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When We Got 40 Kills We Start Killing Omega - Deal With It!


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#1 BSK

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Posted 19 January 2016 - 10:59 AM

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!

#2 AdamBaines

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Posted 19 January 2016 - 11:00 AM

Ok?

#3 Inkarnus

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Posted 19 January 2016 - 11:38 AM

well people just think about there farm insted of PTFO tell us something new :3.
There are just a handfull of people that ATTACK and kill omega in 1-2 waves if it is possible.
Most just drag it out to farm more and its the usual suspects obviously.
Even thou the game was decided already after wave 2 and they WANT to play vs skilled teams
atleast thats what they puke out in there dishonest ways on the forum.
Since this i guess has a backstory i would urge you to go to support and let them hand out some
blanket 1 month bans that will keep it in reasonable check .

Edited by Inkarnus, 19 January 2016 - 11:43 AM.


#4 Flutterguy

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Posted 19 January 2016 - 01:02 PM

Seems reasonable to me, but I've never been someone who felt the need to chase down leftovers to pad my score.

#5 Richter Kerensky

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Posted 19 January 2016 - 01:55 PM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


And?

#6 StonedVet

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Posted 19 January 2016 - 02:27 PM

Nothing wrong with farming ... Period.

Just make sure to expose yourself against a skittle drop to allow them to get some kills in and make some coin as well.

You will thank yourself later when stomp teams stay in game instead of quitting on the spot.

#7 B L O O D W I T C H

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Posted 19 January 2016 - 02:55 PM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


Posted Image

#8 Void Angel

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Posted 19 January 2016 - 03:05 PM

Posted Image

#9 Wildstreak

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Posted 19 January 2016 - 03:20 PM

One of the many reasons Russ cannot have his dream of more people playing CW.
The 'friendliness' exhibited by people like the OP combined with a majority not having a clue what the heck is being referred to.

#10 multisoul

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Posted 19 January 2016 - 11:56 PM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


please do so and thank you
nothing more boring than waiting 10 minutes for the cowards in the team to be farmed

#11 Revis Volek

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Posted 20 January 2016 - 02:11 PM

View PostFlutterguy, on 19 January 2016 - 01:02 PM, said:

Seems reasonable to me, but I've never been someone who felt the need to chase down leftovers to pad my score.




Happens a lot...


Just the other night i had a bunch of newbs yell at me because they canted to pad there cbills and stats.


When i started giving them the math they got lost and got mad and whined in chat. Needless to say i let them FARM the last few players which took over 5 minutes for them to make MAYBE 40,000 cbills.


Facepalm just doesn't cut it.

View PostLowridah, on 19 January 2016 - 02:27 PM, said:

Nothing wrong with farming ... Period.

Just make sure to expose yourself against a skittle drop to allow them to get some kills in and make some coin as well.

You will thank yourself later when stomp teams stay in game instead of quitting on the spot.




LOL this is the exact mentality the OP is talking about.....Farming pugs is not fun and GIVING them some free kills is a slap in the face to most.

But it wont last long, enjoy your easy mode while it lasts. Cuz you bad Unit players will be crying to the same tune as all these seals being clubbed once the queues get split.

Better get gud now and get rid of those bad habits you get from farming pugs! I'd rather have them quit and requeue so i can do the same and go find a decent team to fight.

Edited by Revis Volek, 20 January 2016 - 02:12 PM.


#12 crustydog

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Posted 20 January 2016 - 06:59 PM

When we are pushing to take a planet, especially when time is short, we will dunk the OMEGA. We will do it in the first wave if we can.

You do your farming in the counter attack phase, when you must kill all the enemy mechs to end the match quicker. Even so, if we are in a hurry, we will charge out during the counter attack. Damn the dropships, full speed ahead.

If the planet outcome is in doubt, and the ceasefire is approaching, then time, not rewards, becomes the most critical factor. Our overall objective is the governor of our behavior.

Solo players and small units are often playing with different objectives in mind.

#13 Kjudoon

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Posted 20 January 2016 - 07:04 PM

Remember to report teamkillers and get them banned.

#14 nehebkau

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Posted 21 January 2016 - 12:29 PM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


that is, actually, a very good rule of thumb. Those last kills do take a disproportionately long time specially on some maps.

#15 BSK

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Posted 22 January 2016 - 03:31 AM

View PostInkarnus, on 19 January 2016 - 11:38 AM, said:

Since this i guess has a backstory i would urge you to go to support and let them hand out some
blanket 1 month bans that will keep it in reasonable check .

Actually we have very good connections with most units, stuff can happen, but it was about to escalate and I wouldn't want to see 10 people of my unit banned either.

View PostWildstreak, on 19 January 2016 - 03:20 PM, said:

The 'friendliness' exhibited by people like the OP

Explain?

Oh and Void Angel & , next time read more than just the headline before you spam threads, thank you.

#16 Armando

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Posted 22 January 2016 - 06:53 AM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


Why even take it to 40 kills??? When I am drop-calling I try to call for OMEGA after 12-24 are down to take the pip faster, and save the 'farm' for counter attack (when you have no choice and HAVE to farm to end the match). I have found that it strikes a good balance between 'taking planets at a good clip' and 'farming c-bills'.

Then again the are few (if any) PUGs in my group when I drop in CW. IMHO if you are taking less than a full 12 in your group it is YOUR FAULT if you get taken out by a 'teammate' (You lay down with dogs, don't get pissed off at anyone but yourself when you wake up with flee's).

Edited by Armando, 22 January 2016 - 06:57 AM.


#17 Crockdaddy

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Posted 22 January 2016 - 07:01 AM

View PostBSK, on 19 January 2016 - 10:59 AM, said:

The last kills in a CW match cost so much time and only benefit a few, that we end games when the score reaches 40. It's better to go for another match and make more money in the same time. Those who cry the most to kill the last mechs are usually those who never killed a turret, never pushed with the team and therefore can survive the lasers from the dropships.

Apparently some well known units who prefer to play CW that way when they are in our smaller drops also think it is up to them to enforce their will upon us by teamkilling. During the last week there were 16 teamkillings or -attacks suffered by members from my unit.

When the score says we got 40 kills we start destroying Omega - deal with it!


Could just be your simple beaming personality rather than your rampant desire to burn down Omega. :)

#18 Armando

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Posted 22 January 2016 - 07:06 AM

View PostCrockdaddy, on 22 January 2016 - 07:01 AM, said:


Could just be your simple beaming personality rather than your rampant desire to burn down Omega. Posted Image


SHHH...

Concepts like 'you dropped with pugs in CW...what did you expect'? and 'your attitude could have rubbed someone the wrong way' both would require the OP taking PERSONAL RESPONSIBILITY for the situation (I don't think 'personal responsibility' is the OP strong suit).

You need to learn to forum Crockdaddy: Everything wrong with the game is PGI fault, or merc units fault, or PUGs fault...but the player who is complaining is NEVER at fault.

#19 Chameleon257

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Posted 22 January 2016 - 08:11 AM

Okay I'm confused now. When we play cw and kill omega and generators first or second wave we get yelled at by the other team with phrases like "wtg we didn't get any money, or ******* can't brawl with us so going for the objective win." Insert other insults as you please. Or is the other way around now you're just farming pugs. Really damned if you do damned if you don't. Honestly I think from now on we're just going to go for objective runs burn generators and omega down on attack but with counters we're stuck getting the whole 48 and even there, there is much butthurt when we're encroaching on thier spawn. When we're just trying to hurry up the game to move on to the next drop. We really don't want to drop against pugs would rather drop against organized unit drops but really you can't make everyone happy. From here on if I'm leading drops just going to try to get things done fast and turn off all chat lol

#20 Cold Darkness

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Posted 22 January 2016 - 08:27 AM

View PostBSK, on 22 January 2016 - 03:31 AM, said:

Explain?



my guess on his reasoning is: when you are able to end the game but decide not to do so and instead farm even a single kill. that. is. grief. playing.

if you do not even understand that much by yourself, you will never understand why your "friendliness" is part of the reason that cw is no fun for pugs

Edited by Cold Darkness, 22 January 2016 - 08:27 AM.






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