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Quick Play Strats


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#1 himself

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Posted 18 January 2016 - 05:19 PM

Why are 90% of unorganized Quick Play strats to just NASCAR around the map? Even on modes like Assault which usually end on the enemy capping the base.

This is causing two things:

1. Heavier mechs are getting left behind.
2. Heavier mechs are afraid to commit or defend because their teams keep leaving them behind.

How do we stop this?

#2 Barantor

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Posted 18 January 2016 - 05:22 PM

View Posthimself, on 18 January 2016 - 05:19 PM, said:

Why are 90% of unorganized Quick Play strats to just NASCAR around the map? Even on modes like Assault which usually end on the enemy capping the base.

This is causing two things:

1. Heavier mechs are getting left behind.
2. Heavier mechs are afraid to commit or defend because their teams keep leaving them behind.

How do we stop this?


Do like I did today when Caustic Skirmish popped up. Asked in voip if we could avoid nascar and just group up in (F3 I think it was?) and wait for the enemy. We crushed them since it wasn't the normal nascar thing and I think it took them by surprise.

A little organization can go a long way.





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