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Should All Weapons Emit From Cockpit?


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#1 Ordin Hall

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Posted 19 January 2016 - 07:03 PM

After becoming enraged with my new Warhammer purchase, who's only downside is knuckle dragging, I came up with an Idea I know everyone will hate. But why not post it anyway? Why not have all weapons emit from the cockpit. Tabletop never had this problem because it was just that, it never simulated or had to deal with low hanging arms. The only reason you can come up with to be against it, is it would look cosmetically terrible.

#2 Y E O N N E

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Posted 19 January 2016 - 07:07 PM

No.

Let me re-consider that for a minute...

No.

#3 GuardDogg

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Posted 19 January 2016 - 07:09 PM

So, having weapons on a screen (inside cockpit) showing weapons fire and heat red blinking? That will be soo kewl.

#4 Mister Blastman

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Posted 19 January 2016 - 07:13 PM

Err.

lol

Posted Image


No.

Edited by Mister Blastman, 19 January 2016 - 07:17 PM.


#5 Thunder Lips Express

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Posted 19 January 2016 - 07:15 PM

I can speak for absolutely everybody when I say... No

#6 KHETTI

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Posted 19 January 2016 - 07:16 PM

*scratches head*huh?

#7 Xenon Codex

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Posted 19 January 2016 - 07:16 PM

View PostThunder Lips Express, on 19 January 2016 - 07:15 PM, said:

I can speak for absolutely everybody when I say... No


Thank you.

#8 Flutterguy

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Posted 19 January 2016 - 07:18 PM

View PostThunder Lips Express, on 19 January 2016 - 07:15 PM, said:

I can speak for absolutely everybody when I say... No

I would support a specific "mech" doing it. If they ever put in a Walking Eye type mech I would support cockpit lasers.

Edited by Flutterguy, 19 January 2016 - 07:19 PM.


#9 Bishop Steiner

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Posted 19 January 2016 - 07:19 PM

View PostFlutterguy, on 19 January 2016 - 07:18 PM, said:

I would support a specific "mech" doing it. If they ever put in a Walking Eye type mech I would support cockpit lasers.

Wasted opportunity for that with Loyalty Atlas. So shoulda had a Lazor Eye.

#10 Impyrium

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Posted 19 January 2016 - 07:26 PM

Posted Image

#11 Troutmonkey

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Posted 19 January 2016 - 07:28 PM

Weapon placement is a key part of mech balance. Changing it to "come from the cockpit" would ultimately change the meta completely and ruin any sort of variety between mechs.

#12 Bonger Bob

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Posted 19 January 2016 - 07:28 PM

View PostOrdin Hall, on 19 January 2016 - 07:03 PM, said:

After becoming enraged with my new Warhammer purchase, who's only downside is knuckle dragging, I came up with an Idea I know everyone will hate. But why not post it anyway? Why not have all weapons emit from the cockpit. Tabletop never had this problem because it was just that, it never simulated or had to deal with low hanging arms. The only reason you can come up with to be against it, is it would look cosmetically terrible.


lol

best joke of 2016, thanks dude, i needed that laugh today, brilliant !!, comic genius here. Posted Image

ps, i don't think he was serious ppl, it would have been better on april fools day.

Edited by Bonger Bob, 19 January 2016 - 07:29 PM.


#13 TheCobra

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Posted 19 January 2016 - 08:39 PM

What...wait...my...brain.......

#14 Alan Davion

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Posted 19 January 2016 - 08:43 PM

View PostOrdin Hall, on 19 January 2016 - 07:03 PM, said:

Tabletop never had this problem because it was just that, it never simulated or had to deal with low hanging arms.


You lost any and all credibility right there buddy.

TT has rules that cover firing through cover and/or terrain.

I.E. if there terrain is higher than your mech between you and your target, you can't fire crap.

Just like MWO.

#15 OznerpaG

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Posted 19 January 2016 - 08:55 PM

Posted Image

#16 Petard

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Posted 19 January 2016 - 08:58 PM

This is possibly the worst idea i have seen floated on these forums.

How about no?. Posted Image

#17 Takashi Uchida

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Posted 19 January 2016 - 09:11 PM

I like the idea of an Atlas being able to dump AC20 + SRM24 + 4ML from its eye, or King Crab UAC20 from up high.

For real though, if you don't like knuckle draggers, don't play those mechs. The Banshee (if you use placeholders), Stalker, Jager, Blackjack, etc might be the mech for you. I'll tolerate a certain amount of knuckle dragging if the mech has at least a few high mounts, or at least mid-chest ones. But you'd never catch me dead in a CTF-4X.

Edited by Takashi Uchida, 19 January 2016 - 09:11 PM.


#18 Aiden Skye

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Posted 19 January 2016 - 10:05 PM

This is the worst idea in the history of bad ideas I've ever had the displeasure of reading.

#19 Johnny Z

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Posted 19 January 2016 - 10:25 PM

Hey the Warhammer is a lot like the Orion in game play I'm guessing. Its not an easy mech to do well in but it is a very good mech after mastered and equipped and with practice. The big difference is the Warhammer is an original. Being an original comes with some responsibility not to be a second rate pilot.

That there will only be a few truly great Warhammer pilots makes me happy.

Don't use a fast engine as a guess and never hill hump. Front load the armor in the extreme and do small flanking movements. Corner peek don't hill hump. Load it out like an assault, all armor and weapons.
If its like the orion then minimul armor on the arms. Standard engine.

Edited by Johnny Z, 19 January 2016 - 10:30 PM.


#20 Revis Volek

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Posted 19 January 2016 - 10:43 PM

View PostOrdin Hall, on 19 January 2016 - 07:03 PM, said:

After becoming enraged with my new Warhammer purchase, who's only downside is knuckle dragging, I came up with an Idea I know everyone will hate. But why not post it anyway? Why not have all weapons emit from the cockpit. Tabletop never had this problem because it was just that, it never simulated or had to deal with low hanging arms. The only reason you can come up with to be against it, is it would look cosmetically terrible.



I have a reason...

What would be the reason in taking a mech like the Jager, Archer, DWF or any other mech with a cockpit in the center mass area?

Most clan mechs would be terrible and would have to show over 50% of there mech to even shoot half of their weapons.





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