the light-circle-fight 600m in the other direction behind three different blocking terrain pieces is where a missile boat shines. A cowering whale flicking missiles at 800+m to no effect isn't an effective missile boat, it's right up there with the guy who fires his small lasers at targets a map square away, simply because he can see them.
The sad thing about LRMs is how frickin easy it is to use them the wrong way. Because there's a delay between launch and hit and many newbie users launch from outside line of sight, they're often blissfully ignorant that they're whiffing shots left and right.




















