On the one hand I like the 25% crit quirk and double ballistics option (despite the AC20 quirk) from the -D, but 2 missile slots for SRMs seems a bit low and I dont really want to spend much tonnage on LRMs when playing an Atlas.
The -S has these glorious 4 missile slots, but 4x SRM gets ghost heat and I imagine this would be a very hot build not allowing longer brawls, especially with those 4 lasers in addition to missiles. I thought about 3x SRM and 1x LRM15, but you simply dont have the slots in your left torso to do this.
I don't like long range so much, I'm usually the player leading the charge in an Atlas, pushing aggressively when the match allows it while having lots of HP to keep my enemy busy while teammates get into position and deal damage.
So....what would your recommendation be? -D or -S?
Edited by Exard3k, 28 January 2016 - 07:42 AM.