I would suggest including a BAP OR CAP. Enabled mech in the mix or will NARC do.. Hmmm..


Jenner Hit Detection Issue
Started by Dimento Graven, Jan 23 2016 09:49 AM
21 replies to this topic
#21
Posted 25 January 2016 - 03:41 AM
#22
Posted 25 January 2016 - 07:46 AM
ShinVector, on 24 January 2016 - 07:39 PM, said:
Yep... Overheat shutdown hitbox desync bug has been around for a long time and not limited to Jenners.
Tesunie, on 24 January 2016 - 09:39 PM, said:
Hit reg is not limited to just Jenners, but to just about every and any mech in the game. I've seen it happen on Firestarters, Arctic Cheetahs, Urbanmechs, ALASES (rarely admittedly, due to their slower speeds), Marauders... You name a mech, I've seen damage visually hit it, and do nothing.
If/when I have the same thing happen with other 'mechs, that, when zoomed in and slowed down, don't show an actual miss, I'll post it too.
I just don't want to add 'static' to the discussion by being too general, your average coder doesn't like that...
Edited by Dimento Graven, 25 January 2016 - 07:48 AM.
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