That being said, I think it's high time we removed some of these archaic additions and start reverting things back towards TT value.
1. Remove the charge time completely from both IS and Clan Gauss rifles.
-This was implemented to stop poptarting, which was fixed when they added JJ screen shake.
2. Remove ghost heat from the game while keeping a (SMALL) penalty for firing more than 2 ppcs at once.
-Ghost heat was a bandaid fix that seems to have rooted itself in the game's mechanics.
3. While we're on the subject of PPCs we should make them less poopy and more scary.
-Add a 3 second charge timer on them that increases the damage they do while slowing
the projectile down.
Example: Just clicking the fire key would keep them the way they are now. Holding down
The fire key would charge the projectile making it larger and do more damage
The larger projectile would also spread more damage across the mech but
Essentially be more deadly.
- The projectile speed could basically go from it's current speed and damage all the way
Down to a borderline LRM speed and do double it's damage.
- Allow the charge to be held onto for 5 seconds before it's either used or forced to be
Put on cooldown I.E use it or lose it.
- While charging the projectile it could show a blue glow that seems to get brighter as the
Charge reaches it's apex.
- Keep the minimum range on PPCs and no minimum range on ERPPCs. So you'd need
ERPPCs to brawl.
- Not only would this make the weapon super fun to use, but also makes it an extremely
Versatile weapon that can be used both for sniping and brawling.
3. I'm all for quirks on a mech (I've always loved IS) but for god's sake help clanners out. Keep the burn time for their Large lasers but reduce the heat they generate. Make their gauss rifles faster, and for some flavor (I know it's not cannon but w/e) Make their ppc's purple or something that makes them stand out from the IS ones, I mean their lasers are already different colors.
But yeah that's pretty much all I've got. I took a year break from this game and came back to see that ghost heat is still at thing....glorious.
Edited by Joshua Obrien, 26 January 2016 - 01:59 AM.