However, I have some questions regarding a few of these mechs.
1. I don't care much for LRMs, but I've always loved the design of the Catapult. Is the K2 variant a decent direct fire Catapult, or is it as much of a waste of C-Bills as it looks on paper?
2. I've noticed that the Black Knight and Grasshopper seem to seriously overlap one another. I love a good laser boat, so which one would you guys recommend based on your experiences?
3. My mild web surfing has led me to discover a lot of builds for IS heavies that use XL engines. Yet, given how XL engines work and how big heavies are as targets, this seems entirely counter-intuitive. Are XL engines safer than they seem, or am I missing something?
4. The Cataphract and Centurion are both on sale at the moment. Are these two solid choices? I only ask because the Centurion's firepower seems a bit lackluster compared to the other mediums and the Cataphract's really low arms seem like they might cause problems with firing from cover.
5. How well do the Griffin and Trebuchet work with SRMs? I know they're primarily meant for LRMs, especially the Trebuchet, but I'm wondering if they can get close and missile-shotgun effectively.
6. Lastly, I've found that I like to be behind the tanky assaults/heavies, but not back with the LRM boats and ERLL snipers. Providing fire support for the big brawlers and guarding their flanks from the lights is the most comfortable place for me. Which IS medium or heavy mechs would you recommend for this role? I prefer lasers and ballistics, but SRMs are fine too.
Any feedback and/or tips would be greatly appreciated. Thank you for your time.
EDIT: I should add that I'm not planning on playing CW until after Phase 3 releases, so something that will be flexible and fun in Quick Play while I learn the ropes and save up C-Bills is more important for the time being.
Edited by Hector Raynor, 24 January 2016 - 02:08 AM.