Mister D, on 29 January 2016 - 01:46 AM, said:
The entire lock-on as well as flight angle mechanic needs to be reworked, almost entirely.
Radar Deprevation also needs to be a big part of the discussion when it comes to LRMs.
IMO, it needs to be weighted equipment and no longer the single most valuable Module in the game, it is equally as valuable as ECM, but weighs nothing, costs no slots, its too much.
Yes I'll add that to the OP. The fact you can pay c-bills to make a weapon system even more ineffective is stupid. It's such an OP module.
Rushin Roulette, on 29 January 2016 - 02:16 AM, said:
I think he means get a lock, fire them and then forget them, the LRMS will then continue homing in directly on the target using the most direct path. No need to continue holding lock until they hit... at some point in the future when they arrive and you have finished your coffee (ok... slight overexageration there, but you get the idea).
This might actually be a good solution to increase their effectiveness. One major problem with the LRMs (apart from the slow speed) is that you had to facetank your opponent the whole time until they hit. If you try to torsotwist damage away like you automatically do with any other weapon after firing, then you have a high risk of missing a moving target unless you are really close to the border of minimum range.
This way the opponent can still move behind cover (the direct path should cover that... if there is an obstruction it will still hit that), but the LRM player can himself use cover himself against return fire.
Ah, Ok I see now. Makes sense. It was 2am and 9 beer deep when i read that and at the time it sounded like the worst idea ever hahaha