So, armor was effectively doubled from TT values, meaning it takes twice as much damage to kill a single spot, and while lasers don't care, all other weapon systems do.
Can we get ammo doubled for every ton added to a mech? It is only fair.


Double Armor? Double Ammo.
Started by Alardus, Jan 30 2016 10:19 PM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users