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Polar Highlands


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#1 Brody

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Posted 22 January 2016 - 08:03 AM

is ruining the game.

Edited by Brody, 22 January 2016 - 11:59 PM.


#2 Novakaine

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Posted 22 January 2016 - 08:05 AM

#LEARN2BRINGAMS
#LEARN2USEWHATCOVERYOUHAVE
#LEARN2NOTBECHEAPANDBUYARADARDERP
#LEARN2USEYOURNOODLE
#LEARN2ADAPTORCRY
#LEARNNOTJUSTBEASHORTRANGEBRAWLER
#LEARN2BRINGMORETHANERLASERSORLRMS
#LEARNNOT2BEALAZYPUTZ

Edited by Novakaine, 22 January 2016 - 09:21 AM.


#3 Monkey Lover

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Posted 22 January 2016 - 08:16 AM

What are your issues maybe we can give you some tips. You know in a few weeks people will get over the "new map" and it will go back to normal rotation.

Edited by Monkey Lover, 22 January 2016 - 08:18 AM.


#4 1Grimbane

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Posted 22 January 2016 - 08:17 AM

whataturd...... brawling is awesome on polar... lurms rule.. sniping is great scout's have to scout

Edited by 1Grimbane, 22 January 2016 - 08:19 AM.


#5 sycocys

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Posted 22 January 2016 - 08:19 AM

"I'm quitting this game because there's a map that isn't built like a re-textured arena."

That's what I read.

Edited by sycocys, 22 January 2016 - 08:19 AM.


#6 4rcs1ne

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Posted 22 January 2016 - 08:24 AM

Seriously, one map is causing you to leave the game. Good riddance.

#7 TexAce

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Posted 22 January 2016 - 08:30 AM

And such nonsense from a guy who is registered here since 2011....

#8 MeiSooHaityu

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Posted 22 January 2016 - 08:33 AM

Lol wut?

#9 El Bandito

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Posted 22 January 2016 - 08:41 AM

If this was an attempt at humor, it utterly failed. MWO is better off without people who can't handle Polar Highlands, anyway.

Edited by El Bandito, 22 January 2016 - 09:16 AM.


#10 TercieI

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Posted 22 January 2016 - 08:44 AM

TLDR: "I'm bad and inflexible."

#11 Skoll

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Posted 22 January 2016 - 08:44 AM

ggclothes

#12 CDLord HHGD

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Posted 22 January 2016 - 08:45 AM

Polar Highlands
Is the BEST damn map thus far!

L2P
Can I haz your stuffs?

#13 Dashia

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Posted 22 January 2016 - 08:47 AM

I love it the new map. I have an ORN lrm boat and a pure direct fire ORN. and either game style can be played on highlands. finally a map that fits every build. instead of being dominate to one style.

#14 Wraith31

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Posted 22 January 2016 - 08:47 AM

View PostBrody, on 22 January 2016 - 08:03 AM, said:

is ruining the game.

Actually, I just quit because of it. GG gentlemen. GG.


That is the most MW3/MW4 like map we have.

STFU.

#15 Summon3r

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Posted 22 January 2016 - 09:02 AM

View PostBrody, on 22 January 2016 - 08:03 AM, said:

is ruining the game.

Actually, I just quit because of it. GG gentlemen. GG.


hahahaahah

Actually to the contrary i think its PGI's best forward move in years. finally a map that feels dynamic and fluid and not just a go here and fight in this spot over and over.

really hope they carry on with this style of map making

#16 Brody

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Posted 22 January 2016 - 09:09 AM

It isn't the map, so much as what the map has shown me about the community.

Kind of like the first response to my OP.


I've learned from the Polar Highlands that:

This game receives new content at such a slow rate that when something as simple as a "new map" is released the majority of players are drawn to it like beliebers to a new bieber album.

This game expects more than the staple "one time purchase" fee to be paid.

The average player is bored.

The average player has no intent on assisting the other people on his team.

The average player just wants to sit back and shoot rocks. (or erL/ppc/cannon)

The average response is to defame or flame the original speaker rather than attempt to communicate.

After less than a week with this map being spam picked, (and algorithmicly spammed as an option), I have seen more players suicide out of bounds, initiate fratricidal conflict, ignore objectives, and make piss poor tactical decisions at an alarmingly disparaging rate. To the point that an AFK or a disconnect is regarded as at least being polite in their direct and straight forward approach.

The map would be fine, if it wasn't large enough to allow time to look, open enough to provide vision to see and frequent enough that it can't be avoided, because instead of seeing enemies, objectives and cover, I see individuals, ignorance, and a lack of competition.

#17 SilentWolff

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Posted 22 January 2016 - 09:10 AM

View PostBrody, on 22 January 2016 - 08:03 AM, said:

is ruining the game.

Actually, I just quit because of it. GG gentlemen. GG.


May I refer you to this thread....

http://mwomercs.com/...nt-bad-you-are/

#18 Pariah Devalis

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Posted 22 January 2016 - 09:15 AM

View PostBrody, on 22 January 2016 - 09:09 AM, said:

It isn't the map, so much as what the map has shown me about the community.

Kind of like the first response to my OP.


I've learned from the Polar Highlands that:

This game receives new content at such a slow rate that when something as simple as a "new map" is released the majority of players are drawn to it like beliebers to a new bieber album.

This game expects more than the staple "one time purchase" fee to be paid.

The average player is bored.

The average player has no intent on assisting the other people on his team.

The average player just wants to sit back and shoot rocks. (or erL/ppc/cannon)

The average response is to defame or flame the original speaker rather than attempt to communicate.

After less than a week with this map being spam picked, (and algorithmicly spammed as an option), I have seen more players suicide out of bounds, initiate fratricidal conflict, ignore objectives, and make piss poor tactical decisions at an alarmingly disparaging rate. To the point that an AFK or a disconnect is regarded as at least being polite in their direct and straight forward approach.

The map would be fine, if it wasn't large enough to allow time to look, open enough to provide vision to see and frequent enough that it can't be avoided, because instead of seeing enemies, objectives and cover, I see individuals, ignorance, and a lack of competition.


In other words, it isn't really the map. It's the piss poor underhive players that ruins everything.

Yeah, I can see that. Except this map doesn't bring it out of people more that usual. It just punishes the stupid, the pigheaded, the inflexible, the Rambos, and the situationally unaware far, far more than the other maps. To that? I say "GOOD."

Maybe if more maps were like this it would force people to actually use their damned brains when playing the game and actually promote building mechs with slightly more varied loadouts so they could adapt to the battle regardless of map, as opposed to hyperspecialization and being left out in the cold when the map changes to something totally counter to their configuration.

Edited by Pariah Devalis, 22 January 2016 - 09:22 AM.


#19 Boymonkey

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Posted 22 January 2016 - 09:15 AM

Feels like the games I had back playing mw2 and 3.
Each mech has a role to play If you have comms on this you can lead them right into ambushes and actually use power down as an advantage.
Played one game before and some dude took command and it was awesome we used our lights to bring them all into a murder pit 8 mechs powered down until the right moment Posted Image.
Epic.
Look OP it does appear really childish that one map can cause you to quit...I don't like some maps and curse when I play them but I get on with it.
It is a multiplayer game If you want everything your own way find a single player game to play.

Oops Oay read more than the OP I kinda agree but it is up to the vets here to show this isn't just a ball up and shoot everything under 300m.
With maps like this in CW and a longer game time well it would be amazing.

Edited by Boymonkey, 22 January 2016 - 09:17 AM.


#20 DivineTomatoes

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Posted 22 January 2016 - 09:18 AM

View PostBrody, on 22 January 2016 - 08:03 AM, said:

is ruining the game.

Actually, I just quit because of it. GG gentlemen. GG.



I'm afraid there is no cure for your incompetence other than quitting.





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