ErLL are better with is quirked mechs than any clans. They have longer range, shorter duration, and they can fire 3 instead of 2
1
Who Realy Have The Best Weapons, Clan Or Is?
Started by x GARGOYLE x, Jan 24 2016 08:53 PM
21 replies to this topic
#21
Posted 26 January 2016 - 04:15 AM
#22
Posted 26 January 2016 - 05:32 AM
Clans have better small/medium lasers.
For Large Pulse it's a toss up.
For Large/ER Large.
Clan and IS autocannons could be debateable before quirks, but after quirks it's no contest. IS wins by a landslide.
Gauss Rifles are equal in effectiveness (tonnage is not a concern).
In terms of missiles, IS is superior in SRMs. S-SRMs Clans win by a landslide. For LRMs it is a toss up.
MGs/flamers, no real difference. MGs are lighter for Clan though and easier to bulk up on.
IS BAP is blatantly superior to Clan AP (CAP). (BAP is passive and works all the time except if you're using ECM jamming). (CAP only works on the target you select and will not counter any other ECM source than what you have targeted as inspired by Zellbrigen [one versus one combat]).
For Large Pulse it's a toss up.
For Large/ER Large.
Clan and IS autocannons could be debateable before quirks, but after quirks it's no contest. IS wins by a landslide.
Gauss Rifles are equal in effectiveness (tonnage is not a concern).
In terms of missiles, IS is superior in SRMs. S-SRMs Clans win by a landslide. For LRMs it is a toss up.
MGs/flamers, no real difference. MGs are lighter for Clan though and easier to bulk up on.
IS BAP is blatantly superior to Clan AP (CAP). (BAP is passive and works all the time except if you're using ECM jamming). (CAP only works on the target you select and will not counter any other ECM source than what you have targeted as inspired by Zellbrigen [one versus one combat]).
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